abcdefg30
889425ab0f
Remove AttackFrontal's FacingTolerance and define it explicitly in rules
2022-03-13 11:16:47 +01:00
Paul Chote
06ea7bf923
Regenerate TS map previews.
2021-08-21 14:16:02 +02:00
Paul Chote
91c5f2cabe
Add Cityscape map.
2021-08-20 20:17:55 +02:00
Matthias Mailänder
f4a5878a53
Fix veinholes on Sunstroke.
2021-08-01 14:56:53 -05:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
Paul Chote
fcc3008b00
Implement proper TS Tiberium and Vein logic.
2021-03-20 16:45:41 +01:00
Paul Chote
0bdd46451e
Overhaul resource layer logic:
...
* ResourceType trait has been removed.
* Simulation-related data is now defined on the
ResourceLayer (which mods can subclass/replace).
* Support non-money resources by moving the resource
values to the PlayerResources trait.
* Allow mods to disable the neighbour density override
and instead always use the map-defined densities.
* Allow mods to define their own resource placement
logic (e.g. allow resources on slopes) by subclassing
(Editor)ResourceLayer.
* Improve ability to subclass/override ResourceRenderer
by exposing more virtual methods.
2021-03-20 16:45:41 +01:00
Paul Chote
8b81078929
Fix lighting effects in "The Pit" map.
2021-02-24 19:20:48 +01:00
abcdefg30
1d4891b017
Rename several MP traits
2020-12-31 12:09:56 +01:00
Paul Chote
70cb0d2924
Improve TS map importer and reimport classic maps.
2020-07-13 14:02:02 +02:00
Paul Chote
5f588561b6
Rewrite TS minimap rendering:
...
* Rename LeftColor and RightColor to MinColor and MaxColor
These are mapped from LowRadarColor and HighRadarColor in
the original inis, and appear to be used to set the bounding
values for selecting a random colour, NOT for left/right
pixels (which caused noticeably wrong banding).
* Adjust brightness based on terrain height.
MinHeightColorBrightness and MaxHeightColorBrightness
were chosen by trial/error to match the original
map preview rendering.
2020-07-07 22:12:22 +02:00
Paul Chote
56739f87fb
Allow plugs to be configured in the map editor.
2020-06-19 17:57:56 +02:00
Ivaylo Draganov
3e2022a3dd
Allow players to mute shellmap background music
2020-02-22 15:50:01 +00:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
9356c8afd0
Fix unarmed units idling on the ts shellmap
2019-09-24 16:48:52 +02:00
abcdefg30
72bff74ca5
Fix passengers idling on the ts shellmap
2019-09-24 16:48:52 +02:00
abcdefg30
2d304efb73
Convert all spaces to tabs in the ts shellmap script
2019-09-24 16:48:52 +02:00
abcdefg30
c7784cbc8e
Fix reinforcements on the ts shellmap not attack moving
2019-09-24 16:48:52 +02:00
Paul Chote
e3f868f0a8
Update TS map previews and formatting.
2019-05-02 13:40:22 +02:00
Mustafa Alperen Seki
1373a4e16e
Seperate TS shellmap rules to Rules yaml.
...
And make all buildings and walls indestructible.
2019-03-30 23:08:46 +01:00
Mustafa Alperen Seki
7fe2d1223b
Disable veterancy on TS Shellmap
2019-03-30 17:26:43 +01:00
abcdefg30
8b9603168a
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Paul Chote
ccad3bd185
Add MergeCaptureTraits update rule.
2018-10-07 18:46:21 +02:00
reaperrr
8e11f0cf4e
Add Oasis Trouble to TS
2018-05-20 21:02:30 +01:00
reaperrr
295d665db1
Add The Pit to TS
2018-05-20 21:02:30 +01:00
reaperrr
fa9dd45e30
Add Tournament Rift to TS
2018-05-20 21:02:30 +01:00
reaperrr
92f720d121
Add Way to Uganda to TS
2018-05-20 21:02:30 +01:00
Paul Chote
7a41b3aa89
Fix incorrect yaml indents in the default mods.
2018-05-12 16:42:54 +02:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Mustafa Alperen Seki
2e3f302088
Fix the misplaced BridgePlaceholder on Tread Lightly
2018-01-01 21:44:07 +01:00
Michael Silber
86a17e9260
Added TS map They All Float (Westwood). Part of Issue #12518
...
Added me (frühstück) to AUTHORS
2017-12-27 22:09:09 +01:00
Matthias Mailänder
8ca43e3d6b
Import map Hidden Valley
2017-09-17 11:45:45 +01:00
reaperrr
0c73baab3e
Add large blue tib crystals to Hot Springs
...
Matching original positions.
2017-09-16 13:50:17 +02:00
Matthias Mailänder
0ce4d91dd6
Add map No where to run
2017-09-02 12:14:39 +02:00
Matthias Mailänder
b3dbeb13ca
Add map Tiers of Sorrow.
2017-09-02 12:14:13 +02:00
Paul Chote
10734f2877
Reenable and polish broken bridge in Sunstroke.
2017-04-29 15:50:16 +01:00
Paul Chote
43ff56eea9
Fix tunnel top definitions.
2017-04-29 15:50:16 +01:00
reaperrr
2dc528899e
Add Tib Floaters to Sunstroke
2017-04-23 15:00:33 +02:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
reaperrr
df85ea222a
TS yaml style fixes
...
To reduce upgrade rule 'noise' a little.
2017-03-31 11:23:44 +02:00
reaperrr
294259c726
Set up custom creeps on Sunstroke
2017-03-19 02:51:33 +01:00
Matthias Mailänder
1291d1a53d
Add the custom rules
...
sunrise effect and TW1 units.
2017-03-19 02:51:25 +01:00
Matthias Mailänder
49d26fd238
Outcomment high bridge huts and low bridge segments.
2017-03-19 02:34:29 +01:00
Matthias Mailänder
37101bf4f0
Import the Sunstroke map
...
http://www.ppmforums.com/viewtopic.php?t=15379
2017-03-19 02:34:28 +01:00
Paul Chote
da5a725458
Add support for per-source and total external condition caps.
2017-02-18 19:10:22 +00:00
Paul Chote
38bd88e874
Hook up elevated bridges in Drawbridges.
2017-01-29 18:58:35 +00:00
Paul Chote
c00af2a85b
Hook up tunnels and elevated bridges in "A River Runs Near It".
2017-01-29 18:58:35 +00:00
Paul Chote
6f9a32ec3f
Hook up bridges on Tread Lightly.
2017-01-29 18:58:34 +00:00
Paul Chote
d79b2c0869
Hook up tunnels on Hot Springs.
2017-01-29 18:58:34 +00:00
reaperrr
5d410ee72e
Fix critter owner on shipping maps
2017-01-18 21:58:07 +01:00