Paul Chote
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8b4551c605
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Next track / repeat on song completion.
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2010-09-10 21:51:11 +12:00 |
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Paul Chote
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598fe9f956
|
gut perf logging - only record expensive ticks. perf.log is small enough to be useful now.
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2010-09-06 15:29:34 +12:00 |
|
Chris Forbes
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f4da83e920
|
start cleaning up IWorldLoadHook vs IGameStarted -- IGameStarted dies.
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2010-08-25 21:53:54 +12:00 |
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Paul Chote
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b17e6900ec
|
Awesome loadscreen for ra; crashfixes
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2010-08-25 20:15:45 +12:00 |
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Paul Chote
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08a60ca336
|
Initial loadscreen impl; draws a black screen.
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2010-08-25 20:15:45 +12:00 |
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Paul Chote
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e4271b35dc
|
shader params can stay inside Renderer
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2010-08-25 20:15:44 +12:00 |
|
Paul Chote
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95c34c30ba
|
Don't die after render if the world doesn't exist
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2010-08-25 20:15:44 +12:00 |
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Chris Forbes
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e74c3eeb2e
|
hook in an ai stub. all it does for now is deploy the mcv.
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2010-08-24 22:52:40 +12:00 |
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Paul Chote
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c3b3947b9d
|
Rename some settings
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2010-08-24 19:53:05 +12:00 |
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Paul Chote
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1143f496db
|
Part 2 of 3: Split Settings into logical units.
Syntax for command line overrides is now <section>.<setting>=<value>
eg `General.InitialMods=cnc'
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2010-08-24 19:53:05 +12:00 |
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Paul Chote
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46d0ce89e9
|
Fix silly naming conventions
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2010-08-24 19:53:05 +12:00 |
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Chris Forbes
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d8c5f1aed3
|
extract serialize code from Server; deserialize code from Game; add Slot collection.
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2010-08-23 19:08:09 +12:00 |
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Chris Forbes
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3880326787
|
ship out ChooseInitialStance from Game
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2010-08-23 18:34:47 +12:00 |
|
Chris Forbes
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09d9396123
|
move Session back to Game
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2010-08-23 18:31:43 +12:00 |
|
Chris Forbes
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3f11c32c4a
|
blah
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2010-08-23 17:58:25 +12:00 |
|
Paul Chote
|
952da4efec
|
Fix wrong-palette in first tick
|
2010-08-21 20:39:15 +12:00 |
|
Paul Chote
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49f2bfb460
|
Only reload sprites on theatre change; kill cruft
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2010-08-21 20:34:59 +12:00 |
|
Paul Chote
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9db92ed8ba
|
Shift the nasty bits of map loading into ModData
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2010-08-21 20:23:14 +12:00 |
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Paul Chote
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4e2d76f6ed
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Move AvailableMaps into ModData
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2010-08-21 20:11:05 +12:00 |
|
Bob
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aeb9f4e441
|
moved call to FindMaps into ChangeMods
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2010-08-21 19:20:06 +12:00 |
|
Bob
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1a4e3053ce
|
inlined InitializeEngineWithMods; cleaned trailing whitespace in Game; removed non-working Replay code
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2010-08-21 19:16:43 +12:00 |
|
Bob
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18914447aa
|
fixed Renderer init (separated device creation from shader load)
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2010-08-21 18:59:05 +12:00 |
|
Bob
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7e67a5bb2d
|
move calls to manifest ctor into ModData
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2010-08-21 18:26:16 +12:00 |
|
Bob
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9eaa0e5765
|
extract SyncReport class from Game
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2010-08-21 17:59:17 +12:00 |
|
Bob
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0e16aa339d
|
move SheetBuilder singleton onto ModData
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2010-08-21 17:44:06 +12:00 |
|
Bob
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bcc3cd32ae
|
merge call of FileSystem.LoadFromManifest into modData ctor
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2010-08-21 17:28:51 +12:00 |
|
Bob
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38ffd30b28
|
removing duplication wrt mounting FS packages
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2010-08-21 17:27:54 +12:00 |
|
Bob
|
15bd58ddce
|
extracting world-specific data from Game
|
2010-08-21 17:11:26 +12:00 |
|
Bob
|
0e71af25f4
|
remove Game.skipMakeAnims
|
2010-08-20 17:14:20 +12:00 |
|
Paul Chote
|
1afcd2b98a
|
Move rules and SSB init out of world
|
2010-08-19 00:09:48 +12:00 |
|
Paul Chote
|
08ffe1d44d
|
Reload chrome images only on mod change
|
2010-08-18 23:57:18 +12:00 |
|
Paul Chote
|
0c5fb4c6b0
|
Kill LoadShellMap
|
2010-08-18 22:41:00 +12:00 |
|
Paul Chote
|
21b0b12948
|
Fix MP gamestart
|
2010-08-18 22:21:08 +12:00 |
|
Paul Chote
|
cb3f6435ad
|
Kill broken log uploading
|
2010-08-18 20:45:30 +12:00 |
|
Paul Chote
|
0cf51d8142
|
Skip movies with `esc'
|
2010-08-17 22:59:41 +12:00 |
|
Paul Chote
|
56b0da0b13
|
Singleplayer campaign support: player/world init
|
2010-08-17 22:59:41 +12:00 |
|
Paul Chote
|
694fd84188
|
Clean up custom color palette
|
2010-08-15 00:18:06 +12:00 |
|
Bob
|
ae703d50b2
|
Actor.traits is implementation detail
|
2010-08-14 17:39:49 +12:00 |
|
Paul Chote
|
44d7aa14a4
|
Hacky ingame video widget
|
2010-08-11 11:45:37 +12:00 |
|
Paul Chote
|
6ea8d4e6d3
|
Test a different video; fix a stupid crash. All works except for sound.
|
2010-08-11 00:57:49 +12:00 |
|
Paul Chote
|
b98e180361
|
Dump the animation to a set of bitmaps; glitches every 8 frames.
|
2010-08-11 00:57:49 +12:00 |
|
Paul Chote
|
bd991e33ca
|
Begin vqa support; load and display FORM header
|
2010-08-11 00:57:48 +12:00 |
|
Bob
|
b4c84a11f2
|
changes to allow widgets to be in mods/; moved BuildPaletteWidget into mods/
|
2010-07-30 20:15:14 +12:00 |
|
Chris Forbes
|
5d1ee145e1
|
make (some) RALint errors nonfatal
|
2010-07-30 18:41:08 +12:00 |
|
Paul Chote
|
f10e3a4d2d
|
Always update player info on server join
|
2010-07-27 21:52:21 +12:00 |
|
alzeih
|
10c7674433
|
Add to cnc, tidy up ingame menus
|
2010-07-26 22:23:24 +12:00 |
|
alzeih
|
3b72af2e9b
|
AllowCheats
|
2010-07-26 22:23:24 +12:00 |
|
Paul Chote
|
305fa03355
|
Kill Controller
|
2010-07-26 20:14:35 +12:00 |
|
Paul Chote
|
e677be7908
|
Remove more cruft from Game.controller
|
2010-07-26 20:14:35 +12:00 |
|
Paul Chote
|
eac49ca641
|
Refactor existing hodgepodge of hardcoded mouse/keyboard events into DefaultInputController.
|
2010-07-26 20:14:35 +12:00 |
|