KonH
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9ed809943d
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Just use Dispose methods without arguments (disposing always passed as true)
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2021-10-02 22:14:08 +02:00 |
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KonH
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8bce6eb3ac
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Remove GC.SuppressFinalize calls from classes without destructors
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2021-10-02 22:14:08 +02:00 |
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abcdefg30
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4145723ef0
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Remove Sdl2HardwareCursorException
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2021-08-14 17:11:34 +01:00 |
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abcdefg30
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b8ba1b36fe
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Don't throw an exception when creating a hardware cursor fails
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2021-08-14 17:11:34 +01:00 |
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Andre Mohren
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6810469634
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Updated copyright years.
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2021-06-29 18:33:21 -05:00 |
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teinarss
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10676be377
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Replace F extension with string interpolation
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2021-05-08 22:20:59 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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674155a8dd
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Move ctor initializers to their own line.
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2019-06-08 18:44:50 +02:00 |
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Paul Chote
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ab4a7e3558
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Replace System.Drawing primitives with our own.
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2019-03-04 18:26:42 +00:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Paul Chote
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1ac13de4b2
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Remove byte order marks from C# files.
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2018-07-01 11:08:32 +02:00 |
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Paul Chote
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8ec3df7550
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Fix recently introduced bad line endings.
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2018-06-30 16:54:25 +01:00 |
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RoosterDragon
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bb536ee4fc
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Run graphics rendering on a dedicated thread.
The main game thread can offload some of the CPU cost to the rendering thread, freeing up its time to run more logic and render ticks.
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2018-06-22 18:40:16 +01:00 |
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Paul Chote
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72c0e344ad
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Extract SDL2HardwareCursor to its own file.
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2018-06-13 18:45:21 +01:00 |
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