atlimit8
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d1b0dce751
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Applied VWec[] yaml loader
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2014-07-30 22:59:15 -05:00 |
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Taryn Hill
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da001385ae
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Added some trait [Desc()]s.
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2014-07-12 13:31:14 -05:00 |
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Paul Chote
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5650d5fc98
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Revert "use TickRender() for RenderSprites and PaletteModifier"
This reverts commit 87fd576b26.
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2014-07-08 11:09:54 +12:00 |
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Paul Chote
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18c9a25232
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Revert "freeze animations during pause to visualize it better"
This reverts commit 960248fe44.
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2014-07-08 10:40:06 +12:00 |
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Matthias Mailänder
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960248fe44
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freeze animations during pause to visualize it better
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2014-07-06 08:24:08 +02:00 |
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Matthias Mailänder
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87fd576b26
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use TickRender() for RenderSprites and PaletteModifier
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2014-07-06 08:24:08 +02:00 |
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Matthias Mailänder
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30fa8f35d8
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Update AttackGarrisoned.cs
closes #5264
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2014-06-20 09:01:51 +02:00 |
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ScottNZ
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dbffce81a6
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Remove unused usings
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2014-06-15 22:16:40 +12:00 |
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Pavlos Touboulidis
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b560268495
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Change animations to use the proper SequenceProvider
Remove references to the global "Game" and use the SequenceProvider
of the current world/map.
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2014-05-17 14:33:16 +03:00 |
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WolfGaming
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5496636933
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Fixes Camo Pillbox not decloaking when attacking
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2014-05-14 10:54:29 +00:00 |
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reaperrr
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7ba00ced5a
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Make MuzzleFlash palette customizable.
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2014-05-03 15:38:34 +02:00 |
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Matthias Mailänder
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01a3162725
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allow animations to pause on low power
closes #2949
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2014-04-20 14:47:53 +02:00 |
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Paul Chote
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1b2a90c00c
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Migrate to System.Lazy.
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2014-04-09 20:20:41 +12:00 |
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Matthias Mailänder
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67cd0645a4
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update to .NET 4.0
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2014-04-09 20:20:26 +12:00 |
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Paul Chote
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387a5ded4b
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Add AttackGarrisoned for allowing passengers to shoot outside. Fixes #4483.
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2014-03-21 10:03:53 +13:00 |
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