Paul Chote
adf1c0b616
Remove GeoIP database from install/packaging scripts.
2019-12-31 17:28:30 +01:00
Paul Chote
e063e13ff4
Remove automatic GeoIP download from the build scripts.
...
The database file is now locked behind an account login.
https://blog.maxmind.com/2019/12/18/significant-changes-to-accessing-and-using-geolite2-databases/
2019-12-31 17:28:30 +01:00
reaperrr
9d7ecdbc2c
Disable SupportPowerInstances when player lost
...
Fixes bots using player actor powers after defeat.
2019-12-30 22:50:54 +01:00
reaperrr
7a57f0e6ef
Expose delay of WithDeathAnimation
...
Allows to show it a few ticks after death if the modder
wishes so.
2019-12-30 18:01:09 +00:00
reaperrr
c55c65f6d7
Add delay support to SpriteEffect
2019-12-30 18:01:09 +00:00
reaperrr
037ce9ebf3
Rename ProneTime to Duration
...
More in line with our property naming conventions.
Additionally, added descs to ProneOffset and
ProneSequencePrefix, since at least the purpose of
the former isn't entirely clear without looking at the code.
2019-12-30 11:34:41 +01:00
reaperrr
cef940fea9
Fix TakeCover to be disabled properly
...
Speed and Damage modifiers were ignoring IsTraitDisabled.
2019-12-30 11:34:41 +01:00
Paul Chote
a7ae93978a
Disable sound controls when no audio device is available.
2019-12-29 17:53:44 +01:00
Paul Chote
4052620f94
Rename dummy sound label to "No Sound Output".
2019-12-29 17:53:44 +01:00
Paul Chote
032c412e09
Fix WithTextDecoration rendering.
2019-12-28 21:44:26 +01:00
Paul Chote
5a686b3289
Fix duplicated/distorted SequencePlaceBuildingPreview annotations.
2019-12-28 20:56:09 +01:00
Paul Chote
2bf16a34d6
Filter invalid actor IDs when restoring selection save data.
2019-12-28 20:48:46 +01:00
Paul Chote
7ccc63b51c
Fix incorrect region definitions.
2019-12-28 19:15:36 +01:00
Paul Chote
e7253fd643
Manual chrome.yaml cleanups.
2019-12-28 19:15:36 +01:00
Paul Chote
f3d7bf403e
Rework chrome.yaml format and panel rendering.
2019-12-28 19:15:36 +01:00
Paul Chote
0b8a367867
Fix MiniYaml parsing of empty comments
2019-12-28 19:15:36 +01:00
abcdefg30
aabfd91001
Fix an indentation style issue in TransformsIntoAircraft
2019-12-28 19:16:21 +03:00
Ivaylo Draganov
3d1b4c2509
Remove "Surrender" button for single player games
2019-12-28 15:06:26 +00:00
Ivaylo Draganov
14bc7885b3
Always prompt the user to confirm when leaving a game
2019-12-28 15:06:26 +00:00
Ivaylo Draganov
2204e807b8
Add restart button to main menu for single player (missions, skirmish, replays)
2019-12-28 15:06:26 +00:00
abcdefg30
baa50c9c53
Pass DamageTypes in Explodes
2019-12-28 10:54:27 +01:00
Paul Chote
7d887f0332
Fix NV shader compile errors in combined.frag.
2019-12-27 20:20:42 +01:00
Paul Chote
51eaa17b1e
Replace frame limit text field with a slider.
2019-12-26 17:25:38 +01:00
Paul Chote
35a36b4cdf
Disable frame limiter by default
...
VSync does a more reliable job of this.
2019-12-26 17:25:38 +01:00
Paul Chote
2231183fe0
Account for game ticks when applying the frame limiter.
2019-12-26 17:25:38 +01:00
Paul Chote
656a260171
Add VSync setting.
2019-12-26 17:25:38 +01:00
abcdefg30
959c750851
Move voice playing for orders into a helper function
2019-12-23 15:01:36 +01:00
abcdefg30
4d407da3e6
Fix a potential crash in PlayVoiceForOrders
2019-12-23 15:01:36 +01:00
abcdefg30
bb1d1f8140
Remove a nowadays unnecessary loop safeguard
2019-12-23 14:57:50 +01:00
abcdefg30
d2db707521
Move unit order resolving into a helper function
2019-12-23 14:53:13 +01:00
Abdurrahmaan Iqbal
a107da0888
Fix for mod credits overriding engine credits
2019-12-23 13:48:47 +00:00
Paul Chote
b1f7c5c4e3
Remove overlapping vision ranges from RA actors.
...
This brings a significant perf saving by reducing
the number of evaluated tiles.
2019-12-23 13:53:08 +01:00
Paul Chote
04bad1ae66
Add MinRange support to AffectsShroud.
2019-12-23 13:53:08 +01:00
Paul Chote
5830d4de6c
Fix ATEK vision ranges.
2019-12-23 13:53:08 +01:00
abcdefg30
bb85146544
Make orcas buildable on nod07c
2019-12-21 00:48:03 +01:00
abcdefg30
c4ab5d4561
Fix/Update the patrols on nod07c
2019-12-21 00:48:03 +01:00
abcdefg30
54e2aad1cd
Fix broken reinforcements on gdi04 and limit them to 3 waves
2019-12-21 00:48:03 +01:00
abcdefg30
b1f6c69fce
Use a global script in Tiberian Dawn
2019-12-21 00:48:03 +01:00
abcdefg30
dbe73a06ad
Remove ISync from RallyPoint
2019-12-15 23:21:27 +01:00
Paul Chote
f36d0cc214
Fix ModContent cursor.
2019-12-15 22:29:26 +01:00
abcdefg30
1e138a9774
Drop invisible invalid targets immediately when changing stance
2019-12-14 17:17:36 +01:00
abcdefg30
905e02b765
Prevent a crash in AutoTarget.HasValidTargetPriority
2019-12-14 17:17:36 +01:00
Paul Chote
3487846636
Restore NukePower support for proxy actors.
2019-12-14 17:07:16 +01:00
tovl
203fff0ab7
Allow queued structure rallypoints.
2019-12-13 23:51:03 +01:00
tovl
3236499fb7
Increase IMove.MoveTo call flexibility.
2019-12-13 23:51:03 +01:00
Paul Chote
28dbda29e3
Add zoom hotkeys.
2019-12-13 21:29:43 +01:00
Paul Chote
1dcb903580
Implement new viewport size/zoom UI.
2019-12-13 21:29:43 +01:00
Paul Chote
860117daf9
Implement optimized pixel-art antialiasing mode for non-integer world zoom.
2019-12-13 21:29:43 +01:00
Paul Chote
cd368b43df
Draw GPS dots using the UI renderers.
2019-12-13 21:29:43 +01:00
Torleif West
ae4b2591bf
fix for RA2 cloning vats
...
formatting
minor formatting
passing CI
closing line bracket
use production unit
opening should not be followed by a blank line
revert tab change
2019-12-12 22:08:25 +01:00