Paul Chote
ab6ae7bc8d
Support 24 bit png loading.
2019-03-11 20:14:09 +01:00
reaperrr
ea2e452075
Add SpawnActorEffect
...
And use it to drop DelayedAction from ReinforcementsGlobal.
2019-03-11 12:54:58 +01:00
reaperrr
ab4268025a
Fix TS Stealth Generator ignoring EMP
...
On bleed it continues to stealth the surrounding actors when EMP'd.
2019-03-10 23:16:25 +00:00
tovl
6f213dddec
Make Attack use ChildActivities
2019-03-10 20:51:47 +01:00
reaperrr
5ec47b47af
Rename fields on Repairable traits
...
To bring them in line with RearmActors,
Repairable.RepairBuildings and
RepairableNear.Buildings have been renamed
to RepairActors.
Additionally, their RA-specific internal
defaults were removed and the FieldLoader
now requires them to be set explicitly.
2019-03-10 19:19:49 +01:00
Mazar Farran
6dd84b2882
Add mazarf to AUTHORS
2019-03-10 18:20:01 +01:00
Oliver Brakmann
0bd00d3b7c
Add a ReturnToGroundLayerOnIdle flag to CustomMovementLayers
...
Co-authored-by: Mazar Farran <farranmazar@gmail.com >
Co-authored-by: Paul Chote <paul@chote.net >
2019-03-10 18:20:01 +01:00
Paul Chote
8fc483b30b
Work around a crash for invalid FrozenActor targets.
2019-03-10 17:29:17 +01:00
Paul Chote
6472840690
Notify players when a vehicle have been lost to a Thief.
2019-03-10 17:11:38 +01:00
Paul Chote
71dd84b9d5
Fix invalid target crash in SupportPowerManager.Activate.
2019-03-10 13:26:49 +01:00
Mustafa Alperen Seki
1a728ee153
Add ExperienceTrickler trait.
2019-03-10 13:13:16 +01:00
Mustafa Alperen Seki
b8a85091d4
Make WithRangeCircle conditional
2019-03-10 02:39:27 +01:00
Paul Chote
2ee6243e67
Remove shadow remapping from RA cursors.
2019-03-09 21:57:37 +00:00
Paul Chote
06e63e7dbc
Remove bogus green-shadow remap from TD cursors.
2019-03-09 21:57:37 +00:00
tovl
705795abde
Activity.Cancel returns void instead of bool.
2019-03-09 21:47:43 +00:00
tovl
a17cd0fa06
Replaced Canceled state with Canceling state.
2019-03-09 21:47:43 +00:00
tovl
8191a6566b
Add missing self and optional pretick parameters to Queue, QueueChild and PrintActivity methods.
...
This means sequenceActivities needs to accept self as well.
2019-03-09 21:47:43 +00:00
tovl
69004f2b94
Prevent premature nulling of childactivities.
2019-03-09 21:47:43 +00:00
tovl
35dba74ded
remove unused CompositeActivity
2019-03-09 21:47:43 +00:00
tovl
6d51d3988c
fix aircraft ResupplyActivity
2019-03-09 21:47:43 +00:00
Mustafa Alperen Seki
0b0b82bd43
Implement Harvester>BaleUnloadAmount
2019-03-09 12:19:02 +00:00
reaperrr
a7702a8ecd
Make HeliReturnToBase use RTB.ChooseResupplier
...
Small consistency fix and prep for merging HRTB into RTB.
2019-03-09 12:12:51 +00:00
reaperrr
2ac9d92ce7
Remove some legacy activity cruft from Aircraft
...
You only need to look at the RTB activities to tell that
Aircraft doing its own stuff here was somewhat redundant
and just made things worse regarding debugging and
code consistency.
2019-03-09 12:12:51 +00:00
reaperrr
d7f8f2ba7b
Fix D2k Death Hand launch transition
...
Missile would otherwise visually disappear for a tick.
2019-03-09 12:02:44 +00:00
reaperrr
fa3bf5cefe
Add delay support to NukeLaunch
...
And use that to remove the remaining DelayedAction from NukePower.
2019-03-09 12:02:44 +00:00
abcdefg30
d0c2dbcbb0
Let civilians use the normal stand animation when panicking
2019-03-09 11:57:45 +01:00
abcdefg30
0524a59b6b
Fix map preview generation for isometric terrain
2019-03-08 21:21:10 +01:00
abcdefg30
19b2cb0afb
Log the stack trace when map saving fails
2019-03-08 21:21:10 +01:00
Pavel Penev
ffac21c3d3
Explicitly specified NuGet package source in the Windows dependencies script
...
Otherwise NuGet breaks there are alternative (private) NuGet feeds set up on the local machine and one of them isn't responding currently.
2019-03-07 23:58:23 +01:00
Pavel Penev
6d63c99104
Changed NuGet download link for the Windows dependencies script
...
The previous link downloaded a very old version of nuget.exe for some reason.
2019-03-07 23:58:23 +01:00
reaperrr
2c311a84c9
Add OpenRA.StyleCheck.exe.config
2019-03-07 19:39:57 +01:00
reaperrr
33060a661f
Revert #16196
2019-03-07 19:39:57 +01:00
tovl
2e5e7c22f4
Make Mobile a PausableConditionalTrait
2019-03-07 02:50:43 +01:00
Paul Chote
f63d0272a7
Fix map title not updating after remote query completes.
2019-03-06 18:23:33 +01:00
Paul Chote
fc9169a633
Reset spawn previews for empty servers.
2019-03-06 18:23:33 +01:00
Paul Chote
dad21fe879
Remove unused references to System.Data and System.XML.
2019-03-04 18:26:42 +00:00
Paul Chote
4886cca5d3
Remove System.Drawing references from mod code.
2019-03-04 18:26:42 +00:00
Paul Chote
3e404f6ac2
Remove HSLColor.
2019-03-04 18:26:42 +00:00
Paul Chote
ab4a7e3558
Replace System.Drawing primitives with our own.
2019-03-04 18:26:42 +00:00
Paul Chote
ef9f74411b
Remove unused variable in ButtonTooltipWithDescHighlightLogic.
2019-03-04 18:26:42 +00:00
Paul Chote
094c8b6432
Use Color.ToString() in perf logs.
2019-03-04 18:26:42 +00:00
Paul Chote
015316e909
Remove uses of state-mutating Rectangle.Offset and Intersect.
2019-03-04 18:26:42 +00:00
Paul Chote
0b641c20df
Remove unnecessary uses of System.Drawing primitives.
2019-03-04 18:26:42 +00:00
Paul Chote
00496e2ec2
Remove Order.TargetLocation.
2019-03-04 18:08:42 +00:00
Paul Chote
c7dc237143
Remove Order.TargetLocation from Mobile.
2019-03-04 18:08:42 +00:00
Paul Chote
4c6f4f97d5
Remove Order.TargetLocation from Carryall.
2019-03-04 18:08:42 +00:00
Paul Chote
a5c89c2edc
Remove Order.TargetLocation from AttackMove.
2019-03-04 18:08:42 +00:00
Paul Chote
c7d9d9613e
Remove Order.TargetLocation from Harvester.
2019-03-04 18:08:42 +00:00
Paul Chote
cd92e94d74
Remove Order.TargetLocation from Aircraft.
2019-03-04 18:08:42 +00:00
Paul Chote
f70a452c56
Remove Order.TargetLocation from Minelayer.
2019-03-04 18:08:42 +00:00