Smittytron
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1facff6ab1
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Override Bio Lab construction options in campain-rules.yaml
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2018-12-30 21:54:27 +01:00 |
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abcdefg30
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ee221f3e0d
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Revert balance changes to civilian buildings for the campaign missions
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2018-12-10 10:01:31 +13:00 |
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Smittytron
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8e00ddedc7
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Move Moneycrate to campaign-rules.yaml
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2018-11-01 19:06:51 +01:00 |
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abcdefg30
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7f55e85530
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Rename DefaultCashLocked to DefaultCashDropdownLocked in yaml
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2018-03-21 00:52:18 -03:00 |
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Paul Chote
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36fccbc453
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Add Checkbox/Dropdown to lobby options yaml fields.
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2017-12-12 22:43:11 +01:00 |
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Arular101
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1b94378f71
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Disable the new build radius lobby option for minigames
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2017-12-02 20:26:23 +01:00 |
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Paul Chote
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c46d1944d9
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Add assault move to RA.
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2017-09-11 19:08:33 +02:00 |
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Paul Chote
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300a7222f3
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Don't autotarget structures in Defend stance.
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2017-06-18 21:07:21 +02:00 |
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Paul Chote
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b613b1b2e0
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Update RA AutoTarget definitions.
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2017-06-11 17:14:21 -05:00 |
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abcdefg30
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6e3a7ba5ec
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Make Tanya uncrushable in missions
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2017-02-04 15:27:37 +01:00 |
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abcdefg30
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aec6bb295a
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Remove AutoTarget but keep AttackMove (and Guard) on E7.noautotarget
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2016-08-29 21:39:16 +02:00 |
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reaperrr
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d5e0135de7
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RA yaml style fixes
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2016-08-21 19:30:54 +02:00 |
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Oliver Brakmann
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88391391b2
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Fix disabling the CrateSpawner the wrong way
In multiplayer maps, disabling the CrateSpawner by removing the trait leads to error messages in the lobby when you click on the "Crate" checkbox.
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2016-08-19 19:11:22 +02:00 |
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Paul Chote
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7c2d938327
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Remove bogus MapOptions trait from the player actor.
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2016-06-19 22:15:27 +01:00 |
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Oliver Brakmann
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26571e18d3
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Extract common mission rules into separate files (RA)
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2016-05-05 13:02:03 +02:00 |
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