Paul Chote
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70892a6661
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Change DrawSprite calls to provide scales instead of sizes.
This allows us to remove a hacky workaround for calculating
depth offsets when sprites have size.Z == 0.
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2021-07-25 00:32:17 +02:00 |
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Andre Mohren
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6810469634
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Updated copyright years.
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2021-06-29 18:33:21 -05:00 |
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teinarss
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6b74093c04
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Add readonly to structs
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2021-03-14 15:17:57 +01:00 |
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teinarss
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4a1e4f3e16
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Use expression body syntax
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2021-03-07 13:00:52 +00:00 |
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teinarss
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58313520f0
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Change renderables to class to avoid boxing
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2021-01-29 00:24:27 +01:00 |
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Paul Chote
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b88495c689
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Remove palettes from base IRenderable.
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2021-01-06 00:06:51 +01:00 |
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teinarss
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e6db2c98d0
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Make WRot readonly and use in parameter modifier
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2020-12-01 22:54:39 +00:00 |
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teinarss
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19b02875c7
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Use Tuple syntax
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2020-08-15 10:37:10 +01:00 |
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Paul Chote
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aae497eff1
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Pass pre-combined rotations into the rendering code.
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2020-07-17 15:02:32 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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a8b1762464
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Fix ActorPreviewWidget viewport manipulation.
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2019-09-13 11:24:57 +02:00 |
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