Commit Graph

3757 Commits

Author SHA1 Message Date
Pavel Penev
aa78dc32e3 Merge pull request #10874 from obrakmann/fix-spyware-typos
Fix typos in advanced settings dialog
2016-03-04 21:19:21 +02:00
Oliver Brakmann
bae8c09e8c Merge pull request #10873 from abcdefg30/lobbyGame
Change the game lobby's chat label from 'Lobby' to 'Game'
2016-03-04 20:11:22 +01:00
Oliver Brakmann
85d0be5d3e Fix typos in advanced settings dialog 2016-03-04 19:29:18 +01:00
abcdefg30
436e364c58 Merge pull request #10803 from obrakmann/player-census
Add ability to collect system information from users' systems
2016-03-04 16:27:32 +01:00
abcdefg30
d58eb46833 Change the game lobby's chat label from 'Lobby' to 'Game' 2016-03-04 16:16:36 +01:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
Oliver Brakmann
6b4ccecabe Add ability to collect system information from users' systems 2016-03-02 21:33:12 +01:00
Oliver Brakmann
584bf9e7f7 Merge pull request #10570 from abcdefg30/InsufficientFunds
Add support for playing an InsufficientFunds warning
2016-02-27 18:09:13 +01:00
abcdefg30
726f446185 Fix the flare being invisible 2016-02-26 23:58:32 +01:00
Oliver Brakmann
07ec56fd22 Merge pull request #10821 from obrakmann/pr10559-squashed
Added mousewheel zooming
2016-02-24 22:37:00 +01:00
Philipp Schärer
ea74499ec2 Added mousewheel zooming 2016-02-24 22:22:32 +01:00
RoosterDragon
ee4307cf9d Merge pull request #10819 from abcdefg30/selectMillHus
Adjust the (visual) selection bounds of the Windmill and the Lighthouse
2016-02-24 20:26:03 +00:00
abcdefg30
376c788ba0 Adjust the (visual) selection bounds of the Windmill and the Lighthouse 2016-02-24 17:44:00 +01:00
abcdefg30
85ee351d96 Merge pull request #10636 from reaperrr/missile-speed
Refactor naming of Missile's speed-related properties
2016-02-24 17:39:25 +01:00
abcdefg30
fad0ed7124 Make use of the new InsufficientFunds warning in ra, d2k and ts 2016-02-23 22:16:54 +01:00
abcdefg30
3496eed1e1 Merge pull request #10804 from obrakmann/fix10683_broken-dev-commands
Fix broken dev commands
2016-02-22 13:31:58 +01:00
Matthias Mailänder
65942ecfbf Merge pull request #10722 from pchote/fix-asset-dependency
Remove asset requirement from dedicated servers and the resource site.
2016-02-21 17:20:19 +01:00
reaperrr
76e7a27ca5 Merge pull request #10767 from obrakmann/undo-medics-low-selection-prio
Undo lowering selection priority of medics and mechanics
2016-02-18 15:47:24 +01:00
Paul Chote
31c83c46a8 Don't force assets on dedicated servers and tools. 2016-02-17 01:47:22 +00:00
abcdefg30
2b0d87ea3f Fix the spacing at the end of the AUTHORS file
Polishes the ingame look
2016-02-16 21:32:29 +01:00
Oliver Brakmann
742cc613c5 Undo lowering selection priority of medics and mechanics (RA) 2016-02-15 21:27:36 +01:00
Paul Chote
b50b2f31b5 Restore key:value syntax for MapFolders. 2016-02-15 00:44:37 +00:00
Paul Chote
a229e4253f Implement new syntax for mod-specific filesystem requests. 2016-02-15 00:44:36 +00:00
reaperrr
32bb632dbc Upgrade RA missile rules 2016-02-14 13:43:45 +01:00
Oliver Brakmann
2debda926a Merge pull request #10205 from abcdefg30/fort-lonestar
Fix and rebalance Fort Lonestar
2016-02-13 22:00:33 +01:00
abcdefg30
b23c5687ec Fix a crash when using parabombs on Fort Lonestar 2016-02-12 16:56:33 +01:00
abcdefg30
3a217fed20 Let units directly hunt instead of attack move on Fort Lonestar 2016-02-12 16:56:33 +01:00
abcdefg30
07f9ec7562 Add "Mobile Tent" actor
It is available through crates
2016-02-12 16:56:32 +01:00
abcdefg30
b3436f9b6a Make the walls have a player as owner
except when there is no player in the respective edge.
2016-02-12 16:56:31 +01:00
abcdefg30
59385f9b04 Add new difficulties to Fort Lonestar and try to balance them 2016-02-12 16:56:30 +01:00
abcdefg30
0b284de241 Fix the spawnpoint selection not working on Fort Lonestar 2016-02-12 16:56:30 +01:00
abcdefg30
fff67d3348 Add support for sending Iron Curtained units on Fort Lonestar 2016-02-12 16:56:29 +01:00
abcdefg30
7092e81f2d Make MECH buildable on Fort Lonestar but very expensive 2016-02-12 16:56:28 +01:00
abcdefg30
05c77c6df9 Add myself to the Authors of Fort Lonestar 2016-02-12 16:56:28 +01:00
abcdefg30
5dc91d533e Add support for sending unarmed actors as part of the waves on Fort Lonestar 2016-02-12 16:56:27 +01:00
abcdefg30
ba93269e73 Enable AllyBuildRadius and add GivesBuildableArea to the defenses on Fort Lonestar 2016-02-12 16:56:26 +01:00
abcdefg30
8b22f4fc7c Add different ProductionBars for each production queue on Fort Lonestar 2016-02-12 16:56:26 +01:00
abcdefg30
be0903ab34 Improve crates on Fort Lonestar 2016-02-12 16:56:25 +01:00
abcdefg30
0f0cb20629 Add paratroopers to Fort Lonestar 2016-02-12 16:56:24 +01:00
abcdefg30
1818c362da Clean fort-lonestar.lua up 2016-02-12 16:56:23 +01:00
abcdefg30
7812087209 Clean the yaml up and fix wrong inheritance on Fort Lonestar
Fort Lonestar became unplayable when someone changed the weapon default definitions
As most of its weapons try to override the defaults this resulted in two SpreadDamageWarheads (Warhead: and Warhead@1Dam:) for each weapon
2016-02-12 16:56:23 +01:00
abcdefg30
3604d901b1 Fix the missleading wording of the confirm dialogs 2016-02-12 16:48:58 +01:00
Paul Chote
f839e96ea7 Use versioned user map directories. 2016-02-08 18:53:28 +00:00
Chris Forbes
a1a2796292 ra: Remove caffeinated, snowy-ridge
These are both terrible.

Caffeinated is my old RA95 study of how much
detailing you could get away with; it has horribly unbalanced resources
and spawn locations.

Snowy-ridge is a 1v1v1 so small that you can shoot from one base to
another, and the bottom player has a serious disadvantage.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2016-02-07 22:30:02 +13:00
Oliver Brakmann
a6e98620c0 Merge pull request #10650 from pchote/remove-fragile-diplomacy
Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Oliver Brakmann
7a0825ce92 Merge pull request #10381 from penev92/warheadEffects
Enhance CreateEffectWarhead
2016-02-06 13:35:52 +01:00
Oliver Brakmann
25bdad4ee5 Ensure widget creation happens after traits are loaded
This is to make sure that traits' `WorldLoaded` method runs before widgets are created.
2016-02-03 22:43:09 +01:00
Paul Chote
fcccc0f5f9 Merge mod Folders into Packages. 2016-02-01 22:49:11 +00:00
abcdefg30
ac2455824c Merge pull request #10653 from Mailaender/common-metrics
Moved shared metrics to mods/commons.
2016-02-01 12:00:53 +01:00
Oliver Brakmann
8291cffb1c Merge pull request #10608 from reaperrr/ra-no-sw-tech2
Enable Chrono Tank at "No Superweapons"
2016-01-31 16:39:34 +01:00