teees
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4fa3ecfafb
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Add DynamicFacingInit.
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2016-06-15 20:36:23 +01:00 |
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teees
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8724ed29bc
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Support dynamic offsets in ActorPreviews.
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2016-06-15 20:36:08 +01:00 |
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reaperrr
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fd5a597966
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Move Render traits to Traits.Render namespace
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2016-04-15 20:43:04 +02:00 |
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Paul Chote
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7993068c8f
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Remove Map.SequenceProvider.
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2016-03-12 19:46:20 +00:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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RoosterDragon
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912a0630e2
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Tweak some Render methods for efficiency.
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2015-12-12 20:42:43 +00:00 |
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atlimit8
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9acf121eb1
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Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()
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2015-09-21 15:50:57 -05:00 |
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atlimit8
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09984683a7
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Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
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2015-09-19 09:56:14 -05:00 |
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atlimit8
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45112cfa76
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Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info]
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2015-09-15 22:57:08 -05:00 |
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Pavel Penev
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09f67d18bb
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Some internal "race" to "faction" renaming
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2015-08-22 23:34:36 +03:00 |
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Matthias Mailänder
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118782a85e
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check palette references
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2015-08-17 21:36:45 +02:00 |
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Paul Chote
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6a586fe501
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Make RenderVoxels fields readonly.
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2015-08-01 13:28:56 +01:00 |
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penev92
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7c1ef2231d
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Rename RaceInit to FactionInit
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2015-07-25 00:39:31 +03:00 |
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Matthias Mailänder
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7e1c3047f6
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move generic Voxel render traits to Mods.Common
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2015-05-14 17:02:47 +02:00 |
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