Commit Graph

15 Commits

Author SHA1 Message Date
teees
4fa3ecfafb Add DynamicFacingInit. 2016-06-15 20:36:23 +01:00
teees
8724ed29bc Support dynamic offsets in ActorPreviews. 2016-06-15 20:36:08 +01:00
reaperrr
fd5a597966 Move Render traits to Traits.Render namespace 2016-04-15 20:43:04 +02:00
Paul Chote
7993068c8f Remove Map.SequenceProvider. 2016-03-12 19:46:20 +00:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
RoosterDragon
912a0630e2 Tweak some Render methods for efficiency. 2015-12-12 20:42:43 +00:00
atlimit8
9acf121eb1 Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>() 2015-09-21 15:50:57 -05:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
atlimit8
45112cfa76 Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info] 2015-09-15 22:57:08 -05:00
Pavel Penev
09f67d18bb Some internal "race" to "faction" renaming 2015-08-22 23:34:36 +03:00
Matthias Mailänder
118782a85e check palette references 2015-08-17 21:36:45 +02:00
Paul Chote
6a586fe501 Make RenderVoxels fields readonly. 2015-08-01 13:28:56 +01:00
penev92
7c1ef2231d Rename RaceInit to FactionInit 2015-07-25 00:39:31 +03:00
Matthias Mailänder
7e1c3047f6 move generic Voxel render traits to Mods.Common 2015-05-14 17:02:47 +02:00