Paul Chote
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9a5f5f9f8f
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Remove legacy OpenGL support.
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2023-10-22 19:51:46 +03:00 |
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Gustas
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d05e0f23ea
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Remove unused tint attribute from model shader
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2023-09-23 16:46:45 +02:00 |
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Paul Chote
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ac7eda8ca2
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Add support for rendering tinted artwork.
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2020-07-13 14:02:02 +02:00 |
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Paul Chote
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dac1f270ce
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Restore legacy OpenGL 2.1 support.
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2020-04-25 21:03:43 +02:00 |
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Paul Chote
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ce8112fb5a
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Migrate rendering to OpenGL 3.2 / OpenGL ES 3.0.
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2019-09-12 18:58:37 +01:00 |
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Paul Chote
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dc4c3fd546
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Rename VoxelRenderer to ModelRenderer.
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2017-06-14 18:56:06 +02:00 |
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