Commit Graph

20 Commits

Author SHA1 Message Date
Pavlos Touboulidis
b560268495 Change animations to use the proper SequenceProvider
Remove references to the global "Game" and use the SequenceProvider
of the current world/map.
2014-05-17 14:33:16 +03:00
Paul Chote
7405921621 Hide Repair, Powerdown icons when cloaked. Fixes #3588. Fixes #3502. 2013-07-25 18:11:55 +12:00
Paul Chote
15688eed13 Allow Animation to generate its own Renderables. 2013-07-15 20:54:02 +12:00
Paul Chote
57142fbb8d Convert indicator overlays to world coordinates. 2013-05-17 18:12:28 +12:00
Paul Chote
ca5f2c3785 Split Renderable into an IRenderable interface and SpriteRenderable implementation. 2013-05-17 18:12:28 +12:00
Paul Chote
d878c96343 Change Renderable to take centered positions. 2013-05-17 18:12:26 +12:00
Paul Chote
43159a0e05 Remove RepairIndicator dependence on target RenderSimple.
This also fixes the case where the building palette doesn't
match the indicator, and saves 2 trait lookups per tick.
2013-02-25 21:12:01 +13:00
Paul Chote
3380817865 Pass WorldRenderer to Render(). 2013-02-25 21:11:33 +13:00
Paul Chote
885eec7444 Move effects to WorldRenderer palette lookup. 2013-02-24 15:43:20 +13:00
James Dunne
9c49143534 New types for cell and pixel coordinate position/vectors. 2012-06-21 15:36:59 -05:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Curtis S
be9948426c 1078: Added ally repairing for CNC and RA 2011-09-10 16:41:40 -06:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Chris Forbes
9f3107f642 fix #688 2011-04-06 07:16:54 +12:00
Chris Forbes
bc32d32d54 remove FP from RepairableBuilding 2011-02-13 22:12:46 +13:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Bob
480c5edd75 move Building et al into Mods/ 2010-11-06 11:05:45 +13:00
Chris Forbes
42092fe6dd fix #291 2010-10-14 14:41:43 +13:00
Chris Forbes
b6e56560d4 fix a crash in RepairIndicator with a dead building 2010-09-22 20:48:45 +12:00
Bob
aff6889995 moved traits from engine into mod 2010-09-20 20:58:42 +12:00