Commit Graph

14193 Commits

Author SHA1 Message Date
Matthias Mailänder
b30fcc2110 Merge pull request #6521 from steelphase-forks/common-graphics
Add Mod.Common Graphics
2014-09-21 12:05:28 +02:00
Matthias Mailänder
f0e6eee7e1 Merge pull request #6526 from MatthijsBenschop/debug-crash-fix
Prevent player name from becoming part of a formatting string.
2014-09-21 10:21:11 +02:00
Matthias Mailänder
dc1710d7aa Merge pull request #6522 from obrakmann/fix6517_lobby_music_crash
Check world for null in MusicPlayerLogic to prevent crashing the lobby
2014-09-21 10:17:40 +02:00
Matthijs Benschop
534f6c5a33 Prevent player name from becoming part of a formatting string.
fixes #6524
2014-09-21 10:01:40 +02:00
Oliver Brakmann
52d74886bd Check world for null in MusicPlayerLogic to prevent crashing the lobby
Fixes #6517
2014-09-21 08:17:55 +02:00
steelphase
f948bf0d1b Add Mod.Common Graphics
Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
Matthias Mailänder
ded39d1933 Merge pull request #6519 from abcdefg30/trainingcamp
Repaired Trainingcamp map
2014-09-21 07:13:58 +02:00
Matthias Mailänder
f75f036de3 Merge pull request #6493 from pchote/utility-commands
Move utility commands into the mod assemblies.
2014-09-21 07:10:45 +02:00
Taryn Hill
4be8525852 Merge pull request #6527 from pchote/revert-6518
Revert "Polishing/normalizing new GUI"
2014-09-20 20:27:10 -05:00
Paul Chote
01c5af4046 Revert "Polishing/normalizing new GUI"
This reverts commit 5020c7a73e.
2014-09-21 12:59:04 +12:00
Paul Chote
a3acf2aaca Merge pull request #6516 from LipkeGu/patch-1
Make the TS Construction Yard selectable
2014-09-21 12:08:06 +12:00
Alexander Fast
08890b0994 Added IUtilityCommand and move default commands into Mods.Common. 2014-09-21 10:15:50 +12:00
Matthias Mailänder
ea11906938 Merge pull request #6518 from s1ww/player_gui
Polishing/normalizing new GUI
2014-09-20 20:12:14 +02:00
abcdefg30
698d57ed82 Made dog buildable at fort lonestar 2014-09-20 17:40:10 +02:00
abcdefg30
02adaea35d Fixed training camp map
Removed unused traits,
fixed prerequisites
and fixed two typos.
2014-09-20 17:40:09 +02:00
s1ww
5020c7a73e Polishing/normalizing new GUI 2014-09-20 17:18:42 +02:00
LipkeGu
dce744c51d Make the TS Construction Yard selectable
Increasing the size of the selection box to make the Construction Yard selectable.
2014-09-20 16:31:28 +02:00
Matthias Mailänder
bb21f8b5fa Merge pull request #6473 from obrakmann/fix6422
Add chat tab to end-game dialog
2014-09-20 14:45:47 +02:00
Paul Chote
ff7b3541f4 Remove obsolete —upgrade-map-v5 and --setings-value commands. 2014-09-21 00:25:53 +12:00
Matthias Mailänder
9ebb9209ad Merge pull request #6494 from obrakmann/objectives-fine-tuning
Objectives fine-tuning
2014-09-20 14:22:36 +02:00
Matthias Mailänder
9601f8b833 Merge pull request #6511 from steelphase-forks/bleed
Creation of Mods.Common.
2014-09-20 14:05:58 +02:00
obrakmann
6e349d3052 Merge pull request #6510 from pchote/fix-inaccuracy-crash
Move inaccuracy modifier queries outside the projectile ctors.
2014-09-20 12:24:57 +02:00
Oliver Brakmann
09bda8b709 Remove stats button from end-game dialog in mission-type maps
Still available for skirmish games and replays.
2014-09-20 12:17:53 +02:00
Oliver Brakmann
928ee9c625 Add a chat tab to end-game window
Fixes #6422
2014-09-20 12:17:53 +02:00
Paul Chote
caecf2d82a Move inaccuracy modifier queries outside the projectile ctors. Fixes #6449. 2014-09-20 21:43:00 +12:00
Paul Chote
5fb2475b3c Merge pull request #6505 from abcdefg30/beaconfix
Remove beacons when the badgers get shot down
2014-09-20 21:20:35 +12:00
Oliver Brakmann
1db6388bd4 Update existing maps 2014-09-20 10:42:40 +02:00
Oliver Brakmann
6f538e0180 Add more functions for objectives management to Lua API 2014-09-20 10:42:40 +02:00
abcdefg30
4f0b18a3dc Remove beacons when the badgers get shot down 2014-09-20 09:32:42 +02:00
Matthias Mailänder
f5a1122c6d Merge pull request #6513 from steelphase-forks/windows-dll-update
Fixes #6508
2014-09-20 09:24:45 +02:00
steelphase
35b7493641 Update third party Windows DLLs
http://kcat.strangesoft.net/openal-soft-1.16.0-bin.zip
2014-09-19 22:29:10 -04:00
steelphase
3a72153a3d Create Mods.Common
Create a small base for Mods.Common and update solution and makefile to use it
2014-09-19 22:05:45 -04:00
Paul Chote
83dd4db909 Merge pull request #6506 from abcdefg30/beaconcancel
Allow canceling beacons with right click
2014-09-20 08:34:12 +12:00
abcdefg30
c34719e597 Allow canceling beacons with right click 2014-09-19 13:36:17 +02:00
Oliver Brakmann
97ce246a27 Prevent already failed objectives from being marked as completed
The same change was not and must not be done in the reverse case. It
should be and is possible to mark an already completed objective as
failed.

Consider a case where a player is supposed to capture, but not destroy,
a building.  He captures it, the objective is complete.  However, later
in the game that building gets destroyed. In this case, the objective
should be changed to failed.
2014-09-18 18:32:52 +02:00
Paul Chote
6c399e50a8 Merge pull request #6492 from LipkeGu/patch-7
Added my Name "Guido Lipke" under Section "Thanks to"
2014-09-18 22:09:28 +12:00
LipkeGu
181f9cdea4 Added me to Thanks list :)
Added my Name "Guido Lipke" under Section "Thanks to"
2014-09-18 11:50:54 +02:00
Paul Chote
3b5751b181 Merge pull request #6467 from Mailaender/zeus-miss-unscale
Fixed a glitch at the tech center on map Zeus
2014-09-18 21:17:14 +12:00
Paul Chote
bd682ceebc Merge pull request #6489 from LipkeGu/patch-5
Added return values for "Timeout" and "DNS" Errors
2014-09-18 21:09:28 +12:00
Paul Chote
09fb31721d Merge pull request #6490 from LipkeGu/patch-6
[TS] Fix Shroud revealing on Structures (PROC, GALIGHT)
2014-09-18 21:07:12 +12:00
Paul Chote
dbba609cba Merge pull request #6487 from reaperrr/td-explo-cleanup
Removed obsolete legacy explosion sequences from TD mod
2014-09-18 21:03:17 +12:00
LipkeGu
be38c873bf PROC: Fix Shroud revealing use "6c0" instead of "6"
- PROC doesnt reveal shroud, because all Buildings have Xc0 as Value and PROC has only "6" instead of "6c0"
- GALIGHT (Civillian Light post): increase Shroud reveal from "0c0" up to "2c0"
2014-09-18 09:16:16 +02:00
LipkeGu
06f852070c Added return values for "Timeout" and "DNS" Errors
Added Return value for:
- WebExceptionStatus.NameResolutionFailure : "DNS lookup failed"
- case WebExceptionStatus.Timeout: "Connection timeout"
2014-09-18 00:07:11 +02:00
Chris Forbes
6ca6588798 Merge pull request #6471 from reaperrr/missile-lockon
Added functionality and descriptions to Missile projectile
2014-09-18 09:12:21 +12:00
reaperrr
e9d3397abd Removes obsolete legacy explosion sequences from TD mod. 2014-09-17 23:03:06 +02:00
Matthias Mailänder
843c139edd Merge pull request #6485 from LipkeGu/patch-3
Use the current selected terrain Palette from the selected Map.
2014-09-17 22:27:29 +02:00
LipkeGu
b956759480 Use the current selected terrain Palette from the selected Map.
Use the current selected terrain Palette from the defined Tileset in the Map. 
- The Tileset is defined in "map.yaml" at "Tileset:"
- The color palette is defined in the "<Tileset>.yaml" at "Palette:"
2014-09-17 22:12:22 +02:00
Matthias Mailänder
52610ab1d5 Merge pull request #6482 from LipkeGu/patch-1
Assign Audio files to the "NoBuild", "DisablePower", "EnablePower" and  "ReinforcementsArrived" events
2014-09-17 21:35:27 +02:00
LipkeGu
51d0d7c3b5 Update notifications.yaml
Assigned Audio files to Sound-Notification event:
- 00-i232 (Building offline) to DisablePower
- 00-i230 (Building online) to EnablePower 

Assigned Audio files to Speech-Notification event:
- 00-i064 (cannot comply, building in progress) to NoBuild:
- 00-i038 (Reinforcements have arrived) to ReinforcementsArrived:
2014-09-17 20:22:03 +02:00
reaperrr
3c6dc5650e Merge pull request #6462 from Mailaender/ts-silo
Added all the Tiberian Sun silo sequences
2014-09-17 19:29:29 +02:00