reaperrr
5b1b0f1494
Fix Creeps not seeing players as enemies on some TD maps
2016-04-21 22:13:08 +02:00
Oliver Brakmann
77ba2b4f13
Fix PixelDoubling not working properly after zooming with mousewheel
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I decided to write it this way (instead of setting `Game.Settings.Graphics.PixelDouble` in `Viewport.Zoom` appropriately) because I see the double pixel setting as the user's preference that the game uses at the start of a match and which should not be changed only because the user decided to zoom in a bit.
2016-04-21 22:04:39 +02:00
Oliver Brakmann
c8a9936b6c
Merge pull request #11161 from pchote/fix-td-replay-timer
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Fix replay timer.
2016-04-21 21:17:22 +02:00
Oliver Brakmann
4858ae7132
Merge pull request #11157 from abcdefg30/d2kWalls
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Fix the debris spawned when walls are destroyed in d2k
2016-04-21 21:04:18 +02:00
Paul Chote
a8350783fc
Fix game timer when adjusting replay speed.
2016-04-21 17:52:47 +01:00
Paul Chote
0eb446fb7d
Remove unused Concrete armour type.
2016-04-21 17:30:07 +01:00
Paul Chote
8807a79c4a
Add tile depth metadata to TS tileset yaml.
2016-04-21 17:23:09 +01:00
Paul Chote
756d2428d9
Add depth support to TileSet.
2016-04-21 17:23:08 +01:00
Paul Chote
08100dc49b
Fix initial render state for walls.
2016-04-21 17:21:29 +01:00
Paul Chote
183e5ae7ab
Generate initial frozen renderables for all map-placed actors.
2016-04-21 17:21:29 +01:00
reaperrr
8bd8e8aa56
Merge pull request #11154 from obrakmann/fix11055_targetable-cloaked-units
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Fix looking up un-required trait in Targetable ctor
2016-04-21 13:02:38 +02:00
reaperrr
65f8b9f63b
Merge pull request #11141 from Mailaender/missile-targetedPassedBy
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Removed redundant targetPassedBy check.
2016-04-21 12:30:14 +02:00
reaperrr
d82ff3412c
Merge pull request #11137 from Mailaender/deadcode-healthradiuscheck
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Removed unnecessary null checks in CheckTargetHealthRadius
2016-04-21 12:29:40 +02:00
abcdefg30
e23d8f25a9
Fix the debris spawned when walls are destroyed in d2k
2016-04-20 21:03:48 +02:00
Oliver Brakmann
728de3b55f
Merge pull request #11151 from abcdefg30/tanyaIdle
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Fix the length of the idle2 sequence of tanya
2016-04-20 20:44:09 +02:00
abcdefg30
8c244574d1
Merge pull request #11086 from Phrohdoh/ts-marn-shellmap
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Add Marn's Shellmap "Fields of Green" to TS
2016-04-20 20:42:12 +02:00
Oliver Brakmann
eb2d7016b5
Merge pull request #11152 from abcdefg30/lobbyNote
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Fix reselecting a dropdown option in the lobby causing a server message
2016-04-20 20:34:40 +02:00
Taryn Hill
3e40be47f7
Remove gdi4a from TS
2016-04-20 13:18:17 -05:00
Taryn Hill
1bb2aa3522
Add Marn's Shellmap "Fields of Green" to TS
2016-04-20 13:18:15 -05:00
abcdefg30
7a13fb189c
Merge pull request #11153 from RoosterDragon/selection-fast-checks
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Use Contains method on Selection when possible.
2016-04-20 17:50:45 +02:00
Oliver Brakmann
357d50679c
Fix looking up un-required trait in Targetable ctor
2016-04-19 22:39:36 +02:00
RoosterDragon
178fcfaf8c
Use Contains method on Selection when possible.
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This allows the set to be utilized for a fast check, rather than degrading to a linear search via LINQ.
2016-04-19 21:19:36 +01:00
abcdefg30
ea68fbdd7c
Fix reselecting a dropdown option in the lobby causing a server message
2016-04-19 20:49:57 +02:00
abcdefg30
4b7edf6947
Fix the length of the idle2 sequence of tanya
2016-04-19 20:28:03 +02:00
Oliver Brakmann
d7f140d5a3
Merge pull request #11146 from pchote/fix-spawn-reordering
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Preserve editor actor ordering.
2016-04-18 20:10:04 +02:00
Matthias Mailänder
b5b190f0fa
Merge pull request #11145 from pchote/storm-light-level
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Increase ambient light level in Fort Lonestar and GDI06.
2016-04-18 15:32:50 +02:00
Matthias Mailänder
2c3ceb1630
Merge pull request #11111 from reaperrr/fix-td-engprio
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Remove custom TD & D2k engineer selection priority
2016-04-18 15:28:36 +02:00
Matthias Mailänder
6f151d8096
Merge pull request #11084 from cjshmyr/chatprefix
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Move Spectators & Team chat labels before player nickname
2016-04-18 15:23:17 +02:00
Matthias Mailänder
7795e4f524
Add damaging through Veins.
2016-04-18 08:46:04 +02:00
Matthias Mailänder
133a0f54a3
Check for invalid targets to avoid crashing.
2016-04-18 08:46:04 +02:00
Matthias Mailänder
27888715de
Have vehicles avoid veins.
2016-04-18 08:45:41 +02:00
Matthias Mailänder
99b072ddce
Have infantry avoid Tiberium.
2016-04-18 08:44:27 +02:00
Paul Chote
9d02c53638
Expose separate middle and right mouse scroll config.
2016-04-17 21:27:20 -04:00
Paul Chote
c68ef3d25f
Preserve editor actor order.
2016-04-17 20:25:20 -04:00
Paul Chote
39ddf29a8d
Increase ambient light level in gdi06.
2016-04-17 20:07:12 -04:00
Paul Chote
03913ef768
Increase ambient light level in fort lonestar.
2016-04-17 20:07:05 -04:00
Oliver Brakmann
6323f763f1
Merge pull request #11122 from reaperrr/traits-render
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Move Render traits to Traits.Render namespace
2016-04-17 21:48:32 +02:00
Oliver Brakmann
2051976f5b
Merge pull request #11138 from Mailaender/dispose-xccdb
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Made XccGlobalDatabase disposable
2016-04-17 21:27:49 +02:00
Oliver Brakmann
0df7e2361b
Merge pull request #11140 from Mailaender/map-preview-package-nre
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Fixed NullReferenceExceptions if package opening fails.
2016-04-17 20:23:59 +02:00
Oliver Brakmann
041be70371
Merge pull request #11139 from Mailaender/upgraderules-parentnull
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Fixed NullReferenceExceptions in UpgradeRules
2016-04-17 20:11:11 +02:00
abcdefg30
af3d8d4860
Add support for playing a "LoseNotification" to the old owner through CaptureNotification
2016-04-17 16:17:32 +02:00
szabkel
1b4a42d3d9
Added MusicControllerLogic, now we can handle audio buttons anywhere in the game.
2016-04-17 16:11:42 +02:00
Matthias Mailänder
12543f2f32
Avoid logically dead code.
2016-04-17 16:00:57 +02:00
Matthias Mailänder
48ea9dc300
Fix NRE if package download fails or is corrupted.
2016-04-17 15:57:00 +02:00
abcdefg30
a1d39b0a42
Document the existing fields in CaptureNotificationInfo
2016-04-17 15:29:27 +02:00
abcdefg30
c8cfb10ab1
Reduce the usage of different ways to determine the new owner
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We don't need the LocalPlayer check if we only play the sound to the new owner,
and captor.Owner == newOwner in this case.
2016-04-17 15:26:53 +02:00
Matthias Mailänder
3e536a61e6
targetPassedBy is always false here so avoid redundant check.
2016-04-17 14:30:22 +02:00
Matthias Mailänder
62bc2a27d9
Fix NREs in UpgradeRules.
2016-04-17 14:15:49 +02:00
Matthias Mailänder
4719a085bb
Dispose global mix database.dat properly.
2016-04-17 14:09:52 +02:00
Matthias Mailänder
bd28445754
Merge pull request #10946 from abcdefg30/lobby-bots
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Add a "Lonestar AI" to Fort Lonestar
2016-04-17 11:15:50 +02:00