Commit Graph

25 Commits

Author SHA1 Message Date
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
Hellhake
5a97a4b63b Fix StyleCop warnings in OpenRA.Game 2015-01-02 12:11:01 +01:00
RoosterDragon
35da7d8a6e Make the underlying types of TextureChannel and BlendMode enums a byte to save memory. 2014-11-22 18:12:46 +00:00
RoosterDragon
69125989ab Changed Vertex constructors to pass more parameters as plain floats.
This avoids callers having to construct a float2 struct, only to have the Vertex constructor unwrap it into individual components again.
2014-10-10 09:38:14 +01:00
RoosterDragon
bbb3990a0f Don't store pre-calculated texture coords in Sprite.
By storing only the four corners, we can save the object overhead of an array and 4 float elements per sprite. This results in savings of around 5 MiB to store these coordinates.
2014-10-09 20:03:03 +01:00
huwpascoe
7d96a6ac96 Fixed SpriteRenderer offset bug. 2014-08-21 20:08:33 +01:00
Alexander Fast
070d00c678 Fixes year numbers in license text in file headers. 2014-08-21 11:27:52 +02:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Paul Chote
2303d8064a Remove Sprite.DrawAt. 2013-09-27 15:41:33 +12:00
Paul Chote
a1dd7cff7b Support additive blending for D2K explosions. 2013-08-14 17:31:02 +12:00
Paul Chote
7beef85a64 Use PaletteReferences everywhere. 2013-06-15 19:16:08 +12:00
Paul Chote
e5bcb88b0e Support sprites with an internal offset. 2013-06-15 19:16:08 +12:00
Paul Chote
28d4df355d Tidy Sprite. 2013-05-15 20:18:41 +12:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
926b396605 Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants. 2011-07-25 22:23:16 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
geckosoft
9489196911 Added a new trait : Scale 2010-11-05 19:48:29 +13:00
Bob
ab1e930ba3 pass worldRenderer around as necessary 2010-10-12 17:24:07 +13:00
Bob
7bf4cb85fa fix perf in ShroudRenderer 2010-09-24 18:11:08 +12:00
Bob
14e517cab5 Autoflush renderer. Sprite.DrawAt convenience function. 2010-09-24 18:11:03 +12:00
Bob
ede160f1b6 move some more (gameplay related) widgets into mods/ 2010-07-30 20:55:03 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00