atlimit8
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9efcf231e1
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Refactor MobileInfo.CanEnterCell
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2014-08-29 23:00:53 -05:00 |
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UberWaffe
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30e675a306
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Added YamlException to GiveUnitCrateAction if no units are defined.
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2014-08-08 17:00:04 +02:00 |
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UberWaffe
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cb6a724e48
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Rename Race to ValidRaces.
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2014-07-20 21:40:10 +02:00 |
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UberWaffe
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94b1f53ebf
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Rebased. (+1 squashed commits)
Squashed commits:
[43010a0] Fixes. (+1 squashed commits)
Squashed commits:
[94ee90e] Fixes. (+1 squashed commits)
Squashed commits:
[ef827c7] Style cop updates. Updates to LevelUp, Cloak, and UnitUpgrade to allow multiple units within range, plus maximum extra unit limit. (+1 squashed commits)
Squashed commits:
[2103b01] Dupe crate action updates and fixes. (+2 squashed commit)
Squashed commit:
[0f4df4a] Added DuplicateUnitCrateAction.
[2787fa1] Clarity update. (+1 squashed commits)
Squashed commits:
[93ddc3b] Crate updates.
+Multiple units per crate allowed.
+Allow time delay on crate actions.
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2014-07-20 21:37:40 +02:00 |
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Paul Chote
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e3dae2edd0
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Replace the obsolete race check from GiveUnitCrateAction.
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2014-07-15 10:15:35 +12:00 |
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RoosterDragon
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22abf9b4c4
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Remove and sort usings.
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2014-06-18 21:43:35 +01:00 |
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Matthias Mailänder
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8f64835898
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StyleCop
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2014-06-15 10:51:57 +02:00 |
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Pavlos Touboulidis
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63ec6d60e7
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Refactoring to remove static Rules & SequenceProvider
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2014-05-17 14:32:03 +03:00 |
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Paul Chote
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4935266945
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Merge FileFormats dll into Game and reorganise namespaces.
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2014-04-17 01:20:47 +12:00 |
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Chris Forbes
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afa28dbc24
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fix MCV crate not being given if normal SelectionShares was zero
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2013-03-31 20:53:15 +13:00 |
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James Dunne
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ba1a36f26e
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Units heading in generally opposite directions are now considered blockers; this fixes pathing deadlocks.
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2012-07-05 23:53:31 -05:00 |
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James Dunne
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9c9a16d80e
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Path planning no longer considers moving friendly units as blockers.
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2012-07-05 23:52:34 -05:00 |
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James Dunne
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9c49143534
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New types for cell and pixel coordinate position/vectors.
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2012-06-21 15:36:59 -05:00 |
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Chris Forbes
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1de3db0903
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Don't take a NRE in GiveUnitCrateAction.GetSuitableCells if not Mobile
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2012-01-07 20:33:56 +13:00 |
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Chris Forbes
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bc6af1841b
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fix indents everywhere
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2011-10-18 15:10:17 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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aff3111eac
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internals for #919
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2011-08-13 15:01:41 +12:00 |
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Chris Forbes
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835d671752
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fix 1036 -- GiveUnitCrateAction can give units which don't have BuildableInfo, to anyone
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2011-07-17 10:29:00 +12:00 |
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Paul Chote
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64b88819a9
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Add plumbing to support ownership checks in MobileInfo.CanEnterCell.
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2011-07-14 21:00:50 +12:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Chris Forbes
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9d768fa1c1
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move some MobileInfo-related bits onto MobileInfo
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2010-12-27 18:41:07 +13:00 |
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Chris Forbes
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31b98c0eb4
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fix misleading name
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2010-12-27 18:36:06 +13:00 |
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Bob
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0d9cf63dd2
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move Mobile et al into Mods/
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2010-10-22 11:31:13 +13:00 |
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Chris Forbes
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3e547102d2
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#217 avoid dumping tanks in the sea, and ships on dry land
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2010-10-15 18:36:34 +13:00 |
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Paul Chote
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1d7ca206f4
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Clean up Buildable vs Tooltip vs Valued. cnc only.
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2010-08-26 23:11:53 +12:00 |
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Bob
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ae703d50b2
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Actor.traits is implementation detail
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2010-08-14 17:39:49 +12:00 |
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alzeih
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578d42614b
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Convert all CreateActor calls to use TypeDictionary
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2010-08-02 01:51:13 +12:00 |
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Bob
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10b7ece62e
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new mapactor init stuff
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2010-08-01 19:38:39 +12:00 |
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Chris Forbes
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4c24547c26
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add GiveUnitCrateAction
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2010-07-31 12:23:07 +12:00 |
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