Commit Graph

160 Commits

Author SHA1 Message Date
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
reaperrr
9d7ecdbc2c Disable SupportPowerInstances when player lost
Fixes bots using player actor powers after defeat.
2019-12-30 22:50:54 +01:00
Paul Chote
3487846636 Restore NukePower support for proxy actors. 2019-12-14 17:07:16 +01:00
Paul Chote
f39b688c39 Add GrantPrerequisiteChargeDrainPower and DrainPrerequisitePowerOnDamage.
These traits implement the Firestorm defense charge/drain logic.
2019-11-17 17:06:29 +01:00
Paul Chote
1fa90c0474 Allow support powers to override the icon overlay/tooltip labels. 2019-11-17 17:06:29 +01:00
Paul Chote
70b020205d Rename *Time to *Ticks and increase internal resolution. 2019-11-17 17:06:29 +01:00
Paul Chote
e03abdc0da Add support for custom SupportPowerInstances. 2019-11-17 17:06:29 +01:00
Paul Chote
1599eac66c Rename SelectionBoxRenderable to SelectionBoxAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
7d1ce0c83b Add annotation support to IOrderGenerator. 2019-10-20 23:46:33 +02:00
abcdefg30
465ee97090 Prevent users from selecting a directional target outside the map 2019-09-13 14:47:29 +02:00
Paul Chote
f31cfe5b96 Fix SendParatroopers return value. 2019-08-21 11:24:20 +02:00
teinarss
d7643602c1 Added a MouseAttachmentWidget to render the Direction arrows in SelectDirectionalTarget 2019-06-27 23:34:16 +02:00
teinarss
f07fb57e98 Rework relative mouse events. 2019-06-27 23:34:16 +02:00
teinarss
647cc2698b CursorViewportZoomed in SelectDirectionalTarget 2019-06-27 23:34:16 +02:00
teinarss
ffd3834849 Lock mouse position 2019-06-27 23:34:16 +02:00
Ivaylo Draganov
a85b634655 Add SupportPowerPaletteOrder to SupportPowerInfo 2019-06-15 09:55:22 +02:00
Paul Chote
44e41cc054 Add key handling to order generators. 2019-06-10 11:46:32 +02:00
Paul Chote
674155a8dd Move ctor initializers to their own line. 2019-06-08 18:44:50 +02:00
Paul Chote
e2b27328bd Rework paradrop logic to be more robust. 2019-05-31 15:31:47 +02:00
abcdefg30
29d238ba03 Empty the default of TrailSequences in NukePower (version 2) 2019-05-26 01:19:12 +02:00
Paul Chote
78a70be0d4 Fix and enable SA1133, SA1134 style rules. 2019-05-24 10:47:57 +02:00
abcdefg30
bc3cabdea0 Display an error when TrailSequences is empty and TrailImage is not 2019-05-17 18:53:52 +02:00
abcdefg30
b8fbc63542 Empty the default of TrailSequences in NukePower 2019-05-17 18:53:52 +02:00
reaperrr
9e91232ca7 Add DetonationAltitude to NukePower
And RemoveMissileOnDetonation boolean.

Allows airburst, and optionally missile continuing
until it hits the ground (without a second explosion).
2019-05-09 22:28:46 +01:00
teinarss
e801537d96 Hide cursor and render the placeholder directly 2019-04-22 21:51:49 +02:00
teinarss
09f4b69aef Fixed the problem with clicking the Support Power button 2019-04-22 21:51:49 +02:00
teinarss
5e58364fad Made SelectDirectionalTarget a opted in feature and added fields for palettes 2019-04-22 21:51:49 +02:00
reaperrr
78f538f103 Add sprite trail support to NukeLaunch/NukePower 2019-04-22 15:13:11 +02:00
teinarss
71596ae959 Added drag direction mouse interaction for set the approach direction for airstrike and parabombs 2019-04-04 20:10:34 +02:00
teinarss
1dd90a1d7b Pushed down the MouseInput handling to the OrderGenerators and made a base class for handling the basic logic 2019-04-04 20:10:34 +02:00
abcdefg30
a3325277d9 Prevent support powers from creating two camera actors 2019-03-14 19:29:39 +00:00
abcdefg30
8578ce1346 Merge PlaceSimpleBeacon and AnimatedBeacon into PlaceBeacon and Beacon 2019-03-14 01:55:34 +01:00
Paul Chote
71dd84b9d5 Fix invalid target crash in SupportPowerManager.Activate. 2019-03-10 13:26:49 +01:00
reaperrr
fa3bf5cefe Add delay support to NukeLaunch
And use that to remove the remaining DelayedAction from NukePower.
2019-03-09 12:02:44 +00:00
Paul Chote
3e404f6ac2 Remove HSLColor. 2019-03-04 18:26:42 +00:00
Paul Chote
ab4a7e3558 Replace System.Drawing primitives with our own. 2019-03-04 18:26:42 +00:00
Paul Chote
6dcd23e874 Remove Order.TargetLocation from support powers. 2019-03-04 18:08:42 +00:00
Oliver Brakmann
3093f67427 Consider dead aircraft to no longer be in range 2019-02-03 11:31:44 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Mustafa Alperen Seki
eaa9b49793 Add Stance Support to GrantExternalConditionPower. 2019-01-01 23:05:56 +01:00
Ivaylo Draganov
9be7298311 Remove airstrike/paradrop beacon when the whole squad is shot down 2018-12-08 22:30:17 +01:00
Andre Mohren
b1a44086a0 Removed unused using directives. 2018-11-17 17:23:22 +00:00
Paul Chote
09d8aafddf Add a lint test for audio notifications.
Only traits are linted - the UI still hardcodes
too many audio references for this to be worthwhile.
2018-09-26 13:57:05 +02:00
Andre Mohren
ef7c49c116 Allow mods to determine associated SuperPower from SelectGenericPowerTarget 2018-09-12 15:11:18 +02:00
Mustafa Alperen Seki
2387e49ee7 Add ability to use NukePower via lua. 2018-07-04 16:41:27 +02:00
Mustafa Alperen Seki
dc71a71a09 Change the way NukePower>SkipAscent works 2018-04-12 08:19:18 +02:00
RoosterDragon
d2f2029caf Add FirstNonEmptyBounds method for IDecorationBounds interface.
This provides a more efficient way of determining the bounds by avoiding LINQ. A helper that works directly on arrays prevents allocation of an enumerator when the collection is know to be an array.
2018-03-18 22:06:12 +01:00
Mustafa Alperen Seki
913e7fc995 Unhardcode GrantExternalConditionPower cursors 2018-02-18 23:02:31 +01:00
Mustafa Alperen Seki
3ed8e4b4e8 Make SPM not fire from an actor with disabled instance of a SW. 2018-02-06 21:09:38 +01:00
Mustafa Alperen Seki
99eedfd0e7 Make SupportPowerChargeBar conditional 2018-02-06 21:09:38 +01:00