Ivaylo Draganov
79ae71a517
Rename *_RIGHT to *_WIDTH and *_BOTTOM to *_HEIGHT in integer expressions for widgets
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The terms "width" and "height" are clearer and they match what the values actually represent (window or parent width/height). The YAML changes are generated with the update rule.
2024-10-07 12:59:25 +03:00
Gustas
0e438dd508
Automated fixup
2024-09-19 17:53:43 +02:00
RoosterDragon
ca6aa5ebf1
Adjust widget sizes to ensure they accommodate the English translation text.
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Some existing widget are too small to accommodate their text. Adjust their sizes to fit. Text can be rendered outside the widget bounds so visually this often has no impact, but adjusting this now will help in the future for checking translation text for other languages fit in their widgets.
2024-01-21 12:34:28 +02:00
Gustas
754e7845f3
Automated translation extraction
2023-10-21 19:35:00 +02:00
teinarss
d2639645bf
Vertical alignment on labels in TD
2019-06-21 12:51:45 +02:00
Paul Chote
9d2935935c
Add a debug visualization for screen map rectangles.
2017-12-04 23:10:23 +01:00
Paul Chote
0f512088d2
Unify ingame-debug.yaml.
2017-12-04 23:10:23 +01:00
Paul Chote
32eb98c17d
Remove legacy A* visualisation.
2016-08-26 16:55:46 +01:00
Matthias Mailänder
9b6e15ea78
Add a CustomTerrain debug overlay.
2016-06-06 19:25:37 +02:00
Pavel Penev
4bbb406d4d
Add checkboxes for actor tag overlay
2015-12-07 01:41:14 +02:00
Paul Chote
f40dea41d6
Fix capitalisation in Debug menu.
2015-10-10 21:38:53 +01:00
deniz1a
2abd1b5350
Renames "Disable Shroud & Fog" debug option to "Disable visibility checks".
2015-08-02 00:30:42 +03:00
Paul Chote
118275b376
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
Oliver Brakmann
8cec848a0f
Add a mission objectives GUI panel
2014-08-08 13:35:49 +02:00
Paul Chote
9e2b3ce0b8
Unify cheats -> debug and adjust plumbing for new RA UI.
2014-07-26 18:20:08 +12:00