Commit Graph

15 Commits

Author SHA1 Message Date
reaperrr
d6ef37a750 ReloadModifier & ROF -> ReloadDelay yaml changes 2014-08-19 02:59:50 +02:00
Oliver Brakmann
dc33e0e1b0 Make necessary changes to existing maps 2014-08-08 13:35:50 +02:00
UberWaffe
c972b39687 Custom Warheads refactor
Changes included:

Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.

Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.

Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00
Matthias Mailänder
38dd3bbdc9 remove pill boxes and hijacker from Allies02 2014-07-01 09:12:13 +02:00
Matthias Mailänder
6436088cdb Use Prerequisites: ~disabled for unbuildable actors. 2014-07-01 09:02:41 +02:00
Matthias Mailänder
4587ce6cd2 fix remaining errors spotted by new player lint check 2014-06-22 13:34:09 +02:00
Matthias Mailänder
b7ca65fb7b update Lua project files 2014-06-14 07:32:47 +02:00
ScottNZ
22dd2b0a92 Add singleplayer mission menu to ra/td 2014-04-19 15:54:55 +12:00
Matthias Mailänder
ec3f44e536 remove redundant MissionIsOver check in Tick 2013-12-30 09:28:40 +01:00
Curtis Shmyr
f8dca4b834 Replaced references of CrateDrop with CrateSpawner in RA maps 2013-12-26 12:14:51 -07:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
ScottNZ
b2e9de810e Add CPos.New etc functions to Lua standard library and helpers to LuaScriptInterface.cs. Rename Team.Create to Team.New. 2013-12-19 19:26:57 +13:00
ScottNZ
5799cfdcf2 Split mission.lua into mission.lua, reinforcements.lua and supportpowers.lua. Fixes #4204 2013-12-06 23:11:32 +13:00
ScottNZ
84b99687c9 Add back the smudge that was missing in allies-02-classic 2013-12-04 10:57:05 +13:00
ScottNZ
0ca8f41114 Add two Lua-powered single player missions 2013-11-29 23:49:41 +13:00