Commit Graph

120 Commits

Author SHA1 Message Date
abcdefg30
889425ab0f Remove AttackFrontal's FacingTolerance and define it explicitly in rules 2022-03-13 11:16:47 +01:00
Paul Chote
06ea7bf923 Regenerate TS map previews. 2021-08-21 14:16:02 +02:00
Paul Chote
91c5f2cabe Add Cityscape map. 2021-08-20 20:17:55 +02:00
Matthias Mailänder
f4a5878a53 Fix veinholes on Sunstroke. 2021-08-01 14:56:53 -05:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Paul Chote
fcc3008b00 Implement proper TS Tiberium and Vein logic. 2021-03-20 16:45:41 +01:00
Paul Chote
0bdd46451e Overhaul resource layer logic:
* ResourceType trait has been removed.
* Simulation-related data is now defined on the
  ResourceLayer (which mods can subclass/replace).
* Support non-money resources by moving the resource
  values to the PlayerResources trait.
* Allow mods to disable the neighbour density override
  and instead always use the map-defined densities.
* Allow mods to define their own resource placement
  logic (e.g. allow resources on slopes) by subclassing
  (Editor)ResourceLayer.
* Improve ability to subclass/override ResourceRenderer
  by exposing more virtual methods.
2021-03-20 16:45:41 +01:00
Paul Chote
8b81078929 Fix lighting effects in "The Pit" map. 2021-02-24 19:20:48 +01:00
abcdefg30
1d4891b017 Rename several MP traits 2020-12-31 12:09:56 +01:00
Paul Chote
70cb0d2924 Improve TS map importer and reimport classic maps. 2020-07-13 14:02:02 +02:00
Paul Chote
5f588561b6 Rewrite TS minimap rendering:
* Rename LeftColor and RightColor to MinColor and MaxColor
  These are mapped from LowRadarColor and HighRadarColor in
  the original inis, and appear to be used to set the bounding
  values for selecting a random colour, NOT for left/right
  pixels (which caused noticeably wrong banding).

* Adjust brightness based on terrain height.
  MinHeightColorBrightness and MaxHeightColorBrightness
  were chosen by trial/error to match the original
  map preview rendering.
2020-07-07 22:12:22 +02:00
Paul Chote
56739f87fb Allow plugs to be configured in the map editor. 2020-06-19 17:57:56 +02:00
Ivaylo Draganov
3e2022a3dd Allow players to mute shellmap background music 2020-02-22 15:50:01 +00:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
9356c8afd0 Fix unarmed units idling on the ts shellmap 2019-09-24 16:48:52 +02:00
abcdefg30
72bff74ca5 Fix passengers idling on the ts shellmap 2019-09-24 16:48:52 +02:00
abcdefg30
2d304efb73 Convert all spaces to tabs in the ts shellmap script 2019-09-24 16:48:52 +02:00
abcdefg30
c7784cbc8e Fix reinforcements on the ts shellmap not attack moving 2019-09-24 16:48:52 +02:00
Paul Chote
e3f868f0a8 Update TS map previews and formatting. 2019-05-02 13:40:22 +02:00
Mustafa Alperen Seki
1373a4e16e Seperate TS shellmap rules to Rules yaml.
And make all buildings and walls indestructible.
2019-03-30 23:08:46 +01:00
Mustafa Alperen Seki
7fe2d1223b Disable veterancy on TS Shellmap 2019-03-30 17:26:43 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Paul Chote
ccad3bd185 Add MergeCaptureTraits update rule. 2018-10-07 18:46:21 +02:00
reaperrr
8e11f0cf4e Add Oasis Trouble to TS 2018-05-20 21:02:30 +01:00
reaperrr
295d665db1 Add The Pit to TS 2018-05-20 21:02:30 +01:00
reaperrr
fa9dd45e30 Add Tournament Rift to TS 2018-05-20 21:02:30 +01:00
reaperrr
92f720d121 Add Way to Uganda to TS 2018-05-20 21:02:30 +01:00
Paul Chote
7a41b3aa89 Fix incorrect yaml indents in the default mods. 2018-05-12 16:42:54 +02:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Mustafa Alperen Seki
2e3f302088 Fix the misplaced BridgePlaceholder on Tread Lightly 2018-01-01 21:44:07 +01:00
Michael Silber
86a17e9260 Added TS map They All Float (Westwood). Part of Issue #12518
Added me (frühstück) to AUTHORS
2017-12-27 22:09:09 +01:00
Matthias Mailänder
8ca43e3d6b Import map Hidden Valley 2017-09-17 11:45:45 +01:00
reaperrr
0c73baab3e Add large blue tib crystals to Hot Springs
Matching original positions.
2017-09-16 13:50:17 +02:00
Matthias Mailänder
0ce4d91dd6 Add map No where to run 2017-09-02 12:14:39 +02:00
Matthias Mailänder
b3dbeb13ca Add map Tiers of Sorrow. 2017-09-02 12:14:13 +02:00
Paul Chote
10734f2877 Reenable and polish broken bridge in Sunstroke. 2017-04-29 15:50:16 +01:00
Paul Chote
43ff56eea9 Fix tunnel top definitions. 2017-04-29 15:50:16 +01:00
reaperrr
2dc528899e Add Tib Floaters to Sunstroke 2017-04-23 15:00:33 +02:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
reaperrr
df85ea222a TS yaml style fixes
To reduce upgrade rule 'noise' a little.
2017-03-31 11:23:44 +02:00
reaperrr
294259c726 Set up custom creeps on Sunstroke 2017-03-19 02:51:33 +01:00
Matthias Mailänder
1291d1a53d Add the custom rules
sunrise effect and TW1 units.
2017-03-19 02:51:25 +01:00
Matthias Mailänder
49d26fd238 Outcomment high bridge huts and low bridge segments. 2017-03-19 02:34:29 +01:00
Matthias Mailänder
37101bf4f0 Import the Sunstroke map
http://www.ppmforums.com/viewtopic.php?t=15379
2017-03-19 02:34:28 +01:00
Paul Chote
da5a725458 Add support for per-source and total external condition caps. 2017-02-18 19:10:22 +00:00
Paul Chote
38bd88e874 Hook up elevated bridges in Drawbridges. 2017-01-29 18:58:35 +00:00
Paul Chote
c00af2a85b Hook up tunnels and elevated bridges in "A River Runs Near It". 2017-01-29 18:58:35 +00:00
Paul Chote
6f9a32ec3f Hook up bridges on Tread Lightly. 2017-01-29 18:58:34 +00:00
Paul Chote
d79b2c0869 Hook up tunnels on Hot Springs. 2017-01-29 18:58:34 +00:00
reaperrr
5d410ee72e Fix critter owner on shipping maps 2017-01-18 21:58:07 +01:00