Matthias Mailänder
930f8ab207
Reset lobby ready state when options change server side.
2020-09-27 15:06:48 +02:00
Matthias Mailänder
2e438f1da9
Remove superfluous null checks.
2020-09-27 00:11:25 +01:00
abcdefg30
4627387ae3
Document the 'CancelActivity' field
2020-09-26 23:20:00 +01:00
abcdefg30
fd69bce609
Use CancelActivity instead of hackily using ResolveOrder
2020-09-26 23:20:00 +01:00
abcdefg30
391d9030cb
Move update rules into their correct subfolder
2020-09-26 23:20:00 +01:00
abcdefg30
1ad9a4b65d
Move shared color definitions to common metrics
2020-09-26 23:05:28 +01:00
abcdefg30
c6cc2405d3
Move shared sound definitions to common metrics
2020-09-26 23:05:28 +01:00
Matthias Mailänder
0e39cc7829
Tooltip is a conditional trait.
...
Fix Analyzer warning: V3146 Possible null dereference.
2020-09-26 22:59:39 +01:00
Matthias Mailänder
8d7e5f4663
Fix Analyzer warning: V3022 Expression is always true.
2020-09-26 22:59:39 +01:00
Paul Chote
e320bbfc87
Add disclaimer in readme.
2020-09-26 13:40:20 +02:00
Paul Chote
2e104046d4
Remove music downloads.
2020-09-26 13:40:20 +02:00
reaperrr
9cf38c1784
Increase Pillbox muzzle anim length
...
Length of muzzle anim now roughly matches the length
of the sound and impact animations.
2020-09-20 20:34:44 +02:00
Paul Chote
1aca6da1ea
Hide "Furthest" battlefield camera option if the mod disables it.
2020-09-20 20:28:28 +02:00
abcdefg30
ce4d263b52
Fix AttackMove getting unarmed units stuck
2020-09-20 12:02:20 +02:00
abcdefg30
53c02eb2b9
Fix a crash in the Move activity
2020-09-18 20:12:42 +02:00
abcdefg30
82a2148300
Fix grouped orders not being validated correctly
2020-09-15 10:16:50 +02:00
Paul Chote
b72a58b917
Add missing ActorReferences to yaml dictionaries.
2020-09-15 09:27:50 +02:00
Paul Chote
7f7bce50dc
Add dictionary support for ActorReference.
2020-09-15 09:27:50 +02:00
Paul Chote
290e214638
Remove unexpected RenderSprite.FactionImage fallback.
2020-09-12 17:52:46 +02:00
Paul Chote
ad4d6eaec9
Improve --check-missing-sprites error handling.
2020-09-12 17:52:46 +02:00
Paul Chote
cd9bf53e1a
Use nameof() to reference image fields.
2020-09-12 17:52:46 +02:00
Paul Chote
ac8b312140
Generalize --check-sequence-sprites to --check-missing-sprites.
2020-09-12 17:52:46 +02:00
Paul Chote
3e849568ff
Improve exception message for bogus tileset definitions.
2020-09-12 17:52:46 +02:00
Paul Chote
5d6961619d
Fix WithIdleOverlayInfo Image override.
2020-09-12 17:52:46 +02:00
Paul Chote
94180f6a0a
Add SequenceReference support for dictionaries.
2020-09-12 17:52:46 +02:00
Paul Chote
7803686aec
Rewrite sequence linting / missing file handling.
...
- Distinguish between missing sequences and missing sprites
- Lint default sequences as well as maps
- Improved performance
- Correctly handle null images
2020-09-12 17:52:46 +02:00
Paul Chote
b8e60ca8ec
Fix SequenceReference definitions.
2020-09-12 17:52:46 +02:00
Paul Chote
b985edbc29
Add ModData to ILintRulesPass.Run.
2020-09-12 17:52:46 +02:00
Paul Chote
ffdb3f86d7
Move mod-specific lint attributes to Mods.Common.
2020-09-12 17:52:46 +02:00
Paul Chote
c9b2a34561
Save SubCellInit as an integer.
2020-09-12 17:17:26 +02:00
Paul Chote
e5dc0309f1
Support OPENRA_DISPLAY_SCALE environment variable on Windows.
2020-09-12 00:37:20 +02:00
abcdefg30
57a3ad8ae2
Replace 'inner' with 'move' inside AttackMoveActivity
2020-09-12 00:30:33 +02:00
abcdefg30
ad3722e19f
Add support for circumventing the target scan limit in AttackMove
2020-09-12 00:30:33 +02:00
abcdefg30
a12d127fd6
Rework the internals of AttackMoveActivity
...
Avoids creating and throwing away inner activities unnecessarily
2020-09-12 00:30:33 +02:00
abcdefg30
e80ebfae35
Use readonly where possible in AttackMoveActivity
2020-09-12 00:30:33 +02:00
abcdefg30
4669d6b378
Work around a sound issue when loading saves
2020-09-12 00:18:25 +02:00
abcdefg30
9f093da61e
Unhardcode the leeway range of AttackFollow
2020-09-11 23:55:57 +02:00
abcdefg30
c0d31688c4
Exclude walls from the assets value
2020-09-11 23:44:30 +02:00
abcdefg30
86698e7822
Exclude C17, A10 and carryall.reinforce from the assets value
2020-09-11 23:44:30 +02:00
abcdefg30
3fc5859f08
Add 'AddToAssetsValue' to 'UpdatesPlayerStatistics'
2020-09-11 23:44:30 +02:00
tovl
f9bb663f6b
Allow thieves to capture landed aircraft in RA mod.
2020-09-10 18:18:09 +02:00
tovl
5e8121bd0b
Properly cancel EnterActor when target capturable trait is disabled.
2020-09-10 18:18:09 +02:00
Paul Chote
9cd6df2929
Replace DecorationPosition with mod-defined string ids.
2020-09-09 23:16:05 +02:00
Matthias Mailänder
b16cbeacb6
Sort contents before merging to unify UIDs across filesystems.
2020-09-07 17:25:24 +02:00
Matthias Mailänder
4d46464bc6
Fix an invalid target crash
...
target.CenterPosition is referenced in warhead orientation later
2020-09-06 12:21:15 +01:00
Matthias Mailänder
7746dc55f0
Remove the table of content
...
which is auto-generated by mkdocs.
2020-09-06 11:44:23 +01:00
Matthias Mailänder
5d9e8b56c5
Use fewer hard-coded HTML tags to improve mkdocs rendering.
2020-09-06 11:44:23 +01:00
Matthias Mailänder
d1c06365a8
Move automatic API documentation to docs.openra.net
2020-09-06 11:44:23 +01:00
Matthias Mailänder
b56ddc1a08
Check global scripts for Lua errors.
2020-09-05 21:13:47 +01:00
Orb
ae8c8e781f
TD Balance Summer 2020 2
2020-09-05 21:02:59 +01:00