Moath Altarawneh
44be6cea94
Update Program.cs
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a small change to line 174 to use an easier way to format the string 👍
2023-01-14 13:02:28 +02:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
Matthias Mailänder
f6d13baf4b
Use inline strings.
2022-09-26 11:05:15 +03:00
Matthias Mailänder
90a2b677f1
Exit with error code on invalid commands and arguments.
2022-09-26 11:05:15 +03:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
penev92
0d24ccc47a
Fixed unnecessary zero-length array allocations
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Changed all currently present zero-length array allocations in the codebase to use `Array.Empty` instead.
2022-01-20 22:10:28 +01:00
Matthias Mailänder
07815143f1
Fix CA1825 warnings on empty array initialisation.
2021-12-06 13:19:28 +01:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
teinarss
10676be377
Replace F extension with string interpolation
2021-05-08 22:20:59 +02:00
teinarss
605181efe4
Update Log to use worker thread
2021-04-03 22:53:30 +01:00
Paul Chote
6ad5b9ebc4
Allow the game root directory to be moved away from the binaries.
2020-11-24 17:53:48 +01:00
Paul Chote
1cc1f93fb0
Rename Platform.GameDir to Platform.EngineDir.
2020-11-24 17:53:48 +01:00
Paul Chote
888915b53b
Use Platform.GameDir explicitly in hardcoded paths.
2020-11-22 16:42:46 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Paul Chote
215aa6fa60
Remove support for loading mods from the support dir.
2017-04-21 17:55:15 +01:00
Taryn Hill
4d5f9e0de7
Server: Get mod search paths from env MOD_SEARCH_PATHS
2017-04-03 17:58:44 -05:00
Taryn Hill
d095ccf668
Utility: Get mod search paths from env MOD_SEARCH_PATHS
2017-04-02 18:49:03 -05:00
Paul Chote
00b7b14f2e
Fix utility mod listing.
2017-02-17 20:53:17 +00:00
Paul Chote
7d758202c5
Rework mod searching/enumeration.
2017-02-12 13:21:11 +00:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
3261516b51
Support loading mods from arbitrary locations.
2016-08-08 22:36:08 +01:00
Paul Chote
3df9efb95d
Rework mod enumeration / caching.
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- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
2016-08-08 22:36:07 +01:00
Paul Chote
45a596953e
Add a Utility class and update command interface.
2016-08-08 22:23:16 +01:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Paul Chote
6c6826c3f3
Fix mod assembly loading on Windows.
2016-02-07 23:38:12 +00:00
RoosterDragon
5f13fa0343
Fix serialization of custom exceptions.
2016-01-01 04:51:55 +00:00
Pavel Penev
1b88d24cfa
Unstatic GlobalFileSystem and rename it to FileSystem
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Add a ModFiles field on ModData and move all access to the file system to go through that.
2015-12-14 03:42:22 +02:00
Taryn Hill
9ab5eacdee
Cache the command entered in a variable in Utility.Program.cs for easier reading.
2015-10-23 20:55:18 -05:00
Taryn Hill
780f905959
Fix misleading Utility message
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We were reporting that the entered command did not exist
by assuming that any ArgumentException indicated this.
Now we will throw and catch a NoSuchCommandException.
2015-10-23 20:55:13 -05:00
Herve-M
1485dd1675
Add basic arguments validation
2015-10-03 17:21:21 +02:00
Dmitri Suvorov
d625cbe1de
Updated commands layout
2015-07-05 02:38:09 +03:00
Dmitri Suvorov
2bc6bd74be
Display commands in alphabetical order
2015-07-05 02:37:55 +03:00
Dmitri Suvorov
6e4ab810d8
Fixed multiple enumeration of IEnumerable
2015-07-04 18:22:28 +03:00
Dmitri Suvorov
ad97fe850f
Removed redundant using
2015-07-04 18:18:11 +03:00
Dmitri Suvorov
88ffa3836e
Removed unused method GetNamedArg
2015-07-04 18:16:31 +03:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Hellhake
90c948ebc3
Fix StyleCop warnings in OpenRA.Utility
2015-01-02 16:08:07 +01:00
RoosterDragon
b28d999131
Made SheetBuilder rely on global settings rather than global renderer.
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Additionally exposed an InitializeSettings method on game to initialize the global settings so that other classes can set up all the secret dependencies on the global settings required.
2014-12-22 17:39:19 +00:00
Guido L.
0806cca133
Prevent the creation of Logfiles in the Game Directory
2014-11-20 12:59:02 +01:00
ihptru
f971ff11ca
fixes crash in minimap generator for some of maps
2014-10-30 22:35:01 +03:00
Paul Chote
4f44cc1969
Load assets using absolute paths. Fixes #6717 .
2014-10-11 11:02:30 +13:00
Alexander Fast
08890b0994
Added IUtilityCommand and move default commands into Mods.Common.
2014-09-21 10:15:50 +12:00
Paul Chote
ff7b3541f4
Remove obsolete —upgrade-map-v5 and --setings-value commands.
2014-09-21 00:25:53 +12:00
Chris Forbes
87ff787f26
Merge pull request #5721 from RoosterDragon/stylecop-small-projects
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Run StyleCop on the smaller projects.
2014-06-23 19:09:04 +12:00
RoosterDragon
38617dc0a9
Run StyleCop on the smaller projects.
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Also add a copy of the rules to the CrashDialog and Irc projects.
2014-06-23 00:03:37 +01:00
Paul Chote
7cf2a32a2a
Revert "export health, cost and damage per section into a CSV file"
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This reverts commit 8249012e4b .
Conflicts:
OpenRA.Utility/Command.cs
2014-06-23 09:31:40 +12:00
Paul Chote
c8c05ea19c
Merge pull request #5451 from Mailaender/csv-dps
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Added CSV rule export to OpenRA.Utility.exe
2014-06-21 01:18:12 +12:00