Gustas
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686040a316
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Turn ModelRenderer and VoxelCache into traits
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2023-09-23 19:12:51 +02:00 |
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abcdefg30
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5bf7fe852c
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Remove the copyright year numbers
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2023-01-11 11:58:54 +02:00 |
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abcdefg30
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6a31b1f9f3
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Update the copyright header year
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2022-05-28 00:35:10 -05:00 |
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Andre Mohren
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6810469634
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Updated copyright years.
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2021-06-29 18:33:21 -05:00 |
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teinarss
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10676be377
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Replace F extension with string interpolation
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2021-05-08 22:20:59 +02:00 |
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teinarss
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4a1e4f3e16
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Use expression body syntax
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2021-03-07 13:00:52 +00:00 |
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teinarss
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ed295ae315
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Change throw exceptions to use nameof in parameter
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2021-02-28 18:43:51 +01:00 |
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Matthias Mailänder
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9d181e88d2
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Name the files that cause crashes.
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2020-12-25 00:00:11 +00:00 |
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reaperrr
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c10487d635
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Move ClassicFacingFudge support to Mods.Cnc
This moves the TD/RA-specific re-mapping of sprite facings
and coordinates to Mods.Cnc.
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2020-04-24 18:22:35 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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ebf2ce32c0
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Make sure braces for multi-line statements are on their own lines.
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2019-06-08 19:26:53 +02:00 |
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Paul Chote
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ebd36891dc
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Switch other struct types to default(T).
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2019-06-08 13:19:57 +02:00 |
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Paul Chote
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ab4a7e3558
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Replace System.Drawing primitives with our own.
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2019-03-04 18:26:42 +00:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Paul Chote
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29255c8e01
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Add IModel.AggregateBounds and ModelAnimation.ScreenBounds.
The bounds define the smallest Rectangle that covers all
rotations of all frames within a model sequence.
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2017-12-11 19:45:07 +01:00 |
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Paul Chote
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9c9a23be86
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Make Frames and Limbs private.
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2017-06-14 18:56:06 +02:00 |
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Paul Chote
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34810756c2
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Move Voxel code to Mods.Cnc.
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2017-06-14 18:56:06 +02:00 |
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