ScottNZ
e4d477b0e0
Add Lua standard library and supporting C#/yaml
2013-11-29 23:48:44 +13:00
Paul Chote
9355ffb51d
Load the main mod dlls for all mods. Fixes #4029 .
2013-11-09 16:02:47 +13:00
Matthias Mailänder
cc94ea14ff
clean up the cnc bits
2013-11-05 08:01:20 +01:00
Matthias Mailänder
74692bde66
load maps only from MapFolders defined separately in mod.yaml
2013-10-27 09:22:10 +01:00
Matthias Mailänder
32851e624c
specify map folders in mod.yaml
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closes #3544
2013-10-27 08:02:05 +01:00
Paul Chote
11b34884cc
Use the newly polished text entry in C&C.
2013-10-24 20:02:17 +13:00
Paul Chote
9f1f6eae9d
Merge pull request #3929 from ScottNZ/translation
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Add translation support
2013-10-13 23:57:12 -07:00
ScottNZ
42a4d30162
Set up English translation for requires/on-hold/ready texts
2013-10-14 19:38:21 +13:00
Paul Chote
d8c6acad45
Merge pull request #3903 from Mailaender/gameinit-redundancy
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Removed the now redundant per mod Install/DownloadPackagesLogic
2013-10-12 14:38:13 -07:00
Matthias Mailänder
0dea1d1471
renamed and relocated fonts
2013-10-12 10:41:18 +02:00
Matthias Mailänder
cdfc21af2c
remove redundant install and download logic
2013-10-06 10:52:55 +02:00
ScottNZ
c6dc0e8c8b
Add IRC interface to ra/cnc server browsers
2013-10-05 12:05:28 +13:00
Matthias Mailänder
62616eba14
rename C&C to TD
2013-09-14 23:08:08 +02:00
Matthias Mailänder
d373cca9b1
avoid using the filename map.yaml for sequences
...
this is already used to describe map rules and confuses newbies
2013-09-01 17:13:46 +02:00
reaperrr
cf725d3442
Splits cnc aircraft sequences into separate aircraft.yaml.
2013-08-09 19:49:41 +02:00
Paul Chote
87b32fd0b9
Tweak starting unit defaults.
2013-08-04 13:07:47 +12:00
Paul Chote
c08f602661
Add lobby options for Shroud and Fog.
2013-08-04 13:04:09 +12:00
Paul Chote
d867e8200f
Reset default state when a dedicated server clears.
2013-08-04 12:06:47 +12:00
Paul Chote
40533918f3
Allow mods to set default lobby options.
2013-08-04 12:03:18 +12:00
Matthias Mailänder
d38a17ddf8
fix and add the funpark sequences
2013-07-11 20:53:48 +02:00
Paul Chote
e6eac5a6c0
Remove duplication between ra and d2k lobby yaml.
2013-06-29 13:29:39 +12:00
Paul Chote
a0e224ec71
Add a Credits menu. Fixes #2864 .
2013-06-19 13:21:29 +12:00
Matthias Mailänder
be3b18057a
replace PackageContent yamls with XCC database
2013-05-18 07:34:49 +02:00
Matthias Mailänder
6a6776754b
added .mix file support for game asset browser
2013-05-15 18:13:39 +02:00
Paul Chote
9069d98365
Reimplement pinging via the orders channel.
2013-04-23 21:35:57 +12:00
Cody Brittain
96d1f8d83b
Update mods/cnc/mod.yaml
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Add support for Nyergud's Music Upgrade Pack
2013-02-06 08:35:27 -05:00
Matthias Mailänder
a20d1c95c8
noticable SHP fixes from C&C 1.06c rev3
...
including a snow theatre now fixed with few backfalls to winter
hand of nod with logo (like in the beta)
fence fixes (one frame did not fit to the rest)
factory retains the shadow of the make animation
nicer ion cannon icon from a westwood render
2012-07-03 09:21:54 +12:00
Matthias Mailänder
7a578a0679
notifications (formerly EVAalerts) centralized and race specific
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outsourced into notifications.yaml
triggered with PlayNotification(...)
(v2: less redundant code for PlayVoice/Notifications)
added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
Chris Forbes
73f4997f6d
remove spurious Standalone flag from mod metadata
2011-09-26 08:40:38 +13:00
Chris Forbes
15d846bfb0
rename 'preferences' to 'settings' in various internal cnc bits; UI strings were 'settings' already
2011-09-26 08:39:58 +13:00
Chris Forbes
ea190fcf86
combine LobbyCommands and PlayerCommands
2011-09-11 17:49:53 +12:00
Paul Chote
7211cd10c6
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
Paul Chote
304601b5ca
Split some useful bits from CncIngameMenuLogic into CncWidgetUtils for use elsewhere
2011-07-27 13:36:46 +12:00
Paul Chote
69d23e01aa
Remove references to unused mix files
2011-07-25 22:23:20 +12:00
Paul Chote
e333ea89c9
Remove mods/cnc/packages reference from C&C's mod.yaml to match RA. Packages are now loaded exclusively from the support dir for both mods. Completes fix for #1016 .
2011-07-15 21:31:47 +12:00
Paul Chote
460451c402
Start implementing new tooltip bits. Test tooltips added for buttons and production palette.
2011-07-14 20:29:11 +12:00
Paul Chote
70faee4e9c
Remove obsoleted artwork
2011-07-03 06:32:05 +12:00
Paul Chote
3dec6016e7
Remove diplomacy menu, lock teams option (Feature #950 ).
2011-07-01 23:19:50 +12:00
Paul Chote
fa6b9983d3
Conquest objectives panel (Feature #949 ).
2011-07-01 23:07:50 +12:00
Paul Chote
3816cca667
Remove Tundra map and the snow tileset. Fixes #969 .
2011-06-29 00:05:10 +12:00
Paul Chote
016a082a76
Add Great Shot!' and Map theme' scores. Use Map theme for the shellmap. Fixes #913 .
2011-06-25 13:32:16 +12:00
Paul Chote
b9ceaae4dd
All vehicles leave husks
2011-05-22 19:32:52 +12:00
Paul Chote
dcaa161bd1
Diplomacy menu
2011-05-22 18:41:28 +12:00
Paul Chote
b417118429
Prototype text dropdown
2011-05-21 17:26:20 +12:00
Paul Chote
e2bd20f888
Reorder sequence loading to save batches
2011-05-21 17:26:18 +12:00
Paul Chote
e1c8658fdc
Fonts are now defined in mod.yaml
2011-05-21 17:26:18 +12:00
Paul Chote
810953ea94
Cheats menu
2011-05-21 17:26:17 +12:00
Paul Chote
f0f591c6fb
Initial settings menu copied from the old impl.
2011-05-21 17:26:16 +12:00
Paul Chote
e8926ccad3
Initial no-frills mod selector
2011-05-21 17:26:15 +12:00
Paul Chote
c4f40babb5
Reimplement music player
2011-05-21 17:26:14 +12:00