Commit Graph

20 Commits

Author SHA1 Message Date
Chris Forbes
a9126fc9ce bdebug=true will show appropriate influence for current building 2009-11-04 18:18:17 +13:00
Chris Forbes
dbef9e4a45 killed PrepareOverlay 2009-10-31 23:24:39 +13:00
Bob
cc1be5b31c Perf fixes for low unit-counts. Added sanity checks - not enabled by default. 2009-10-28 19:43:04 +13:00
Chris Forbes
6d1826245f unit movement debug overlay + working blocking. still needs repath in some cases. 2009-10-26 14:06:06 +13:00
Chris Forbes
7d6e254983 clipped voronoi regions for ground control; buildings cannot be placed outside of ground control anymore 2009-10-23 20:10:28 +13:00
Chris Forbes
b73e5a62bb water-bound structures can now be placed only in water 2009-10-22 23:24:55 +13:00
Bob
cfa56a791d Moved footprint info onto its building. 2009-10-20 23:55:57 +13:00
Chris Forbes
6c0ced3e9a cleaning techtree & sidebar; building placement is mostly fixed 2009-10-20 22:35:05 +13:00
Chris Forbes
a4c344523f pushed bibs down into the smudge layer; made Game static 2009-10-20 20:47:04 +13:00
Matthew Bowra-Dean
fe78e22747 Fixed the building placement to have the cursor in the centre. Replaced magic numbers with Game.CellSize
Using the building footprint, the placement overlay is offset from the cursor so the cursor is in the approximate middle of the overlay (not precisely due to overlay snapping to tiles). The tile size (24) was used as a magic number in a lot of places, they have been replaced with Game.CellSize.
2009-10-15 03:16:44 +13:00
Chris Forbes
0f0b4230c7 local player buildings influence map, incrementally updated. 2009-10-13 18:13:22 +13:00
Chris Forbes
711b419ed0 untangling a few things 2009-10-12 21:23:09 +13:00
Chris Forbes
3e0432464b building footprints 2009-10-11 15:21:19 +13:00
Chris Forbes
cdf56c278f fixed broken UiOverlay 2009-10-11 10:54:09 +13:00
Chris Forbes
f8309b79f4 show building in sea as invalid, etc 2009-10-09 22:52:25 +13:00
chrisf
b594f296c3 slowly teasing the view+controller out of the model classes.
actually doesn't work right now, but that will change.

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2050 993157c7-ee19-0410-b2c4-bb4e9862e678
2008-07-25 07:27:47 +00:00
chrisf
4ea033f63d git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2049 993157c7-ee19-0410-b2c4-bb4e9862e678 2008-07-20 20:06:19 +00:00
(no author)
07c0a9f40f git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1345 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 10:40:47 +00:00
(no author)
60e6f36042 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1343 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 10:04:54 +00:00
(no author)
fce2dcda8a git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1342 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 09:42:01 +00:00