Commit Graph

10 Commits

Author SHA1 Message Date
Chris Forbes
a4c344523f pushed bibs down into the smudge layer; made Game static 2009-10-20 20:47:04 +13:00
Chris Forbes
ec60b00f31 explosions 2009-10-20 18:47:47 +13:00
Chris Forbes
1bc3fc22c6 pulling IEffect out of Bullet in prep for Explosion 2009-10-20 18:21:42 +13:00
Bob
707ba7d957 Locked frame times; SAM, GUN, AGUN work again.
- all frames are 40ms long. (except something in the sidebar, which should really be PlayFetchIndex anyway)
    - SAM, GUN, and AGUN no longer crash the game when built. (Turreted used Mobile, which those buildings don't have)
2009-10-20 00:57:50 +13:00
Chris Forbes
451fdc1615 fixing bullet offset 2009-10-19 21:59:31 +13:00
Bob
5f2d89fd63 added AttackTurreted. 2009-10-18 23:51:00 +13:00
Chris Forbes
62207efbd9 comment already sucked\! 2009-10-18 23:18:06 +13:00
Chris Forbes
46d52d077c bullet test 2009-10-18 22:56:34 +13:00
Chris Forbes
4aea82712f tied into renderer 2009-10-18 22:40:41 +13:00
Chris Forbes
253e70f108 oops 2009-10-18 22:29:28 +13:00