Update RA AutoTarget definitions.
This commit is contained in:
@@ -42,7 +42,6 @@ EINSTEIN:
|
||||
|
||||
C8:
|
||||
Inherits@2: ^ArmedCivilian
|
||||
AutoTarget:
|
||||
|
||||
JEEP:
|
||||
Cargo:
|
||||
|
||||
@@ -24,9 +24,8 @@ World:
|
||||
Color: FE1100
|
||||
|
||||
MISS:
|
||||
AutoTargetIgnore:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, MissionObjective
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, MissionObjective, NoAutoTarget
|
||||
|
||||
LST.Unselectable.UnloadOnly:
|
||||
Inherits: LST
|
||||
@@ -38,7 +37,8 @@ LST.Unselectable.UnloadOnly:
|
||||
Cargo:
|
||||
MaxWeight: 0
|
||||
PipCount: 0
|
||||
AutoTargetIgnore:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water, Repair, NoAutoTarget
|
||||
|
||||
SPY.Strong:
|
||||
Inherits: SPY
|
||||
@@ -77,7 +77,8 @@ TRUK.Hijackable:
|
||||
PipCount: 5
|
||||
PassengerConditions:
|
||||
spy.strong: mobile
|
||||
AutoTargetIgnore:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Repair, Vehicle, NoAutoTarget
|
||||
-Huntable:
|
||||
ExternalCapturable:
|
||||
Type: MissionObjective
|
||||
|
||||
@@ -109,6 +109,7 @@ PBOX:
|
||||
|
||||
5TNK:
|
||||
Inherits: ^Tank
|
||||
Inherits@AUTOTARGET: ^AutoTargetAll
|
||||
Valued:
|
||||
Cost: 10000
|
||||
Tooltip:
|
||||
@@ -148,7 +149,6 @@ PBOX:
|
||||
AttackTurreted:
|
||||
WithMuzzleOverlay:
|
||||
WithSpriteTurret:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: MiniNuke
|
||||
EmptyWeapon: MiniNuke
|
||||
|
||||
@@ -17,7 +17,8 @@ World:
|
||||
Default: easy
|
||||
|
||||
^TechBuilding:
|
||||
AutoTargetIgnore:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, NoAutoTarget
|
||||
|
||||
^Infantry:
|
||||
-GivesBounty:
|
||||
|
||||
@@ -85,8 +85,11 @@ APC:
|
||||
DOME:
|
||||
ExternalCondition@lua:
|
||||
Condition: captured
|
||||
AutoTargetIgnore:
|
||||
Targetable:
|
||||
RequiresCondition: captured
|
||||
Targetable@NOAUTOTARGET:
|
||||
RequiresCondition: !captured
|
||||
TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate, NoAutoTarget
|
||||
|
||||
powerproxy.paratroopers:
|
||||
ParatroopersPower:
|
||||
|
||||
@@ -51,3 +51,4 @@ FTUR:
|
||||
|
||||
PBOX:
|
||||
-AutoTarget:
|
||||
-AutoTargetPriority@DEFAULT:
|
||||
|
||||
@@ -81,6 +81,7 @@ BADR.Bomber:
|
||||
|
||||
MIG:
|
||||
Inherits: ^Plane
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Aircraft
|
||||
BuildAtProductionType: Plane
|
||||
@@ -140,6 +141,7 @@ MIG:
|
||||
|
||||
YAK:
|
||||
Inherits: ^Plane
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Aircraft
|
||||
BuildAtProductionType: Plane
|
||||
@@ -257,6 +259,7 @@ TRAN:
|
||||
|
||||
HELI:
|
||||
Inherits: ^Helicopter
|
||||
Inherits@AUTOTARGET: ^AutoTargetAll
|
||||
Buildable:
|
||||
Queue: Aircraft
|
||||
BuildAtProductionType: Helicopter
|
||||
@@ -315,6 +318,7 @@ HELI:
|
||||
|
||||
HIND:
|
||||
Inherits: ^Helicopter
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Aircraft
|
||||
BuildAtProductionType: Helicopter
|
||||
|
||||
@@ -33,6 +33,7 @@ E7:
|
||||
E7.noautotarget:
|
||||
Inherits: E7
|
||||
-AutoTarget:
|
||||
-AutoTargetPriority@DEFAULT:
|
||||
RenderSprites:
|
||||
Image: E7
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
C1:
|
||||
Inherits@1: ^CivInfantry
|
||||
Inherits@2: ^ArmedCivilian
|
||||
AutoTarget:
|
||||
|
||||
C2:
|
||||
Inherits: ^CivInfantry
|
||||
@@ -33,7 +32,6 @@ C6:
|
||||
C7:
|
||||
Inherits@1: ^CivInfantry
|
||||
Inherits@2: ^ArmedCivilian
|
||||
AutoTarget:
|
||||
RenderSprites:
|
||||
Image: C1
|
||||
|
||||
@@ -59,7 +57,6 @@ C10:
|
||||
TECN:
|
||||
Inherits@1: ^CivInfantry
|
||||
Inherits@2: ^ArmedCivilian
|
||||
AutoTarget:
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
RenderSprites:
|
||||
@@ -265,7 +262,8 @@ V19:
|
||||
-SpawnActorOnDeath@3:
|
||||
SpawnActorOnDeath:
|
||||
Actor: V19.Husk
|
||||
AutoTargetIgnore:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, NoAutoTarget
|
||||
|
||||
V19.Husk:
|
||||
Inherits: ^CivBuilding
|
||||
@@ -298,11 +296,10 @@ BARL:
|
||||
Tooltip:
|
||||
Name: Explosive Barrel
|
||||
ShowOwnerRow: False
|
||||
AutoTargetIgnore:
|
||||
Armor:
|
||||
Type: None
|
||||
Targetable:
|
||||
TargetTypes: Ground, DemoTruck, Barrel
|
||||
TargetTypes: Ground, DemoTruck, Barrel, NoAutoTarget
|
||||
-ShakeOnDeath:
|
||||
-SoundOnDamageTransition:
|
||||
-Demolishable:
|
||||
@@ -321,11 +318,10 @@ BRL3:
|
||||
Tooltip:
|
||||
Name: Explosive Barrel
|
||||
ShowOwnerRow: False
|
||||
AutoTargetIgnore:
|
||||
Armor:
|
||||
Type: None
|
||||
Targetable:
|
||||
TargetTypes: Ground, DemoTruck, Barrel
|
||||
TargetTypes: Ground, DemoTruck, Barrel, NoAutoTarget
|
||||
-ShakeOnDeath:
|
||||
-SoundOnDamageTransition:
|
||||
-Demolishable:
|
||||
|
||||
@@ -157,6 +157,24 @@
|
||||
ExternalCondition@INVULNERABILITY:
|
||||
Condition: invulnerability
|
||||
|
||||
^AutoTargetGround:
|
||||
AutoTarget:
|
||||
AutoTargetPriority@DEFAULT:
|
||||
ValidTargets: Infantry, Vehicle, Water, Structure, Defense
|
||||
InvalidTargets: NoAutoTarget
|
||||
|
||||
^AutoTargetAir:
|
||||
AutoTarget:
|
||||
AutoTargetPriority@DEFAULT:
|
||||
ValidTargets: Air
|
||||
InvalidTargets: NoAutoTarget
|
||||
|
||||
^AutoTargetAll:
|
||||
AutoTarget:
|
||||
AutoTargetPriority@DEFAULT:
|
||||
ValidTargets: Infantry, Vehicle, Water, Air, Structure, Defense
|
||||
InvalidTargets: NoAutoTarget
|
||||
|
||||
^Vehicle:
|
||||
Inherits@1: ^ExistsInWorld
|
||||
Inherits@2: ^GainsExperience
|
||||
@@ -359,7 +377,6 @@
|
||||
Inherits: ^Infantry
|
||||
UpdatesPlayerStatistics:
|
||||
MustBeDestroyed:
|
||||
AutoTarget:
|
||||
ProximityCaptor:
|
||||
Types: Infantry
|
||||
TakeCover:
|
||||
@@ -393,6 +410,7 @@
|
||||
MaxMoveDelay: 750
|
||||
|
||||
^ArmedCivilian:
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Armament:
|
||||
Weapon: Pistol
|
||||
AttackFrontal:
|
||||
@@ -584,7 +602,6 @@
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, Defense
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: false
|
||||
AutoTarget:
|
||||
-GivesBuildableArea:
|
||||
-AcceptsDeliveredCash:
|
||||
DrawLineToTarget:
|
||||
@@ -614,11 +631,10 @@
|
||||
LineBuildNode:
|
||||
Types: wall
|
||||
Targetable:
|
||||
TargetTypes: Ground, DetonateAttack, Wall
|
||||
TargetTypes: Ground, DetonateAttack, Wall, NoAutoTarget
|
||||
RenderSprites:
|
||||
Palette: effect
|
||||
WithWallSpriteBody:
|
||||
AutoTargetIgnore:
|
||||
Sellable:
|
||||
SellSounds: cashturn.aud
|
||||
Guardable:
|
||||
@@ -704,7 +720,8 @@
|
||||
Weapon: UnitExplode
|
||||
Tooltip:
|
||||
Name: Ammo Box
|
||||
AutoTargetIgnore:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, NoAutoTarget
|
||||
Armor:
|
||||
Type: Light
|
||||
Targetable:
|
||||
@@ -775,7 +792,6 @@
|
||||
Image: burn-l
|
||||
MinimumDamageState: Heavy
|
||||
MaximumDamageState: Dead
|
||||
AutoTargetIgnore:
|
||||
HiddenUnderShroud:
|
||||
ScriptTriggers:
|
||||
EditorTilesetFilter:
|
||||
@@ -802,7 +818,6 @@
|
||||
Type: Heavy
|
||||
HiddenUnderFog:
|
||||
Type: CenterPosition
|
||||
AutoTargetIgnore:
|
||||
ScriptTriggers:
|
||||
WithFacingSpriteBody:
|
||||
HitShape:
|
||||
@@ -822,7 +837,7 @@
|
||||
WithColoredOverlay@IDISABLE:
|
||||
Palette: disabled
|
||||
Targetable:
|
||||
TargetTypes: Ground, Husk
|
||||
TargetTypes: Ground, Husk, NoAutoTarget
|
||||
RequiresForceFire: true
|
||||
Chronoshiftable:
|
||||
Tooltip:
|
||||
@@ -874,7 +889,6 @@
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Concrete
|
||||
AutoTargetIgnore:
|
||||
ScriptTriggers:
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 1
|
||||
|
||||
@@ -34,6 +34,8 @@ DOG:
|
||||
Voice: Move
|
||||
AutoTarget:
|
||||
InitialStance: AttackAnything
|
||||
AutoTargetPriority@DEFAULT:
|
||||
Types: Infantry
|
||||
Targetable:
|
||||
TargetTypes: Ground, Infantry
|
||||
WithInfantryBody:
|
||||
@@ -48,6 +50,7 @@ DOG:
|
||||
|
||||
E1:
|
||||
Inherits: ^Soldier
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildAtProductionType: Soldier
|
||||
@@ -85,6 +88,7 @@ E1R1:
|
||||
|
||||
E2:
|
||||
Inherits: ^Soldier
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildAtProductionType: Soldier
|
||||
@@ -120,6 +124,7 @@ E2:
|
||||
|
||||
E3:
|
||||
Inherits: ^Soldier
|
||||
Inherits@AUTOTARGET: ^AutoTargetAll
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildAtProductionType: Soldier
|
||||
@@ -165,6 +170,7 @@ E3R1:
|
||||
|
||||
E4:
|
||||
Inherits: ^Soldier
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildAtProductionType: Soldier
|
||||
@@ -211,7 +217,6 @@ E6:
|
||||
ExternalCaptures:
|
||||
Type: building
|
||||
PlayerExperience: 25
|
||||
-AutoTarget:
|
||||
Voiced:
|
||||
VoiceSet: EngineerVoice
|
||||
Selectable:
|
||||
@@ -219,6 +224,7 @@ E6:
|
||||
|
||||
SPY:
|
||||
Inherits: ^Soldier
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildAtProductionType: Soldier
|
||||
@@ -285,6 +291,7 @@ SPY.England:
|
||||
|
||||
E7:
|
||||
Inherits: ^Soldier
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildAtProductionType: Soldier
|
||||
@@ -360,6 +367,9 @@ MEDI:
|
||||
DefaultAttackSequence: heal
|
||||
Voiced:
|
||||
VoiceSet: MedicVoice
|
||||
AutoTarget:
|
||||
AutoTargetPriority@DEFAULT:
|
||||
Types: Infantry
|
||||
|
||||
MECH:
|
||||
Inherits: ^Soldier
|
||||
@@ -398,6 +408,9 @@ MECH:
|
||||
StandSequences: stand
|
||||
Voiced:
|
||||
VoiceSet: MechanicVoice
|
||||
AutoTarget:
|
||||
AutoTargetPriority@DEFAULT:
|
||||
Types: Vehicle
|
||||
|
||||
EINSTEIN:
|
||||
Inherits: ^CivInfantry
|
||||
@@ -463,7 +476,6 @@ THF:
|
||||
Infiltrates:
|
||||
InfiltrateTypes: Cash
|
||||
PlayerExperience: 50
|
||||
-AutoTarget:
|
||||
Voiced:
|
||||
VoiceSet: ThiefVoice
|
||||
WithInfantryBody:
|
||||
@@ -493,7 +505,6 @@ HIJACKER:
|
||||
Captures:
|
||||
CaptureTypes: vehicle
|
||||
PlayerExperience: 50
|
||||
-AutoTarget:
|
||||
Voiced:
|
||||
VoiceSet: ThiefVoice
|
||||
-TakeCover:
|
||||
@@ -517,6 +528,7 @@ HIJACKER:
|
||||
|
||||
SHOK:
|
||||
Inherits: ^Soldier
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildAtProductionType: Soldier
|
||||
@@ -577,6 +589,8 @@ SNIPER:
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
InitialStanceAI: ReturnFire
|
||||
AutoTargetPriority@DEFAULT:
|
||||
Types: Infantry
|
||||
Armament@PRIMARY:
|
||||
Weapon: Sniper
|
||||
Armament@GARRISONED:
|
||||
@@ -606,6 +620,7 @@ SNIPER:
|
||||
|
||||
Zombie:
|
||||
Inherits: ^Soldier
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
@@ -634,6 +649,7 @@ Zombie:
|
||||
|
||||
Ant:
|
||||
Inherits: ^Infantry
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
|
||||
@@ -207,7 +207,6 @@ MINE:
|
||||
AppearsOnRadar:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Ore
|
||||
AutoTargetIgnore:
|
||||
SeedsResource:
|
||||
|
||||
GMINE:
|
||||
@@ -224,7 +223,6 @@ GMINE:
|
||||
AppearsOnRadar:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Gems
|
||||
AutoTargetIgnore:
|
||||
SeedsResource:
|
||||
ResourceType: Gems
|
||||
|
||||
@@ -239,7 +237,6 @@ RAILMINE:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
AutoTargetIgnore:
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: INTERIOR
|
||||
|
||||
|
||||
@@ -50,6 +50,8 @@ SS:
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
InitialStanceAI: ReturnFire
|
||||
AutoTargetPriority@DEFAULT:
|
||||
Types: Water
|
||||
DetectCloaked:
|
||||
CloakTypes: Underwater
|
||||
Range: 4c0
|
||||
@@ -61,6 +63,7 @@ SS:
|
||||
|
||||
MSUB:
|
||||
Inherits: ^Ship
|
||||
Inherits@AUTOTARGET: ^AutoTargetAll
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildAtProductionType: Submarine
|
||||
@@ -126,6 +129,7 @@ MSUB:
|
||||
|
||||
DD:
|
||||
Inherits: ^Ship
|
||||
Inherits@AUTOTARGET: ^AutoTargetAll
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildAtProductionType: Boat
|
||||
@@ -167,7 +171,6 @@ DD:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 38,38
|
||||
WithSpriteTurret:
|
||||
AutoTarget:
|
||||
DetectCloaked:
|
||||
CloakTypes: Underwater
|
||||
Range: 4c0
|
||||
@@ -175,6 +178,7 @@ DD:
|
||||
|
||||
CA:
|
||||
Inherits: ^Ship
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildAtProductionType: Boat
|
||||
@@ -228,7 +232,6 @@ CA:
|
||||
Turret: primary
|
||||
WithSpriteTurret@SECONDARY:
|
||||
Turret: secondary
|
||||
AutoTarget:
|
||||
|
||||
LST:
|
||||
Inherits: ^Ship
|
||||
@@ -270,6 +273,7 @@ LST:
|
||||
|
||||
PT:
|
||||
Inherits: ^Ship
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildAtProductionType: Boat
|
||||
@@ -308,7 +312,6 @@ PT:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 36,36
|
||||
WithSpriteTurret:
|
||||
AutoTarget:
|
||||
DetectCloaked:
|
||||
CloakTypes: Underwater
|
||||
Range: 4c0
|
||||
|
||||
@@ -448,6 +448,7 @@ PDOX:
|
||||
TSLA:
|
||||
Inherits: ^Defense
|
||||
Inherits@IDISABLE: ^DisabledOverlay
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 80
|
||||
@@ -493,6 +494,7 @@ TSLA:
|
||||
AGUN:
|
||||
Inherits: ^Defense
|
||||
Inherits@IDISABLE: ^DisabledOverlay
|
||||
Inherits@AUTOTARGET: ^AutoTargetAir
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 90
|
||||
@@ -592,6 +594,7 @@ DOME:
|
||||
|
||||
PBOX:
|
||||
Inherits: ^Defense
|
||||
Inherits@AUTOTARGET: ^AutoTargetAll
|
||||
Tooltip:
|
||||
Name: Pillbox
|
||||
Building:
|
||||
@@ -640,6 +643,7 @@ PBOX:
|
||||
|
||||
HBOX:
|
||||
Inherits: ^Defense
|
||||
Inherits@AUTOTARGET: ^AutoTargetAll
|
||||
Tooltip:
|
||||
Name: Camo Pillbox
|
||||
Building:
|
||||
@@ -695,6 +699,7 @@ HBOX:
|
||||
|
||||
GUN:
|
||||
Inherits: ^Defense
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 70
|
||||
@@ -736,6 +741,7 @@ GUN:
|
||||
|
||||
FTUR:
|
||||
Inherits: ^Defense
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 60
|
||||
@@ -780,6 +786,7 @@ SAM:
|
||||
Inherits: ^Defense
|
||||
Inherits@IDISABLE: ^DisabledOverlay
|
||||
Inherits@shape: ^2x1Shape
|
||||
Inherits@AUTOTARGET: ^AutoTargetAir
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 100
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
V2RL:
|
||||
Inherits: ^Vehicle
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 80
|
||||
@@ -25,7 +26,6 @@ V2RL:
|
||||
AttackFrontal:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 28,28
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: V2Explode
|
||||
WithAttackAnimation:
|
||||
@@ -36,6 +36,7 @@ V2RL:
|
||||
|
||||
1TNK:
|
||||
Inherits: ^Tank
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 50
|
||||
@@ -68,7 +69,6 @@ V2RL:
|
||||
AttackTurreted:
|
||||
WithMuzzleOverlay:
|
||||
WithSpriteTurret:
|
||||
AutoTarget:
|
||||
SpawnActorOnDeath:
|
||||
Actor: 1TNK.Husk
|
||||
ProducibleWithLevel:
|
||||
@@ -76,6 +76,7 @@ V2RL:
|
||||
|
||||
2TNK:
|
||||
Inherits: ^Tank
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 110
|
||||
@@ -108,7 +109,6 @@ V2RL:
|
||||
AttackTurreted:
|
||||
WithMuzzleOverlay:
|
||||
WithSpriteTurret:
|
||||
AutoTarget:
|
||||
SpawnActorOnDeath:
|
||||
Actor: 2TNK.Husk
|
||||
SelectionDecorations:
|
||||
@@ -118,6 +118,7 @@ V2RL:
|
||||
|
||||
3TNK:
|
||||
Inherits: ^Tank
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 120
|
||||
@@ -150,7 +151,6 @@ V2RL:
|
||||
AttackTurreted:
|
||||
WithMuzzleOverlay:
|
||||
WithSpriteTurret:
|
||||
AutoTarget:
|
||||
SpawnActorOnDeath:
|
||||
Actor: 3TNK.Husk
|
||||
SelectionDecorations:
|
||||
@@ -160,6 +160,7 @@ V2RL:
|
||||
|
||||
4TNK:
|
||||
Inherits: ^Tank
|
||||
Inherits@AUTOTARGET: ^AutoTargetAll
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 180
|
||||
@@ -201,7 +202,6 @@ V2RL:
|
||||
AttackTurreted:
|
||||
WithMuzzleOverlay:
|
||||
WithSpriteTurret:
|
||||
AutoTarget:
|
||||
SpawnActorOnDeath:
|
||||
Actor: 4TNK.Husk
|
||||
SelfHealing:
|
||||
@@ -216,6 +216,7 @@ V2RL:
|
||||
|
||||
ARTY:
|
||||
Inherits: ^Tank
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 70
|
||||
@@ -247,7 +248,6 @@ ARTY:
|
||||
Weapon: ArtilleryExplode
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LoadedChance: 75
|
||||
AutoTarget:
|
||||
ProducibleWithLevel:
|
||||
Prerequisites: vehicles.upgraded
|
||||
|
||||
@@ -340,6 +340,7 @@ MCV:
|
||||
|
||||
JEEP:
|
||||
Inherits: ^Vehicle
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 30
|
||||
@@ -371,7 +372,6 @@ JEEP:
|
||||
AttackTurreted:
|
||||
WithMuzzleOverlay:
|
||||
WithSpriteTurret:
|
||||
AutoTarget:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 1
|
||||
@@ -382,6 +382,7 @@ JEEP:
|
||||
|
||||
APC:
|
||||
Inherits: ^Tank
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 40
|
||||
@@ -410,7 +411,6 @@ APC:
|
||||
MuzzleSequence: muzzle
|
||||
AttackFrontal:
|
||||
WithMuzzleOverlay:
|
||||
AutoTarget:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 5
|
||||
@@ -556,6 +556,7 @@ MRJ:
|
||||
|
||||
TTNK:
|
||||
Inherits: ^Tank
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 170
|
||||
@@ -586,12 +587,12 @@ TTNK:
|
||||
Sequence: spinner
|
||||
SelectionDecorations:
|
||||
VisualBounds: 30,30
|
||||
AutoTarget:
|
||||
ProducibleWithLevel:
|
||||
Prerequisites: vehicles.upgraded
|
||||
|
||||
FTRK:
|
||||
Inherits: ^Vehicle
|
||||
Inherits@AUTOTARGET: ^AutoTargetAll
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 60
|
||||
@@ -629,7 +630,6 @@ FTRK:
|
||||
AttackTurreted:
|
||||
WithMuzzleOverlay:
|
||||
WithSpriteTurret:
|
||||
AutoTarget:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 28,28
|
||||
ProducibleWithLevel:
|
||||
@@ -666,6 +666,7 @@ DTRK:
|
||||
|
||||
CTNK:
|
||||
Inherits: ^Vehicle
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 200
|
||||
@@ -689,7 +690,6 @@ CTNK:
|
||||
RevealGeneratedShroud: False
|
||||
RevealsShroud@GAPGEN:
|
||||
Range: 4c0
|
||||
AutoTarget:
|
||||
Armament@PRIMARY:
|
||||
Weapon: APTusk
|
||||
LocalOffset: -160,-276,232
|
||||
@@ -736,6 +736,7 @@ QTNK:
|
||||
|
||||
STNK:
|
||||
Inherits: ^Vehicle
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 130
|
||||
|
||||
Reference in New Issue
Block a user