Commit Graph

47 Commits

Author SHA1 Message Date
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
RoosterDragon
dc37574494 Cache sync hash functions per actor for faster sync calculations.
Caching the result of the function lookup allows the actor to calculate all the sync hashes for its syncable traits faster as it does not need to repeat the lookup each time.
2016-01-31 00:44:43 +00:00
RoosterDragon
eb3be990a6 Remove dead code and encapsulate more in Sync.cs. 2016-01-31 00:42:00 +00:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
abcdefg30
3ec874db31 Revert "Sync inherited members."
This reverts commit cfd2f265d5.
2015-08-04 17:24:59 +02:00
RoosterDragon
cfd2f265d5 Sync inherited members. 2015-07-31 22:04:43 +01:00
Matthias Mailänder
7447e0bf93 rename WRange to WDist 2015-07-09 10:55:38 +02:00
Matthias Mailänder
47a92c4511 fix a NullReferenceException 2015-06-07 13:41:29 +02:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Matthias Mailänder
44cd174a8d StyleCop clean OpenRA.Game 2015-01-03 19:00:48 +01:00
Oliver Brakmann
30e42cdc62 Merge pull request #7247 from Hellhake/stylecop-game
Fix StyleCop warnings in OpenRA.Game
2015-01-02 12:58:04 +01:00
Hellhake
5a97a4b63b Fix StyleCop warnings in OpenRA.Game 2015-01-02 12:11:01 +01:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
Alexander Fast
070d00c678 Fixes year numbers in license text in file headers. 2014-08-21 11:27:52 +02:00
RoosterDragon
22abf9b4c4 Remove and sort usings. 2014-06-18 21:43:35 +01:00
ScottNZ
90894aa03e Use var everywhere 2014-06-15 22:17:34 +12:00
Matthias Mailänder
8f64835898 StyleCop 2014-06-15 10:51:57 +02:00
RoosterDragon
0c8bdff5be Formatting fixes.
Spaces to tabs, indents, etc.
2014-05-26 18:10:59 +01:00
RoosterDragon
b733465f33 General uncontroversial cleanup:
- Made private methods static where possible (runtime can elide checking the object for null).
- Declared attribute classes as sealed (allows reflection on attributes to complete faster).
- Moved some static cctor's into field initializers (static cctor's are slower than static field initializers).
- Made classes static if they contained only static methods (can't create instances of useless objects).
- Use inferable Exts.Lazy and not new Lazy<T>().
- Added required STAThread attribute to CrashDialog.
- Removed unused parameters in private methods.
- Added Serializable attribute to exceptions.
- Added parameter name in calls to ArgumentNullException.
- Use of as operator instead of is + cast.
- Changed (x as Foo).Bar anti-pattern into ((Foo)x).Bar. Results in sensible cast exceptions on error rather than null dereferences.
- Removed unused method in NullShader.
2014-05-23 15:50:54 +01:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Paul Chote
19e0c2a83f Remove PPos and PVecInt. 2013-09-27 15:58:56 +12:00
Matthias Mailänder
aa86eb47aa hash Target 2013-08-29 17:40:20 +02:00
Paul Chote
3fd01cfac2 Remove obsolete PSubPos and PSubVec. 2013-08-01 20:18:43 +12:00
Paul Chote
a49cc78c57 Tidy Sync. 2013-07-11 19:44:15 +12:00
Paul Chote
60f49b39d4 Fix #3546. 2013-07-11 18:45:12 +12:00
Paul Chote
e765fb6439 Make world-coordinates [Sync]able 2013-07-06 18:43:06 +12:00
James Dunne
b127ae8027 Added sub-pixel position/vector types.
Updated Sync code to handle new sub-pixel types.
2012-06-21 19:41:12 -05:00
James Dunne
9c49143534 New types for cell and pixel coordinate position/vectors. 2012-06-21 15:36:59 -05:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
513b852a67 fix [Sync] being allowed in places that don't make sense 2011-07-14 20:29:09 +12:00
Paul Chote
532bd42aed Remove obsolete Player index cruft 2011-06-20 22:50:26 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Chris Forbes
f52620f6fc add ISync to all traits that have [Sync] members 2011-01-26 21:00:28 +13:00
Chris Forbes
303525a5ba be fast by default; add 'Check Sync around Unsynced Code' option in debug panel 2011-01-08 11:49:31 +13:00
Bob
20276291ce move Game.world onto OrderManager. use call IssueOrder on world and/or on orderManager, not on Game 2010-10-12 17:30:27 +13:00
Bob
915ad7fb7b extract replay saving from OrderManager 2010-10-12 17:22:12 +13:00
Bob
d6110b9ef0 add Sync.AssertUnsynced. use it in OrderGenerator.set 2010-10-07 22:07:12 +13:00
Bob
26d1db778e push the check-synchash-doesn't-change pattern into a utility fn. furthur reduce the number of uses on Game.world 2010-10-07 22:07:11 +13:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Chris Forbes
9bbb2f78de some fileformats cleanup 2010-07-16 17:50:09 +12:00
Chris Forbes
0e0a8802ab enhance sync to work with nested syncable types, and properties 2010-06-15 01:15:41 +12:00
Bob
8234b7ce23 ditto; should have been in -1 2010-04-04 13:26:05 +12:00
Bob
20bf86f851 fixes MethodAccessException in sync 2010-04-04 13:17:25 +12:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00