Paul Chote
63068d5a7c
Fix Map.GetSpawnPoints to return CPos.
2014-03-16 21:45:59 +13:00
Chicken man
cf3cc43a28
Changed things to do with Shroud to WRange. Updated Utility.
2014-03-05 17:30:33 -05:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
Paul Chote
f575c20d38
Route viewport centering via WorldRenderer.
2013-10-05 21:01:21 +13:00
Paul Chote
cad46e43c5
Add WorldRenderer parameter to WorldLoaded.
2013-09-27 15:29:44 +12:00
Paul Chote
c428cad70c
Refactor per-player shrouds & fix shellmap shroud.
2013-04-10 19:36:03 +12:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Chris Forbes
59fdceb4fd
convert Map.SpawnPoints to int2[]; tidy
2011-10-18 20:34:00 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Paul Chote
e7543f28df
Fix naming of Player.PlayerReference.
2011-06-20 22:50:29 +12:00
Paul Chote
d2df5722b5
Fix the lobby slots.
...
- lobbyInfo.Slots is now a dictionary, keyed by the name of the PlayerReference that the slot is tied to.
- LockRace/Color/Team is now specified on the slot, avoiding map lookups in the lobby
- Observers are no longer tied to slots -> players will join as observers instead of crashing the game if there are no available slots
- Observers are able to change their name and color
2011-06-20 22:50:27 +12:00
Paul Chote
532bd42aed
Remove obsolete Player index cruft
2011-06-20 22:50:26 +12:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
geckosoft
030bd4b28d
Core: Added basic support for Spectators
...
TODO: Someone modify the files for cnc (chrome / rules)
2010-10-31 04:03:31 +01:00
Bob
17990ab8b7
move LobbyInfo onto OrderManager
2010-10-12 17:24:00 +13:00
Bob
afda1647fd
moved more traits from engine into mods
2010-09-20 21:17:50 +12:00