Commit Graph

360 Commits

Author SHA1 Message Date
wuschel
b34a31b5be Updating 7 wuschel maps
updated: RA map POSEIDON - facelift, small tactical changes on middle
island.
updated: RA map PLUTO - corrected oil derrick that was not capturable.
updated: RA map ARTEMIS - some cosmetic changes on main island.
updated: RA map ARES - minor yaml changes to MISS.
updated: RA map APOLLO - minor yaml changes to MISS.
updated: RA map DIONYSUS - cosmetic changes on main island, minor yaml
changes to MISS.
added: RA map ZEUS, 256x320 (lo and behold, the father of all mapz!)

Note: ZEUS, ARTEMIS and APOLLO need
https://github.com/OpenRA/OpenRA/pull/3375 to be implemented in order to
avoid lags. The first map is lagging badly.
2013-06-16 23:48:50 +02:00
Matthias Mailänder
d98a766362 Merge pull request #3403 from wuschel/bleed
added new RA multiplayer (desert) map: Pluto
2013-06-15 10:40:02 -07:00
Matthias Mailänder
01a625691a Merge pull request #3389 from ScottNZ/infil
Infiltration code cleanup
2013-06-14 00:08:24 -07:00
ScottNZ
5334589922 Infiltration code cleanup 2013-06-14 18:58:39 +12:00
wuschel
e3bde3ccfe added new RA multiplayer (desert) map: Pluto
Added Pluto,  a new RA multiplayer map that focuses on Naval engagements
and oil derrick control.
2013-06-13 19:21:14 +02:00
Chris Forbes
6ca4f0797a Merge pull request #3399 from wuschel/bleed
Renamed Ares: National Park to Dionysus
2013-06-12 16:11:42 -07:00
wuschel
18a64cb0e5 Renamed Ares: National Park to Dionysus
Renamed map upon chrisf's request.
2013-06-13 00:10:15 +02:00
Chris Forbes
a9b6a94ade Merge pull request #3396 from wuschel/bleed
wuschel's OpenRA map update
2013-06-12 14:30:24 -07:00
wuschel
1b4521fd51 Added new OpenRA map: Artemis
Added new large OpenRA map based on western part of Zeus map. NOTE: The
file on the content.openra website is out of date.
2013-06-12 22:38:28 +02:00
wuschel
5ea2598ea9 Updated my maps: Apollo, Ares, Ares National Park, Poseidon
Removed the oil derrick and mine layer modd in the yaml files, since
they are no longer necessary.
2013-06-12 19:56:49 +02:00
Grant H.
980c44bf62 Added Sahara
Sahara 4v4 desert map.
2013-06-05 02:13:41 -05:00
Grant H.
1043f58cc4 Finished Fort LoneStar
Finished Fort LoneStar + Added 2 new Desert maps:
-Great Sahara
-Suffrage
2013-06-05 01:57:08 -05:00
Grant H.
9ed7d05ca7 Added Sahara Map
Added Sahara 4v4 map
Good balanced ore and symmetrical
2013-06-02 20:23:12 -05:00
Grant H.
1456cd6254 Fort LoneStar Fixes/Changes
Added:
-Game-play Balance changes
-Greater Difficulty
-Added Boss(es)
2013-06-02 18:54:53 -05:00
Grant H.
130300074e Added New Missions
Added New Single-player Survival Map - Survival02
Added New 4 Player Co-op Survival Minigame - Fort LoneStar
2013-06-01 19:09:27 -05:00
ScottNZ
0cccfa4f8c Adjust some Tournament Island rock positions 2013-06-02 02:52:51 +12:00
Matthias Mailänder
10acb115da Merge pull request #3358 from ScottNZ/maps
Add Tournament Island map to RA
2013-06-01 03:34:57 -07:00
ScottNZ
81991ffae0 Add Tournament Island map to RA 2013-06-01 12:00:05 +12:00
reaperrr
ec36279ecb changes temp shellmap allied color to same as singleplayer/desert shellmap. 2013-05-28 17:55:59 +02:00
reaperrr
403f3745d9 undo change to desert shellmap allied color 2013-05-28 17:54:47 +02:00
reaperrr
f22216aeb5 bring temp shellmap allied color in line with desert shellmap/original RA. 2013-05-27 22:02:34 +02:00
reaperrr
7a4d06efb7 make allied color on desert shellmap slightly more vibrant. 2013-05-27 22:01:50 +02:00
Paul Chote
c91f0dfd2f Merge the 3 turret rendering traits into WithTurret. 2013-05-15 19:17:32 +12:00
Matthias Mailänder
c75f758f8d deflated room-convergence because of the custom anti-rush rules 2013-05-10 19:23:02 +02:00
Matthias Mailänder
21775df1b8 deflated KOTH maps because of custom yaml rules
removed the mission building 3/4th scaling as it looked strange
2013-05-10 19:23:02 +02:00
Matthias Mailänder
0a49153dbf deflated ice woods because of custom creep building yaml rules 2013-05-10 19:23:01 +02:00
Matthias Mailänder
e10a5e591e deflated doughtnut-hole and stripped the abomb changes to diff 2013-05-10 19:23:01 +02:00
Matthias Mailänder
022aeec41a deflated center of attention redux 2
as it has custom oil derrick rules (although not busted)
2013-05-10 19:23:01 +02:00
Matthias Mailänder
a396d1e170 moved boomer test map into the performance benchmark mod 2013-05-10 19:22:42 +02:00
Matthias Mailänder
f7668f3b9d Made oil derricks remap to player colors on capture everywhere
by removing bogus custom yaml rules from some island maps
and enforcing the policy to extract all those oramap files.

fixes #3022
2013-05-10 18:49:28 +02:00
Matthias Mailänder
37f5b471fc removed strange "\"\\\"''\\\"\"" junk from black-gold map 2013-05-10 18:42:25 +02:00
Matthias Mailänder
956d68a84b removed custom yaml rules from bad-neighbors
They are redundant to the sniper/church stuff we already have.
Weapon rules had broken indentions which made this not work.
2013-05-10 18:32:21 +02:00
Tirili
7c9fe3eda7 Added more ore to each player and created free space on the island on the map Nishnekolymsk 2013-05-03 19:03:56 +02:00
Chris Forbes
51ce32a8bb fix incomplete bridge repair on allies02 2013-04-30 09:24:43 +12:00
Scott_NZ
6da0db0035 Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly 2013-04-28 04:10:35 +12:00
Scott_NZ
ca80ac2d1f Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code. 2013-04-26 13:50:14 +12:00
Scott_NZ
493811c0d0 Add Required slot checking in lobby logic. Set up needed player slots as Required for missions 2013-04-19 00:16:13 +12:00
Matthias Mailänder
40ac4d52a2 remove executable bits from map.yaml files 2013-04-13 18:00:29 +02:00
Matthias Mailänder
7921bed1d7 remove duplicate SHP 2013-04-13 17:57:35 +02:00
Matthias Mailänder
e83f80d6be Merge pull request #3030 from Mailaender/shellmap-polish
Removed some annoyances from the RA temperat shellmap
2013-04-12 01:18:47 -07:00
Scott_NZ
e8ad630e9d Add unit production and other buildings to desert shellmap 2013-04-12 19:32:43 +12:00
Scott_NZ
f931706664 Rework centre of desert shellmap. Adjust unit balancing. 2013-04-12 18:24:59 +12:00
Scott_NZ
c3ec29a14c More shellmap polish. Add another badger paradrop 2013-04-11 02:27:09 +12:00
Matthias Mailänder
821fe02fde polish the temperat shellmap a little
- silence the gun sound a bit
- remove the flickering mig
2013-04-10 15:53:57 +02:00
Scott_NZ
6fb6aba9fc Add chinook reinforcements to Desert Shellmap 2013-04-10 19:29:37 +12:00
Scott_NZ
9377a02a6a Add some more Desert Shellmap detail/polish 2013-04-10 19:29:37 +12:00
Scott_NZ
5ff317a6b1 Shellmap polish 2013-04-09 16:58:24 +12:00
Scott_NZ
7436fd1613 Adjust medium tank spawn location 2013-04-09 16:58:24 +12:00
Scott_NZ
92efc64602 Add some awesome things to the new shellmap like Chronosphere/Iron Curtain usage and auto unloading of cargo 2013-04-09 16:58:24 +12:00
Scott_NZ
455dd98eec Add general attack code to shellmap 2013-04-09 16:58:23 +12:00