Matthias Mailänder
|
ba309a3367
|
add spice refinery smoke overlay when harvester docked
|
2014-05-14 09:39:45 +02:00 |
|
reaperrr
|
f7506b8a79
|
Fix warning message when compiling under Windows (MSBuild/VS).
|
2014-05-13 14:45:53 +02:00 |
|
Paul Chote
|
d73af0190f
|
Add a new native-lua implementation.
|
2014-05-02 22:18:34 +12:00 |
|
Matthias Mailänder
|
eb6d9f6f69
|
only show welding overlays when factories are producing
closes #3756
|
2014-04-20 15:07:22 +02:00 |
|
Matthias Mailänder
|
00ca5516fc
|
add crane animation to Dune 2000 and Tiberian Sun
closes #3754
|
2014-04-19 13:12:32 +02:00 |
|
Paul Chote
|
4935266945
|
Merge FileFormats dll into Game and reorganise namespaces.
|
2014-04-17 01:20:47 +12:00 |
|
Matthias Mailänder
|
9c499cc9e5
|
Merge pull request #5082 from pchote/dotnetfour
Upgrade to .NET 4.0
|
2014-04-11 09:17:50 +02:00 |
|
Matthias Mailänder
|
67cd0645a4
|
update to .NET 4.0
|
2014-04-09 20:20:26 +12:00 |
|
Chicken man
|
e6c0a00604
|
Closes #4463. Added Shrapnel, as well as variable velocity and arc for bullets
|
2014-04-07 17:09:52 -04:00 |
|
Paul Chote
|
c098f85e6f
|
Add DamagedWithoutFoundation trait for building weathering.
|
2014-03-18 15:28:49 +13:00 |
|
Paul Chote
|
4d70996012
|
New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
|
2013-12-11 20:51:49 +13:00 |
|
Paul Chote
|
ca2749dcc0
|
Support soft edges on D2K spice tiles. Fixes #2247.
|
2013-12-06 22:27:51 +13:00 |
|
Matthias Mailänder
|
fb6bb63b29
|
removed BuildingCapture redundancy
|
2013-11-09 10:32:36 +01:00 |
|
Paul Chote
|
ff21ec1605
|
Add PaletteFromR8 for loading embedded palettes.
The frames that define a custom palette are:
Frame range -> offset (mem offset)
38 -> 12007 (22063136)
178 -> 159947 (21859680)
3494 - 3501 -> 2437846 (23366680)
3502 - 3509 -> 2443858 (23422744)
3510 - 3511 -> 2459105 (23363608)
3621 - 3625 -> 2572352 (23550488)
3739 - 3742 -> 2676956 (23534796)
|
2013-10-26 17:54:56 +13:00 |
|
Matthias Mailänder
|
cdfc21af2c
|
remove redundant install and download logic
|
2013-10-06 10:52:55 +02:00 |
|
Matthias Mailänder
|
19b649ba60
|
unify D2k, RA, TS loadscreens to avoid redundancy
load text comments from mod.yaml (comma separated)
|
2013-10-05 18:37:22 +02:00 |
|
Matthias Mailänder
|
de4c224b5c
|
separate RALint tests from regular builds
|
2013-09-20 18:27:46 +02:00 |
|
Matthias Mailänder
|
8c6074a081
|
WithCrumbleOverlay for Dune 2000 buildings
|
2013-08-17 23:47:09 +02:00 |
|
Matthias Mailänder
|
6e26173f0f
|
remove foreign dependencies from d2k mod entirely
|
2013-08-17 23:31:23 +02:00 |
|
Matthias Mailänder
|
79355bbb32
|
remove unused AssemblyInfos
|
2013-08-07 15:42:29 +02:00 |
|
James Dunne
|
aac78773f4
|
Upgraded to VS2010
|
2012-06-26 20:39:56 -05:00 |
|
Matthias Mailänder
|
ac0389d04f
|
race specific notifications/mcv-crate
|
2012-06-20 21:35:23 +02:00 |
|
Matthias Mailänder
|
c1fb5dd5f5
|
added engineer, bazooka
|
2012-06-15 22:43:03 +02:00 |
|
Matthias Mailänder
|
f9cbd1bbbf
|
experimenting with auto-downloader, sandworm
|
2012-06-10 21:13:40 +02:00 |
|
Matthias Mailänder
|
4ed74c6cc0
|
adding in-game GUI gamefile extractor/converter
also fixing EOL for TilesetBuilder with monoDevelop
|
2012-06-09 19:53:59 +02:00 |
|
Matthias Mailänder
|
f140c6ec9c
|
added TilesetBuilder command line, added Tileset extractor
removing all copyrighted raw tileset files
|
2012-06-08 19:31:10 +02:00 |
|
Matthias Mailänder
|
accaf027fe
|
added (broken) content installer, moved instruction to GUI
still depends on the hacky bash script and CD extractor crashes
|
2012-06-02 17:46:31 +02:00 |
|
Matthias Mailänder
|
66f82c6c2a
|
added harvester, trike/quad now working, fixed mod inheritances
RenderCargo: works, moved R8Reader to Utility namespace
|
2012-05-22 21:02:25 +02:00 |
|
Matthias Mailänder
|
5426a5fd3c
|
put d2k mod stuff into it's own branch
|
2012-05-20 15:50:39 +02:00 |
|