Commit Graph

11 Commits

Author SHA1 Message Date
reaperrr
2e0a8ef9c4 Make sandworms not eat infantry 2015-10-31 13:44:00 +01:00
reaperrr
e37729f634 Tweak D2k worm disappear chance, spawn interval and minimum 2015-10-26 15:14:05 +01:00
atlimit8
8162fa27ab Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types 2015-09-19 09:49:24 -05:00
atlimit8
85fab45451 Remove Actor.HasTrait<T>() 2015-09-19 09:49:23 -05:00
atlimit8
cc3b286fa6 Remove unnecessary Lazy<>s from Sandworm.cs 2015-07-25 23:10:42 -05:00
Matthias Mailänder
7447e0bf93 rename WRange to WDist 2015-07-09 10:55:38 +02:00
reaperrr
2be06e610a Removed RenderUnit
Used this opportunity to unhardcode several sandworm-related sequences.
2015-07-04 22:08:07 +02:00
Taryn Hill
0dd6f54a11 Merge pull request #8090 from penev92/bleed_upgradableTraits
Make some traits upgradable.
2015-06-04 12:04:07 -05:00
penev92
5b00fddfc9 Make AttractsWorms upgradable 2015-05-30 20:01:47 +03:00
Paul Chote
8ae3afa3c5 Properly clean up traits that used to hook only death. 2015-05-29 19:21:35 +01:00
penev92
e6f1c6b460 Enhance sandworm targeting logic by having actors produce noise 2015-01-14 21:26:55 +02:00