Commit Graph

15 Commits

Author SHA1 Message Date
Paul Chote
11cebddaa9 Convert Sound.Play* to WPos. 2013-07-11 17:37:27 +12:00
Paul Chote
39e699d119 Convert BaseProvider range check to world coords. 2013-07-08 21:52:24 +12:00
Chris Forbes
96ecb7c232 validate building placement in ResolveOrder as well 2013-05-18 15:47:11 +12:00
Paul Chote
9127d0dcf4 Support a maximum building range (Fixes #2156).
This also implements support for a per-provider
cooldown between placing structures, allowing mods
with multiple structure queues to rate-limit
placement around a single provider.

An initial delay parameter is included to
support units that deploy into a base provider and
require an initial setup time (e.g. the Surveyor
unit from C&C TW).

The range and time restrictions are not applied to
walls as a balance choice.
2013-03-30 23:00:26 +13:00
Matthias Mailänder
7a578a0679 notifications (formerly EVAalerts) centralized and race specific
outsourced into notifications.yaml
triggered with PlayNotification(...)

(v2: less redundant code for PlayVoice/Notifications)

added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
b12a35af4c more trivial cleanups 2011-05-22 20:36:25 +12:00
Chris Forbes
a3994df925 queries dies 2011-03-17 22:09:10 +13:00
Chris Forbes
149324ea92 remove most of the crap from queries 2011-03-17 22:09:08 +13:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Chris Forbes
4a94cf656b remove a redundant method from queries. 2010-12-27 18:26:12 +13:00
Bob
480c5edd75 move Building et al into Mods/ 2010-11-06 11:05:45 +13:00
Caleb Anderson
1527e472b6 potential fix for bug 312 : PlaceBuilding.ResolveOrder does not validate the requested build location 2010-11-01 18:42:51 +13:00
Bob
aff6889995 moved traits from engine into mod 2010-09-20 20:58:42 +12:00