Matthias Mailänder
4f7a01a291
Localize difficulty settings.
2023-04-25 21:33:02 +03:00
abcdefg30
dab8ee4f94
Load campaign and utils Lua scripts before map scripts
2022-04-12 21:54:11 +02:00
Matthias Mailänder
58b105f0d4
Reorganize global .lua files.
2021-11-26 23:39:41 +01:00
Ivaylo Draganov
091d756c14
Change lobby options description to make sense in both disabled and enabled state
2021-10-09 08:43:28 -05:00
Ivaylo Draganov
994ba35507
Add description to difficulty lobby option for missions
2021-09-26 21:25:08 +01:00
Smittytron
ea24a15011
Set mission default difficulties to normal
2021-05-22 23:29:42 +02:00
Smittytron
79404cd397
Link campaign-global.lua to remaining missions
2021-03-27 13:25:22 +01:00
reaperrr
6a545bb942
Streamline RA target types
...
No more sharing of target types between terrain
and actors (except bridges), removed 'Ground(Actor)'
from WaterActors (was only used by weapons/warheads,
which can just list both ground- and water types.
2020-05-24 13:26:40 +02:00
abcdefg30
531560c41e
Allies03b: Fix the insertion helicopter revealing shroud
2019-01-26 21:29:04 +00:00
abcdefg30
e637b45cab
Allies03: Remove hacke6
2019-01-26 21:29:04 +00:00
Smittytron
72923b9572
Merge Hijacker into Thief
2018-12-07 17:38:24 +03:00
Smittytron
8e00ddedc7
Move Moneycrate to campaign-rules.yaml
2018-11-01 19:06:51 +01:00
abcdefg30
52900f8112
Correct the amount of money found in crates in allies03
2018-10-07 17:59:34 +01:00
Paul Chote
1abfaa94af
Remove unwanted overrides from allies-03*.
2018-10-07 18:46:21 +02:00
Paul Chote
b1b35c1e1b
Rework RA Engineer behaviour.
...
Capturing now behaves as in C&C3:KW - wait for 8 seconds
outside the structure before running inside and being disposed.
A "Reusable Engineer" lobby option is provided to restore
the previous non-disposing behaviour.
2018-10-07 18:46:21 +02:00
Paul Chote
ccad3bd185
Add MergeCaptureTraits update rule.
2018-10-07 18:46:21 +02:00
reaperrr
0501ced440
Make RA use Locomotor
2018-05-03 10:49:21 +02:00
Smittytron
68ad4b6092
Remove leftover sniper disabled from missions
2018-04-10 13:08:22 +02:00
Paul Chote
c87409ed1a
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
Arular101
8bec765925
Campaign file changes and cleanup
...
Remove NoAutoTarget
2017-11-15 15:43:44 +01:00
Paul Chote
faf2634e3d
Upgrade mod rules.
2017-11-04 16:08:58 +01:00
Paul Chote
da5a725458
Add support for per-source and total external condition caps.
2017-02-18 19:10:22 +00:00
Paul Chote
32f0d570bf
Rework UpgradeActorsNear -> ProximityExternalCondition.
2016-12-12 14:28:54 +00:00
Paul Chote
4ed7725e20
Update RA rules.
2016-11-19 17:19:27 +00:00
abcdefg30
1168d10519
Remove empty MapOptions: entries from rules.yaml files
2016-06-30 23:59:58 +02:00
Paul Chote
8ce4ab0bd1
Port map difficulty to new options backend.
2016-06-19 22:15:26 +01:00
abcdefg30
5a424936b1
Fix the supply truck in allies03b not being targetable by tanya
2016-05-05 16:13:32 +02:00
Oliver Brakmann
4787bc04b3
Make use of common mission rules in missions (RA)
2016-05-05 13:02:08 +02:00
reaperrr
4894211789
Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
2016-03-28 17:20:49 +02:00
Paul Chote
9884a29b9e
Upgrade RA maps to format 10.
2016-03-08 22:19:26 +00:00