reaperrr
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40baf8e450
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Compressed some more uncompressed shps in ra bits folder.
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2014-05-21 21:51:50 +02:00 |
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reaperrr
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e01596034b
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Minor shp fixes.
Removed green pixels from mine.int, fixed a few non-remapable red pixels on afldidle.shp.
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2014-05-21 21:50:34 +02:00 |
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reaperrr
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ada6df279b
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Replaces uncompressed sniper.shp with a XCC-Mixer-compressed version.
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2014-05-21 18:26:56 +02:00 |
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reaperrr
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e59d4568b0
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Adds ore mine graphics to interior tileset
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2014-05-14 20:04:59 +02:00 |
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reaperrr
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edceb4e502
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Fixes harvester husk Z sorting on refinery.
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2014-05-13 20:29:12 +02:00 |
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ScottNZ
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5eb91d2811
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Add hijacker
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2014-04-05 13:58:40 +13:00 |
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Kanar
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fc2d0510d8
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Adds minibibs for bibless buildings in RA and C&C.
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2014-03-25 13:23:05 +01:00 |
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ScottNZ
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b9fdf6b66a
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Add atom bomb beacon poster to ra
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2014-03-24 20:08:54 +13:00 |
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reaperrr
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6db8952ce2
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Added some remap to bottom platform edge of sam site.
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2014-03-19 00:16:51 +01:00 |
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reaperrr
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1b0708eedc
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RA Engineer now uses team colors just like in C&C1.
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2014-03-19 00:15:59 +01:00 |
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ScottNZ
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687f1f9bcd
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Implement phase transport
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2014-03-14 22:33:36 +13:00 |
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Paul Chote
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8063e25f3b
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Add a new RA AttackMove cursor by @pizzaoverhead.
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2014-03-12 23:50:06 +13:00 |
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Curtis Shmyr
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5c436e32e1
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Renamed Flak Truck to Mobile Flak
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2014-03-06 23:07:47 -07:00 |
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Matthias Mailänder
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c11a6c13a6
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added a desert variation of TENT and MSLO
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2014-03-05 10:25:46 +01:00 |
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Matthias Mailänder
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9ce25bd400
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added a snow variation of TENT by Kilkakon
http://kilkakon.com/kocb/tent.zip
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2014-03-05 08:56:36 +01:00 |
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Matthias Mailänder
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3aad269ac2
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added a hospital icon by Allen262
http://cnc-comm.com/community/?topic=1685.msg8393#msg8393
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2014-01-31 19:04:24 +01:00 |
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Matthias Mailänder
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dcd83db15e
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replaced 000000 color with 100c0c
closes #3254
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2014-01-05 12:11:53 +01:00 |
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Matthias Mailänder
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61ef48585c
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Merge pull request #4374 from MicroGraphics/rushouse
fixed yaml for rushouse and snowhut
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2013-12-26 06:57:00 -08:00 |
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MicroGraphics
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f00c82a110
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polished rushouse , changed footprint
made it smaller and worked with a blurring-tool, so it fits better to
the westwood-stuff
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2013-12-25 16:32:17 +01:00 |
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Matthias Mailänder
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63f3a9e611
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Merge pull request #4346 from MicroGraphics/bleed
Added a Snowhut and new map "Snow Town"
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2013-12-23 00:34:28 -08:00 |
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MicroGraphics
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8e9364e5a4
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snowhut
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2013-12-21 13:52:38 +01:00 |
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Paul Chote
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c1b894959e
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Fix RA crate artwork.
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2013-12-19 09:22:10 +13:00 |
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Paul Chote
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e9e2e353f7
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Change crate graphics for christmas. Closes #4296.
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2013-12-15 18:16:15 +13:00 |
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Matthias Mailänder
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2c889af346
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fixed neutral tech center remap in make animation
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2013-11-21 22:00:20 +01:00 |
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ScottNZ
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9eff54c217
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Add MAD Tank and InvalidTargets field to WeaponInfo
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2013-11-02 17:19:08 +13:00 |
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Paul Chote
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2a7318b69f
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Add GPSDot for RA structures. Fixes #3631.
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2013-08-17 20:11:09 +12:00 |
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reaperrr
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e80785b59b
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Adds water piff(s) animations to machine gun/pistol/rifle weapons.
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2013-08-08 22:22:46 +02:00 |
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reaperrr
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d815348230
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Larger rotor for Hind.
The default lrotor looks too small for the mighty Hind, so I made a larger one.
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2013-08-05 20:01:19 +02:00 |
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reaperrr
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78b4f17baf
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Adds muzzle flash to all vehicles and ships with cannons.
Muzzle animation is a customized version of the original gunfire.shp. Not using all frames for light tank, flak truck and flak cannon is intentional.
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2013-08-04 18:27:10 +02:00 |
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ScottNZ
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7ead562349
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Use correct sound for teleporting chronotanks
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2013-07-14 00:24:11 +12:00 |
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Matthias Mailänder
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504dfff769
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added General Stavros voice from Counterstrike
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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861be8f157
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added ant larvae from Counterstrike
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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be38038782
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added Ant Queen from Counterstrike
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2013-07-11 20:52:55 +02:00 |
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Matthias Mailänder
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016292fca4
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added the ant hill from Counterstrike
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2013-07-11 20:52:10 +02:00 |
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Matthias Mailänder
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f638bf4156
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added Giant Ant from Counterstrike
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2013-07-11 20:52:10 +02:00 |
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Matthias Mailänder
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4d7f1462ef
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added an alarm sound from EXPAND2.MIX
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2013-07-11 20:52:10 +02:00 |
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Matthias Mailänder
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0cf63d9899
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added a Zombie unit
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2013-07-11 20:52:10 +02:00 |
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Matthias Mailänder
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4cebe6b9dc
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split ammobox into 3 single SHPs because of editor limitations
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2013-07-09 17:33:37 +02:00 |
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Matthias Mailänder
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93d1241a72
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more descriptive and consistent name for utility poles
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2013-07-09 17:33:37 +02:00 |
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Matthias Mailänder
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827352aa4e
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consistently name tank traps
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2013-07-09 17:33:34 +02:00 |
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Matthias Mailänder
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2d1a4404bc
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added an Asian hut by @JOoGraphics
http://content.open-ra.org/?p=detail&table=units&id=351
Conflicts:
mods/ra/rules/civilian.yaml
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2013-07-09 17:32:47 +02:00 |
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Matthias Mailänder
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e0a7819c54
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Added Russian city building by @JOoGraphics
http://content.open-ra.org/?p=detail&table=units&id=308
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2013-07-09 17:32:46 +02:00 |
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Matthias Mailänder
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71a4ebe8b7
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added a temperat rice field by @JOoGraphics
http://content.open-ra.org/?p=detail&table=units&id=307
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2013-07-09 17:32:46 +02:00 |
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Matthias Mailänder
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6a7f8c9416
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added a tank trap by @CombineCR
http://content.open-ra.org/?p=detail&table=units&id=322
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2013-07-09 17:32:46 +02:00 |
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Matthias Mailänder
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f93aa9511b
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Added a new mine that seeds gems by @CombineCR
http://content.open-ra.org/?p=detail&table=units&id=323
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2013-07-09 17:32:46 +02:00 |
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Matthias Mailänder
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3cff9cc392
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Added ammo boxes by @CombineCR
http://content.open-ra.org/?p=detail&table=units&id=324
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2013-07-09 17:32:46 +02:00 |
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Matthias Mailänder
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e7708e7b4a
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Added Utility Poles by @CombineCR
http://content.open-ra.org/?p=detail&table=units&id=330
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2013-07-09 17:32:46 +02:00 |
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Matthias Mailänder
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8fedf1f0f4
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added Czech hedgehog by @JOoGraphics
http://content.open-ra.org/?p=detail&table=units&id=339
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2013-07-09 17:32:46 +02:00 |
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Matthias Mailänder
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62b193254b
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adjust explosion positions with sequence offsets instead
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2013-06-29 20:24:51 +02:00 |
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reaperrr
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e1669ecd70
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construction yard with shadow
It always annoyed me that the CY had no shadow at all. This adds some at the edges.
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2013-05-20 15:48:59 +02:00 |
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