abcdefg30
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66568104ec
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Fix the spyplane not having a tooltip ingame
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2016-04-16 19:39:30 +02:00 |
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Paul Chote
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d59488d496
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Merge pull request #11076 from obrakmann/low-funds-warning-2
Fix issues with the insufficient funds warning
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2016-04-16 18:00:40 +01:00 |
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Paul Chote
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95a5689b9e
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Merge pull request #11104 from obrakmann/fix11074-lobby-ready-map-install
Fix ready checkbox in the lobby being unusable after installing a map
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2016-04-16 17:42:04 +01:00 |
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reaperrr
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a1ce5bd978
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Move VeteranProductionIconOverlay to Traits.Render
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2016-04-16 14:26:26 +02:00 |
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Paul Chote
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5d0990f1c6
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Removing remaining SheetType.DualIndexed plumbing.
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2016-04-15 16:53:37 -04:00 |
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Paul Chote
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3a37551812
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Remove SheetType.DualIndexed from terrain rendering.
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2016-04-15 16:53:37 -04:00 |
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Paul Chote
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b68fee9521
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Remove SheetType.DualIndexed from voxel rendering.
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2016-04-15 16:46:47 -04:00 |
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Paul Chote
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7c67b10d28
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Add a secondary texture coordinate to Vertex.
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2016-04-15 16:46:47 -04:00 |
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reaperrr
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fd5a597966
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Move Render traits to Traits.Render namespace
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2016-04-15 20:43:04 +02:00 |
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reaperrr
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f07a5d6f69
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Merge pull request #11091 from pchote/sprite-vertex-depth
Add depth buffer support for sprites.
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2016-04-15 15:59:21 +02:00 |
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Paul Chote
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e54917a0b2
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Fix depth-enabled shroud rendering.
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2016-04-15 09:42:29 -04:00 |
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Paul Chote
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2915db67c4
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Add depth buffer support to sprites and sequences.
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2016-04-15 09:42:29 -04:00 |
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Paul Chote
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2634643d91
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Write z data to the depth buffer.
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2016-04-15 09:42:29 -04:00 |
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Paul Chote
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ecebb2a844
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Change depth function to <=.
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2016-04-15 09:42:28 -04:00 |
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teees
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3c4d9b4c84
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Fix barrel recoil being set immediately, not when actually firing
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2016-04-15 14:06:21 +02:00 |
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Oliver Brakmann
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1e26a9fa51
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Add a bunch of new maps to RA
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2016-04-14 21:51:15 +02:00 |
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Oliver Brakmann
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2d0e39b9d6
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Re-add map Caffeinated to RA
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2016-04-14 21:50:51 +02:00 |
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Oliver Brakmann
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10748d562e
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Re-balance a couple of RA maps
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2016-04-14 21:50:07 +02:00 |
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Oliver Brakmann
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ecb0df6f21
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Remove some skirmish maps from RA
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2016-04-14 21:14:06 +02:00 |
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abcdefg30
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0538f0c66e
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Merge pull request #11105 from obrakmann/fix11046_subs-not-attackable
Fix submarines not being attackable when surfaced
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2016-04-14 17:45:23 +02:00 |
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reaperrr
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d1e926e007
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Remove custom TD engineer selection priority
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2016-04-13 20:37:14 +02:00 |
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Oliver Brakmann
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189b94f3a0
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Merge pull request #11110 from reaperrr/fix-win-make-check
Remove Platforms.Null from Windows style check
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2016-04-13 20:31:32 +02:00 |
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reaperrr
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f4d5c1d755
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Remove Platforms.Null from Windows style check
Doesn't exist anymore.
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2016-04-13 18:35:17 +02:00 |
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Oliver Brakmann
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2fbea092bc
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Fix submarines not being attackable when surfaced
This will also fix the issue of all pre-placed subs playing the submerging sound during the start of a map.
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2016-04-12 21:17:04 +02:00 |
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Oliver Brakmann
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c68e03366c
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Merge pull request #11097 from Mailaender/group-sound-traits
Grouped the sound traits together
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2016-04-12 18:46:08 +02:00 |
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Oliver Brakmann
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b25eb81a42
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Fix ready checkbox in the lobby being unusable after installing a map
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2016-04-12 18:30:37 +02:00 |
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reaperrr
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6239aad070
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Merge pull request #11017 from Mailaender/radar-refactor
Grouped the radar traits together
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2016-04-12 17:07:01 +02:00 |
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Oliver Brakmann
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87eb443121
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Add upgrade rule for moving InsufficientFundsWarning logic to PlayerResources
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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a8ead3669d
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Enable the insufficient funds warning in ra, d2k and ts
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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87e1acfc9f
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Re-implement the insufficient funds warning in a simpler manner
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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41388b9c63
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Revert the previous InsufficientFundsWarning implementation
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2016-04-11 19:06:18 +02:00 |
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Matthias Mailänder
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be3ea7b79e
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Move audio traits into Sounds namespace.
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2016-04-10 22:34:10 +02:00 |
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Matthias Mailänder
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c4475539a1
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Move CaptureNotification into Sounds sub-folder.
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2016-04-10 22:33:37 +02:00 |
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abcdefg30
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f911a80b04
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Merge pull request #11095 from Mailaender/lua-getactors
Added Player.GetActors to the Lua API
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2016-04-10 21:32:03 +02:00 |
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Oliver Brakmann
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833dbb3e0d
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Merge pull request #11089 from GraionDilach/ts-debris-fix
Fix TS debris angles.
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2016-04-10 21:09:49 +02:00 |
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Matthias Mailänder
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f37f1f1e0c
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Add Player.GetActors to the Lua API.
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2016-04-10 19:52:41 +02:00 |
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Matthias Mailänder
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18d38f0bad
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Merge pull request #11065 from abcdefg30/luaMapActors
Add a lua method for querying all actors that are currently InWorld
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2016-04-10 18:57:14 +02:00 |
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Matthias Mailänder
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3a3be979f3
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Merge pull request #11081 from pchote/fix-left-click-orders
Fix left click orders
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2016-04-10 17:32:14 +02:00 |
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reaperrr
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0861c9f6fa
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Merge pull request #11058 from pchote/terrain-vertex-depth
Use vertex depths for rendering terrain depth preview.
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2016-04-10 16:13:50 +02:00 |
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Oliver Brakmann
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94eed2c58f
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Merge pull request #11088 from pchote/fix-file-headers
Fix outdated file headers.
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2016-04-10 16:04:46 +02:00 |
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Paul Chote
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7315ffbcb7
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Fix outdated file headers.
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2016-04-10 09:41:12 -04:00 |
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Paul Chote
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dabea59b7d
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Pass depth scale factors to vertex shaders.
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2016-04-10 09:41:01 -04:00 |
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Paul Chote
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c00ef40151
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Add float3 support to TerrainSpriteLayer.
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2016-04-10 09:41:01 -04:00 |
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Paul Chote
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19a276da2b
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Replace float[] with float3 in voxel renderer.
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2016-04-10 09:41:01 -04:00 |
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Paul Chote
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a8dda39a72
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Introduce float3 type.
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2016-04-10 09:41:01 -04:00 |
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Oliver Brakmann
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aac4820ac7
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Merge pull request #11082 from pchote/custom-rule-detection
Fix and improve lobby custom rules warning.
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2016-04-10 14:52:06 +02:00 |
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abcdefg30
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602d96a8e1
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Merge pull request #11079 from obrakmann/fix11040-stats-screen-client-tooltip-crash
Fix several NREs during setup of client tooltips in GameInfoStatsLogic
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2016-04-10 12:03:23 +02:00 |
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Curtis Shmyr
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6a492035fc
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Move Spectators and Team chat labels before nicknames
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2016-04-09 16:37:35 -06:00 |
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Paul Chote
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aa061a5bc6
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Whitelist lighting and weather traits.
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2016-04-09 13:41:08 -04:00 |
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Paul Chote
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923883fad7
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Fix and improve custom rule detection.
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2016-04-09 13:40:44 -04:00 |
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