Paul Chote
|
85500c0ec7
|
Tidy AutoTarget code.
|
2014-02-01 10:55:04 +13:00 |
|
Paul Chote
|
f575c20d38
|
Route viewport centering via WorldRenderer.
|
2013-10-05 21:01:21 +13:00 |
|
Paul Chote
|
cad46e43c5
|
Add WorldRenderer parameter to WorldLoaded.
|
2013-09-27 15:29:44 +12:00 |
|
Paul Chote
|
a88b5e98d7
|
Enable frozen order: Infiltrates.
|
2013-08-12 21:34:20 +12:00 |
|
Paul Chote
|
712e13b1e7
|
Remove some duplication against WorldUtils.ClosestTo.
|
2013-07-21 17:30:59 +12:00 |
|
Paul Chote
|
6201d7bfe2
|
Convert mission scripts to world coords.
|
2013-07-20 15:34:26 +12:00 |
|
Paul Chote
|
89fd889cf4
|
Convert Target positions to world coords.
|
2013-07-08 21:52:28 +12:00 |
|
Paul Chote
|
6f67602d57
|
Use Target range checks in attack activities.
|
2013-07-06 19:12:26 +12:00 |
|
ScottNZ
|
5334589922
|
Infiltration code cleanup
|
2013-06-14 18:58:39 +12:00 |
|
ScottNZ
|
d040153017
|
Sort/remove usings
|
2013-06-06 03:10:21 +12:00 |
|
ScottNZ
|
e4cd7220cc
|
Refactor Allies 04 objectives code
|
2013-06-06 01:54:40 +12:00 |
|
Scott_NZ
|
6da0db0035
|
Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly
|
2013-04-28 04:10:35 +12:00 |
|
Matthias Mailänder
|
039589c739
|
let the soviets in allies04 not furiously attack mother nature
regression due to trees being destructible now
|
2013-03-26 23:40:03 +01:00 |
|
Matthias Mailänder
|
49cfa21ddb
|
separate spy disguise and infiltrate
- add thief to classic-ra & monster tank madness
- remove crude workarounds for allies04
|
2013-03-09 13:48:31 +01:00 |
|
Chris Forbes
|
3ab4112631
|
Merge remote-tracking branch 'pchote/cleanup'
|
2013-02-28 08:45:47 +13:00 |
|
Paul Chote
|
3a11aeb434
|
Cache PaletteReference in RenderSimple.
|
2013-02-26 09:35:41 +13:00 |
|
Scott_NZ
|
1438030e82
|
Add mood haze effect for Allies 04
|
2013-02-26 00:10:03 +13:00 |
|
Paul Chote
|
3380817865
|
Pass WorldRenderer to Render().
|
2013-02-25 21:11:33 +13:00 |
|
Paul Chote
|
000a5eaa56
|
Pass WorldRenderer to IRenderModifiers and replace more palette lookups.
|
2013-02-24 15:45:03 +13:00 |
|
Scott_NZ
|
cdd09ea24f
|
Finish early version of Monster Tank Madness
|
2013-02-09 12:19:40 +13:00 |
|
Scott_NZ
|
3c5967a623
|
Add ore capping to MissionUtils. Add world.CreateActor extension in MissionUtils.
|
2013-02-09 12:19:40 +13:00 |
|
Scott_NZ
|
9013e8376c
|
Start work on Monster Tank Madness mission
|
2013-02-09 12:19:40 +13:00 |
|
Scott_NZ
|
b3fbafad59
|
Use Action<bool> for objective delegate type
|
2013-02-03 14:27:43 +13:00 |
|
Scott_NZ
|
ea716200a7
|
Allies 04: Fix multiple waves of spies being able to infiltrate the lab
|
2013-02-03 14:27:43 +13:00 |
|
Scott_NZ
|
8a796416a4
|
Remove AutoTargetIgnore for stek after Einstein is freed
|
2013-01-28 00:33:09 +13:00 |
|
Scott_NZ
|
de208e7a2f
|
Fix nonworking attack code in Allies 01
|
2013-01-28 00:33:08 +13:00 |
|
Scott_NZ
|
b6b4b89008
|
Refactor cash code in Allies campaign. Adjust starting cash to 10000 in SP Allies 03
|
2013-01-28 00:33:08 +13:00 |
|
Scott_NZ
|
44215ae6f1
|
Add new trait interface INotifyTransformed and use it in Allies 04 to make the transport remove its cargo capacity after it unloads its passengers
|
2013-01-28 00:33:07 +13:00 |
|
Scott_NZ
|
fba5b80980
|
Allies 04: Add more town stuff. Remove leftover hind stuff. Only have patrol 3 on hard difficulty
|
2013-01-28 00:33:07 +13:00 |
|
Scott_NZ
|
693a622322
|
Fix Soviets not attacking town properly. Remove hind patrol.
|
2013-01-28 00:33:07 +13:00 |
|
Scott_NZ
|
1d40858f70
|
Have the Soviets attack the town in Allies 04
|
2013-01-28 00:33:06 +13:00 |
|
Scott_NZ
|
2079db79f7
|
Allies 04: Hack in a fix to stop player hero spies infiltrating buildings they shouldn't
|
2013-01-28 00:33:05 +13:00 |
|
Scott_NZ
|
12e1a531fe
|
Tidy campaign stuff
|
2013-01-28 00:33:05 +13:00 |
|
Scott_NZ
|
e975681c16
|
Add more time to complete Allies 04 - the bridge destruction makes the mission more difficult
|
2013-01-28 00:33:04 +13:00 |
|
Scott_NZ
|
031240ffc1
|
Campaign: reduce failed/accomplished code duplication
|
2013-01-28 00:33:04 +13:00 |
|
Scott_NZ
|
5b7523b9e0
|
Allies 04: Make Soviets sell buildings when they are low on health. Have the bridge be destroyed by a Soviet tank
|
2013-01-28 00:33:03 +13:00 |
|
Chris Forbes
|
3a77082c66
|
silence warnings in allies03/04
|
2013-01-08 22:54:38 +13:00 |
|
Scott_NZ
|
d92f184bc9
|
Add civilian movement and balance changes in Allies 04
|
2013-01-08 22:44:10 +13:00 |
|
Scott_NZ
|
0e8cb14099
|
Allies 04: Give money to players after they receive mcvs
|
2013-01-08 22:44:09 +13:00 |
|
Scott_NZ
|
1ec3b2ffe2
|
Fix whitespace in objectives
|
2013-01-08 22:44:09 +13:00 |
|
Scott_NZ
|
c836d69385
|
Add easy mode to Allies 01 which is like the classic mission
|
2013-01-08 22:44:09 +13:00 |
|
Scott_NZ
|
3b9fac9c84
|
Prevent warning in Allies 04 code
|
2013-01-08 22:44:08 +13:00 |
|
Scott_NZ
|
185558985e
|
Have civilians come out of disturbed buildings
|
2013-01-08 22:44:08 +13:00 |
|
Scott_NZ
|
bdb7bb97cd
|
Split long objective strings over several lines
|
2013-01-08 22:44:07 +13:00 |
|
Scott_NZ
|
82809f27f7
|
Reduce mission music code duplication
|
2013-01-08 22:44:06 +13:00 |
|
Scott_NZ
|
38db7d1e50
|
Make the Soviets repair their buildings in Allies 04
|
2013-01-08 22:44:03 +13:00 |
|
Scott_NZ
|
3371085da0
|
Move viewport to reinforcements location after infiltration
|
2013-01-08 22:44:03 +13:00 |
|
Scott_NZ
|
5c688370ed
|
Add difficulty options to Allies 04
|
2013-01-08 22:44:03 +13:00 |
|
Scott_NZ
|
ab01722d96
|
Clean up the patrol code
|
2013-01-08 22:44:02 +13:00 |
|
Scott_NZ
|
ae5cb9864a
|
Adjust timer text
|
2013-01-08 22:44:02 +13:00 |
|