Commit Graph

43 Commits

Author SHA1 Message Date
Bob
38ffd30b28 removing duplication wrt mounting FS packages 2010-08-21 17:27:54 +12:00
Chris Forbes
72d6a211af disable vshost 2010-07-28 11:26:46 +12:00
Paul Chote
301007e225 Fix compile errors/warnings 2010-07-25 15:02:01 +12:00
Paul Chote
5776d351b4 Fix Monodevelop build; remove Aftermath project. 2010-07-25 14:55:44 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Chris Forbes
ce9f7666b4 make build process saner (emit binaries into root rather than spray them through /bin/Debug/) 2010-05-27 20:59:02 +12:00
Paul Chote
00288e19a4 Skeleton for a map converter 2010-04-09 14:50:34 +12:00
Chris Forbes
cbd12f90ae fix cnc cursors 2010-03-07 23:26:50 +13:00
Chris Forbes
48d12a55f0 no more remap files. just specify what you want in the yaml. 2010-02-28 09:52:03 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00
Chris Forbes
11b926a422 fix case 2010-02-27 20:17:27 +13:00
Chris Forbes
a72d19e754 converted to GPLv3 2010-02-16 21:20:41 +13:00
Matthew Bowra-Dean
8b83677944 Fixed SequenceEditor dependencies and lockup due to water crates being spawned on maps without water. 2010-02-16 20:02:59 +13:00
Chris Forbes
4258e78049 removed Ijw.DirectX, Ijw.Framework deps 2010-02-16 18:52:43 +13:00
Chris Forbes
1d964d9301 remove vestigial crap from FileSystem 2010-02-07 17:44:52 +13:00
Chris Forbes
911fb6aa9b sequenceEditor is mod-aware now. 2010-02-07 17:19:34 +13:00
Bob
95b98a78bb support for the interior tileSet. trees don't work. mounted all 3 of the tileSet mixen; this means there are name-clashes in some cases. 2010-01-29 14:19:44 +13:00
Matthew Bowra-Dean
49294dd9fd Updating references on SequenceEditor 2010-01-20 23:40:37 +13:00
Matthew Bowra-Dean
6f3dd04ba4 Updated Ijw.DirectX submodule 2010-01-20 14:56:42 +13:00
Matthew Bowra-Dean
3e8c8b8b52 Removed x86 cpu build target. 2010-01-19 22:09:25 +13:00
Chris Forbes
a7c368f246 merge .FileFormats and .DataStructures 2010-01-15 17:10:42 +13:00
Chris Forbes
c67f686ad7 routed invuln & chrono powers 2010-01-09 08:52:15 +13:00
Chris Forbes
45b235b76c patch SequenceEditor palette back 2010-01-05 22:25:39 +13:00
Chris Forbes
77da5c89de shroud: it works. perf is pretty ugly, and there are a lot of small bugs. 2010-01-05 22:12:31 +13:00
Paul Chote
df1c49dacb Load custom settings from settings.ini (reading from commandline currently doesn't work) 2010-01-02 02:19:53 -08:00
Chris Forbes
fb38f64c8b oops; that didnt actually work without aftermath 2009-12-28 17:50:59 +13:00
Chris Forbes
8696273a5c important to mount a theater package in sequence editor 2009-12-28 14:12:40 +13:00
Chris Forbes
997ddecc03 infantry deaths (handled by Corpse effect) 2009-12-17 15:46:50 +13:00
Chris Forbes
9e68f4fb9d made SequenceEditor a bit saner for mods (aftermath) 2009-12-15 21:32:41 +13:00
Bob
ea096361bb Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?). 2009-11-25 22:55:40 +13:00
Bob
c0fe3fa4c9 [More whitespace fixes] 2009-11-19 15:18:13 +13:00
Matthew Bowra-Dean
a96a7523c8 Beginnings of building power tracking 2009-11-09 21:57:42 +13:00
Chris Forbes
8e56699a42 important to test :) 2009-10-29 22:49:49 +13:00
Chris Forbes
066ce1a203 explosions are more or less correct now 2009-10-29 22:04:04 +13:00
Chris Forbes
b15bd4aa59 scrolling hax 2009-10-28 23:30:13 +13:00
Chris Forbes
4d9903bd7c fixed lots of sequences 2009-10-28 23:07:50 +13:00
Chris Forbes
945c290ea3 oops 2009-10-28 22:55:25 +13:00
Chris Forbes
048f48eeb1 sequence editor actually works for editing 2009-10-28 22:52:46 +13:00
Chris Forbes
1c3b48de04 easy to add sequences now 2009-10-28 22:35:28 +13:00
Chris Forbes
3bd46a4dcb removing sequences works 2009-10-28 22:15:08 +13:00
Chris Forbes
d1a665148e show frame offset 2009-10-28 21:39:59 +13:00
Chris Forbes
5d1ae1cb2a sequence highlight works in viewer 2009-10-28 21:26:35 +13:00
Chris Forbes
92d28a6354 start of a sequence editor 2009-10-28 21:10:52 +13:00