Commit Graph

21527 Commits

Author SHA1 Message Date
Oliver Brakmann
b31485ffe1 Rebalanced RA map 'North by Northwest' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
87491d3c4f Rebalanced RA map 'Mass Confliction' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
68f4062d42 Rebalanced RA map 'Man to Man' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
b988aefed2 Rebalanced RA map 'Keep off the Grass 2' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
79f567a425 Rebalanced RA map 'High and Low' 2016-03-28 19:31:49 +02:00
Oliver Brakmann
83e52d684f Rebalanced RA map 'Forest Path' 2016-03-28 19:31:48 +02:00
Oliver Brakmann
095339f4cc Rebalanced RA map 'Encounter' 2016-03-28 19:31:48 +02:00
Oliver Brakmann
51e7f007cf Rebalanced RA map 'East vs West' 2016-03-28 19:31:48 +02:00
Oliver Brakmann
704abfad0d Rebalanced RA map 'Chokepoint' 2016-03-28 19:31:48 +02:00
Oliver Brakmann
1453b9d311 Rebalanced RA map 'Asymetric Battle' 2016-03-28 19:31:48 +02:00
Matthias Mailänder
77d4154f95 Merge pull request #10972 from reaperrr/fp-to-int1
Migrated some remaining floats in simulation to integers (and decimals)
2016-03-28 18:45:25 +02:00
Sean Hunt
c18987e293 Allow empty harvesters to be ordered to refineries
The primary reason is to fix OpenRA/ra2#161. Rather than make the
harvester trait more complicated by making this behaviour configurable,
this commit just applies to all harvesters.
2016-03-28 12:44:23 -04:00
Matthias Mailänder
8c502e7958 Merge pull request #10968 from MustaphaTR/fake-pp
RA - Added Fake Power Plants for France
2016-03-28 18:37:06 +02:00
reaperrr
d25d9e3d7e Apply all float removal upgrade rules on the same engine version 2016-03-28 17:29:29 +02:00
reaperrr
33f26e05e1 Use decimal instead of long for WPos offset
To remove overflow risk.
2016-03-28 17:20:49 +02:00
reaperrr
fe23ac7f93 Use decimal instead of float in WVec.LerpQuadratic
To reduce desync risk (without introducing overflow risk).
2016-03-28 17:20:49 +02:00
reaperrr
73ec1ec9b2 Remove float from ReturnToBase.CalculateTurnRadius
141 / PI ~= 44.88, so 45 should be accurate enough. This should reduce desync risk while improving performance of this calculation.
2016-03-28 17:20:49 +02:00
reaperrr
4894211789 Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages 2016-03-28 17:20:49 +02:00
reaperrr
82f23210d9 Migrate EmitInfantryOnSell ValuePercent and MinHpPercent to int percentages
Additionally, MinHpPercent should now actually have the desired effect (previously there was not logic attached).
2016-03-28 17:20:49 +02:00
reaperrr
3a97757bfa Migrate SelfHealing.HealIfBelow from float to int percentage 2016-03-28 17:20:49 +02:00
Matthias Mailänder
8ba875476f Merge pull request #10973 from reaperrr/fp-to-int2
Getting rid of float in simulation code Part 2
2016-03-28 17:13:52 +02:00
reaperrr
1ee4131f35 Make ThrowsParticle use WAngle instead of float 2016-03-28 15:41:34 +02:00
reaperrr
ade49ba1be Migrated Minelayer.MinefieldDepth to use WDist instead of float 2016-03-28 14:44:21 +02:00
reaperrr
251b1b44d4 Migrate StrategicVictoryConditions.RatioRequired to int percentage
Remove bogus CriticalRatioRequired from RA Hopes Anchor.
2016-03-28 14:44:20 +02:00
Matthias Mailänder
f6c7e3debb Don't try to lookup '' strings in chrome collections. 2016-03-28 13:38:29 +02:00
Pavel Penev
b162afee6b Merge pull request #10984 from pchote/fix-c17-palette
Fix C17 palette in TD campaign.
2016-03-27 22:38:09 +03:00
Pavel Penev
c78ad58e4b Merge pull request #10948 from pchote/custom-map-merger
Add --map-rules utility command for the resource center
2016-03-27 22:12:47 +03:00
Pavel Penev
c74ecd0794 Merge pull request #10898 from pchote/map-format-eleven
Add support for multiple map categories.
2016-03-27 18:16:51 +03:00
Paul Chote
ba20433f49 Fix C17 palette in TD campaign. 2016-03-27 14:28:25 +01:00
Paul Chote
74d3f87a4c Merge pull request #10934 from obrakmann/spec-objectives-panel
Make objectives panel visible to spectators/observers
2016-03-27 13:58:53 +01:00
Paul Chote
10738b0c77 Remove dead space when viewing the observer menu stats. 2016-03-27 13:59:46 +02:00
Oliver Brakmann
2490e4d67e Make objectives panel visible to spectators/observers
It also allows switching the context of the panel by selecting a certain player's view in the player view spectator drop down.
2016-03-27 13:43:23 +02:00
Paul Chote
3d499f34c6 Add additional categories to TS maps. 2016-03-27 12:17:01 +01:00
Paul Chote
eb1d033ab4 Update TS maps to format 11. 2016-03-27 12:17:01 +01:00
Paul Chote
55b06cd982 Update D2K maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
85c41bf50e Update RA maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
96eda08677 Replace map type with a category list. 2016-03-27 12:16:55 +01:00
Matthias Mailänder
85c20e7adf Merge pull request #10947 from pchote/remove-cnc-mission-boilerplate
Remove cnc mission boilerplate
2016-03-27 12:19:28 +02:00
Oliver Brakmann
0bba5a540b Merge pull request #10963 from pchote/map-load-save
Rework map data load/save.
2016-03-26 19:24:45 +01:00
Paul Chote
2b076dd35d Merge pull request #10961 from Mailaender/animate-infantry-stand
Added animation support to infantry stand sequences
2016-03-26 17:54:12 +00:00
Paul Chote
c696c318c4 Log rule errors when loading from MapPreview. 2016-03-26 17:26:51 +00:00
Paul Chote
7f30f172a1 Add --map-rules utility command. 2016-03-26 17:25:25 +00:00
RoosterDragon
f4ebfed865 Merge pull request #10960 from Phrohdoh/paratrooper-exception
Add an explicit YamlException to ParatroopersPower.SendParatroopers
2016-03-25 13:36:27 +00:00
reaperrr
19e504163e Merge pull request #10971 from HenrytheSlav/upstream/bridgeart
Fix bad bridge art for TD snow template
2016-03-24 21:32:39 +01:00
reaperrr
01f15d7917 Change TS build speeds to match original 2016-03-24 18:43:49 +01:00
reaperrr
38cea38f6b Migrate BuildSpeed from float to int 2016-03-24 18:43:48 +01:00
HenrytheSlav
68bbe1769d bridge_art_fix 2016-03-24 00:05:47 +01:00
Mustafa Alperen Seki
f7be6d4d51 Added Fake Power Plants 2016-03-23 21:10:15 +02:00
Oliver Brakmann
a0f9af1ebe Merge pull request #10711 from colonelpopcorn/bleed
Refactored ticks to delay per issue #9810
2016-03-23 19:03:42 +01:00