Paul Chote
|
9ddb2beced
|
Apply the same to bibs and smudges
|
2010-09-19 18:57:42 +12:00 |
|
Chris Forbes
|
aa1d44428d
|
fix prev
|
2010-09-19 18:50:34 +12:00 |
|
Paul Chote
|
23da8a24bd
|
Only render shroud/ore that is in the current viewport
|
2010-09-19 18:34:23 +12:00 |
|
Paul Chote
|
f49e56d660
|
3x faster syncreport
|
2010-09-19 17:13:44 +12:00 |
|
Paul Chote
|
927ab00f4d
|
Use the correct number of players in the lobby team selector
|
2010-09-18 22:33:41 +12:00 |
|
Paul Chote
|
410daecab6
|
sync SharedRandom
|
2010-09-18 21:53:10 +12:00 |
|
Paul Chote
|
966e3bb71a
|
Remove debug spam
|
2010-09-18 20:47:24 +12:00 |
|
Paul Chote
|
652f06f604
|
Route the power check for support powers via the tech tree
|
2010-09-18 20:46:01 +12:00 |
|
Paul Chote
|
4cb26c0e3c
|
Try again, with less fail.
|
2010-09-18 20:46:00 +12:00 |
|
Paul Chote
|
8455dadb3c
|
Powerdown etc... untested
|
2010-09-18 20:46:00 +12:00 |
|
Paul Chote
|
3c19b3df73
|
Update power on damage
|
2010-09-18 20:46:00 +12:00 |
|
Paul Chote
|
c796e155e7
|
Fix UpdateTotals(); add debug info.
|
2010-09-18 20:46:00 +12:00 |
|
Paul Chote
|
ce9caec291
|
Begin splitting power into its own trait; incomplete and non-working.
|
2010-09-18 20:46:00 +12:00 |
|
Chris Forbes
|
0330ef2b9e
|
blah
|
2010-09-18 19:57:45 +12:00 |
|
Chris Forbes
|
872a304714
|
all traits can contribute to the synchash
|
2010-09-18 18:34:57 +12:00 |
|
Chris Forbes
|
59cc50df4c
|
hack synchash to sync the traitdict contents (just ITick impls for now)
|
2010-09-18 18:31:36 +12:00 |
|
Chris Forbes
|
a1fd84fb15
|
make actors collection sync order-dependent, since the actors themselves are.
|
2010-09-18 18:26:03 +12:00 |
|
Chris Forbes
|
a64245fc10
|
fix it so it compiles with VS again
|
2010-09-18 11:52:51 +12:00 |
|
Paul Chote
|
ad8038867d
|
PlayerProductionQueue -> ClassicProductionQueue.
|
2010-09-18 11:28:50 +12:00 |
|
Paul Chote
|
fb90400524
|
Rename TechTreeCache -> TechTree
|
2010-09-18 11:28:48 +12:00 |
|
Paul Chote
|
08b25d10c1
|
Remove dead TechTree code
|
2010-09-18 11:28:46 +12:00 |
|
Paul Chote
|
ba09bbba8e
|
Remove TechLevel from special powers, and identify the performance problem.
|
2010-09-18 11:28:43 +12:00 |
|
Paul Chote
|
0d2e1d7de5
|
Hidden debug parameter for perf tick logging
|
2010-09-18 11:28:39 +12:00 |
|
Paul Chote
|
22861fca5a
|
Sanitize ProductionQueue and fix bugs in TechTreeCache.
Gives perf win on every tick, and fixes bugs where you lose prereqs when buildings are low power.
|
2010-09-18 11:28:33 +12:00 |
|
Chris Forbes
|
83eae029b7
|
add explicit Z to Renderable. eating my hat, etc.
|
2010-09-17 20:21:21 +12:00 |
|
Paul Chote
|
a3246866fb
|
Better perf logging
|
2010-09-17 10:02:24 +12:00 |
|
Paul Chote
|
d4182b1929
|
Tweaks to minimap preview
|
2010-09-16 22:54:49 +12:00 |
|
Chris Forbes
|
d0bc834a57
|
#151 fixed
|
2010-09-16 18:32:03 +12:00 |
|
Chris Forbes
|
82875e15f9
|
remove some bogosity; there will likely be regressions, but not a huge deal.
|
2010-09-16 17:50:52 +12:00 |
|
Chris Forbes
|
d6f8b7d850
|
fix z-order bug
|
2010-09-16 17:43:17 +12:00 |
|
Chris Forbes
|
72fe873b26
|
#105 fixed
|
2010-09-16 10:23:37 +12:00 |
|
Paul Chote
|
303613b052
|
Create valid maps for custom tilesets
|
2010-09-15 19:31:21 +12:00 |
|
Paul Chote
|
051c451867
|
Support custom tile size ingame
|
2010-09-15 19:31:21 +12:00 |
|
Paul Chote
|
be47fb55e8
|
Initial support for custom tile sizes
|
2010-09-15 19:31:21 +12:00 |
|
Paul Chote
|
629e73ac29
|
support d2k remap range
|
2010-09-15 19:31:20 +12:00 |
|
Paul Chote
|
5a173a2bd3
|
Fix #137 (selection cursor on non-selectable actors)
|
2010-09-13 17:48:05 +12:00 |
|
Paul Chote
|
8286dba919
|
Improve semantics of selection cursor, plus free perf.
|
2010-09-12 19:25:05 +12:00 |
|
Paul Chote
|
147acbf096
|
Improve behaviour of move orders wrt shroud/fog
|
2010-09-12 18:48:46 +12:00 |
|
Paul Chote
|
2b6328f0ee
|
Begin imposing sanity on order ordering
|
2010-09-12 18:10:34 +12:00 |
|
Paul Chote
|
1bc2136771
|
Nicer behaviour for edgescroll in windowed mode
|
2010-09-10 22:23:27 +12:00 |
|
Paul Chote
|
b9450b0f63
|
Don't die when no songs are available.
|
2010-09-10 22:09:18 +12:00 |
|
Paul Chote
|
03bb74ea84
|
Remove unnecessary digit.
|
2010-09-10 21:58:07 +12:00 |
|
Paul Chote
|
8b4551c605
|
Next track / repeat on song completion.
|
2010-09-10 21:51:11 +12:00 |
|
Paul Chote
|
f645049054
|
shuffle music (Author: alzeih)
|
2010-09-10 20:59:03 +12:00 |
|
Paul Chote
|
190311c68c
|
Let the game determine song length.
|
2010-09-10 20:24:56 +12:00 |
|
Paul Chote
|
ca32d51375
|
Enable music player
|
2010-09-10 19:45:22 +12:00 |
|
Paul Chote
|
cceb4401aa
|
Disable unfinished default test map.
|
2010-09-09 23:36:30 +12:00 |
|
Paul Chote
|
f9445cb282
|
Pathfinder uses a MobileInfo instead of a specific actor
|
2010-09-09 23:25:58 +12:00 |
|
Paul Chote
|
706adb6d0b
|
Remove cruft
|
2010-09-09 23:10:14 +12:00 |
|
Chris Forbes
|
83d1df19ba
|
half a sensible cnc shellmap (no script yet)
|
2010-09-09 23:02:53 +12:00 |
|