Commit Graph

56 Commits

Author SHA1 Message Date
Paul Chote
85500c0ec7 Tidy AutoTarget code. 2014-02-01 10:55:04 +13:00
Matthias Mailänder
2e6646bd73 cycle production buildings ordered by products 2013-12-08 12:02:44 +01:00
Matthias Mailänder
b72ea8c227 added a new hotkey to cycle production buildings except conyards 2013-12-07 12:20:10 +01:00
Curtis Shmyr
d30f60809b Added 2 settings for unit health bars: always show unit health, and team health bar colors 2013-11-24 12:12:52 -07:00
ScottNZ
00ec1ca87a Remove unused usings 2013-11-12 19:39:33 +13:00
ScottNZ
7c5f3cc0f1 Replace some Where-FirstOrDefault chains with a single call to FirstOrDefault 2013-11-12 17:21:31 +13:00
ScottNZ
9eff54c217 Add MAD Tank and InvalidTargets field to WeaponInfo 2013-11-02 17:19:08 +13:00
Paul Chote
7ffbfb9b7e Add a Hotkey class for user-configurable keys. Fixes #3779.
Users can now define and use hotkeys that include modifiers (ctrl/meta/shift/alt).
2013-10-22 09:14:05 +13:00
Paul Chote
aab6fec68b Remove VirtKey and KeyName. 2013-10-21 20:24:24 +13:00
Paul Chote
f575c20d38 Route viewport centering via WorldRenderer. 2013-10-05 21:01:21 +13:00
Paul Chote
b3d608092c Tidy WorldCommandWidget. 2013-10-05 21:01:21 +13:00
ScottNZ
5f3563d83e Fix #3354: Guard queries trait from destroyed object 2013-05-31 18:10:56 +12:00
Scott_NZ
6e5d58379f Add unit guarding 2013-05-16 21:23:58 +12:00
Matthias Mailänder
f4abe08863 fixes #2947 don't perform keyboard orders on destroyed actors 2013-04-04 19:24:30 +02:00
Matthias Mailänder
0a82bfe552 format TODO: uniformly to auto-generate task list in MonoDevelop 2013-03-27 09:45:17 +01:00
Matthias Mailänder
7f6eaf8d5e move order button hotkey logic to ingame chrome logic
removes power-down again from cnc mod as it is not wanted there
2013-03-23 09:47:35 +01:00
Matthias Mailänder
0978d21439 fix problems in MultiTapDetection 2013-03-02 16:52:59 +01:00
Matthias Mailänder
c0a702a386 new hotkey to center your view on the current selection 2013-03-02 11:53:45 +01:00
Matthias Mailänder
b31f830cb1 key config settings code cleanup
- move label and textfield widget lookup into SetupKeyBinding
- fix wonkey indentions
- remove explicit private in WorldCommandWidget
2013-03-01 19:13:21 +01:00
Matthias Mailänder
1f99b1ec8e make hotkey user-configurable via in-game settings 2013-02-09 14:08:36 +01:00
Matthias Mailänder
c5313375f0 pull mouse button preference from global property 2013-01-18 10:57:41 +13:00
Matthias Mailänder
d52394bb47 add classic left-click orders 2013-01-18 10:57:40 +13:00
James Dunne
9c49143534 New types for cell and pixel coordinate position/vectors. 2012-06-21 15:36:59 -05:00
Chris Forbes
5c4e49cc3f fix #2196 - crash when cycling stances while a unit dies 2012-06-21 09:33:47 +12:00
Chris Forbes
809b716d0d tidy silly Enum.GetValues type nonsense 2011-12-31 11:02:38 +13:00
Chris Forbes
0d25b6b5c9 use spacebar to go to last attack event 2011-12-31 10:48:30 +13:00
Chris Forbes
5a029e337a fixed #1257 - predict stance changes on the client 2011-11-04 19:09:46 +13:00
Chris Forbes
6010034b4a remove ObjectCreator.Param and all associated nonsense 2011-10-21 18:16:07 +13:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
7f1918d07b add stance cycling on 'z' 2011-10-11 09:33:50 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
082603dd54 don't offer attackmove OG in cases for other players' stuff 2011-09-04 10:49:26 +12:00
Chris Forbes
014e63383b fix comment in WorldCommandWidget 2011-09-04 10:45:10 +12:00
Chris Forbes
d3def71340 Add ReturnToBase (F) support for aircraft; #1084 2011-08-13 15:01:41 +12:00
Paul Chote
06990e356f Simple world tooltip. 2011-07-14 20:29:12 +12:00
Paul Chote
1114293035 Apply consistent widget method names. Semantic change: Widgets that want to tick when !Visible must override TickOuter() instead of Tick(). 2011-07-14 20:29:02 +12:00
Chris Forbes
93a2e478f9 fix 'exploit detected' spam when selecting someone else's units and pressing s/f/x 2011-04-13 20:13:54 +12:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Paul Chote
1ceede4322 Fix #656 - base cycling fired on both key down and key up. 2011-03-22 21:21:34 +13:00
Paul Chote
eb69b697b1 Fix bogus handling of special keyboard characters everywhere else. Textfields now only accept valid characters, support right-delete. 2011-03-18 10:48:12 +13:00
Chris Forbes
a3994df925 queries dies 2011-03-17 22:09:10 +13:00
Chris Forbes
149324ea92 remove most of the crap from queries 2011-03-17 22:09:08 +13:00
Chris Forbes
4f79aca484 fix #643 2011-03-15 09:32:25 +13:00
Chris Forbes
116ef15fdb GotoNextBase dies in a fire; INotifyKeyPress dies 2011-03-13 12:12:57 +13:00
Chris Forbes
f58e9a2a99 do transport unload on 'f' 2011-03-12 23:34:59 +13:00
Chris Forbes
d4f58015c7 issue the right order for deploy 2011-03-06 10:36:07 +13:00
Chris Forbes
65a54ba13a add audio feedback to stop/scatter/deploy junk 2011-03-06 10:22:40 +13:00
Paul Chote
e2af08f812 Add a scatter key 2011-02-06 13:15:47 +13:00
Paul Chote
e3fda8c68e Remove unused stance code 2011-02-06 13:06:39 +13:00
Paul Chote
481cc7807b Don't require a WorldRenderer to draw non-world-rendering widgets. 2011-01-19 20:41:32 +13:00