Paul Chote
285ecb8c03
Rewrite bullets using world coords and improved trails.
2013-08-01 20:18:42 +12:00
Paul Chote
da5c85dbac
Rewrite GravityBomb with world coords and gravity.
2013-08-01 20:18:42 +12:00
Matthias Mailänder
8f5a1333d2
Merge pull request #3607 from pchote/widget-focus
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Split keyboard/mouse focus and use C&C world tooltips in RA/D2K.
2013-07-29 10:49:11 -07:00
Paul Chote
0e37c99521
Use C&C world tooltips in RA and D2K. Fixes #2382 .
2013-07-28 19:53:12 +12:00
Matthias Mailänder
74ac720086
fix broken tabs before newline and remove unnecessary spaces
2013-07-28 09:10:36 +02:00
Paul Chote
0cdc4d6f01
Rename ViewportScrollController -> ViewportController.
2013-07-28 18:57:12 +12:00
Paul Chote
eb57e2dd4e
Merge pull request #3601 from Mailaender/sound-extensions
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Sound extensions for Red Alert missions
2013-07-26 16:25:50 -07:00
reaperrr
616472140d
Changes track title of Afterlife to Await
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The file is called await_r.aud and the ingame title in RA was Await, too. As far as I can tell, the title 'Afterlife' first came up in the old RAMIXer's database, and was copy-pasted to XCC Mixer's database. But there is no indication that Afterlife really is/was supposed to be the real in-game title of this track.
2013-07-26 18:43:21 +02:00
Matthias Mailänder
3e44ac7d00
added sound extensions and replaced missing volknapalm.aud
2013-07-26 08:04:12 +02:00
Matthias Mailänder
c7018e438c
fix silent cruiser cannons in shellmaps
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closes #3598
2013-07-26 08:04:12 +02:00
Matthias Mailänder
e01b2a9ffc
fix missing sounds in allies01
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closes #3478
2013-07-26 08:04:12 +02:00
Matthias Mailänder
4a146d140d
Merge pull request #3596 from pchote/fog-visibility-freezing
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Fog visibility freezing fixes #3206 et al
2013-07-25 11:12:36 -07:00
Paul Chote
c836374ae2
Enable FrozenUnderFog in C&C and RA.
2013-07-25 18:11:55 +12:00
wuschel
f685f08789
changed: RA map ARTEMIS
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-- minor changes
2013-07-23 23:11:21 +02:00
wuschel
9d3f2f8b84
changed: RA map PLUTO
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-- fixed # 3573
-- removed MISS
-- changed MSLO so that it is possible to possess multiple ones.
-- added additional MSLO to the map.
-- removed a couple of oil derricks.
2013-07-23 23:05:51 +02:00
Paul Chote
29009fe3a4
Allow husks to chronoshift and return to their parent actors location.
2013-07-21 17:35:46 +12:00
Paul Chote
e23c1ad33e
Rewrite husks using world coords.
2013-07-21 17:35:46 +12:00
Matthias Mailänder
77ff985dcd
Merge pull request #3574 from ScottNZ/superweapons
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Add atom bomb and gps public superweapon timers to RA
2013-07-17 08:25:25 -07:00
ScottNZ
b519c915ca
Add public atom bomb and gps timers to RA
2013-07-17 14:52:50 +12:00
reaperrr
aa56c6339b
Tweaks to Badger contrail
2013-07-14 18:02:02 +02:00
Chris Forbes
fc458d191d
Merge pull request #3563 from ScottNZ/hosp
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Make ra hosp reveal shroud
2013-07-14 02:19:42 -07:00
ScottNZ
b314b37d67
Make ra hosp reveal shroud
2013-07-14 20:54:38 +12:00
Matthias Mailänder
e1dab71600
Merge pull request #3559 from wuschel/bleed
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Updated two maps: DIONYSUS and PLUTO
2013-07-14 01:34:05 -07:00
Matthias Mailänder
5debc253a1
Merge pull request #3560 from ScottNZ/superweapons
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RA superweapon improvements
2013-07-14 01:29:16 -07:00
ScottNZ
d930aee65d
Apply offset to iron so it graphically fits on its footprint properly
2013-07-14 11:52:34 +12:00
ScottNZ
ef703d61af
Move ra superweapons a little closer to the ra1 superweapons by removing bibs and changing the footprint of iron to 2,1
2013-07-14 11:52:34 +12:00
ScottNZ
2faeaca83f
Add build limits to iron and pdox
2013-07-14 11:52:34 +12:00
ScottNZ
c579f885c3
Make the RA superweapon descriptions a bit more consistent
2013-07-14 11:52:33 +12:00
wuschel
cafb5ffdf3
Updated two maps: DIONYSUS and PLUTO
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Minor changes:
DIONYSUS: removed that hill with the MISS again.
PLUTO: removed two ore drills/patches on each starting island.
2013-07-14 00:01:44 +02:00
ScottNZ
7ead562349
Use correct sound for teleporting chronotanks
2013-07-14 00:24:11 +12:00
Paul Chote
db22f3568d
Remove obsolete DefaultStartingUnits parameter.
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It was only actually used by bomber-john. Everything
else also removed SpawnMPUnits, making it redundant.
2013-07-13 19:18:27 +12:00
Paul Chote
d3110bd114
Fix Doughnut Hole spawn behavior.
2013-07-13 19:18:27 +12:00
Paul Chote
7376cccf4d
Smarter unit spawn logic. Fixes #3496 .
2013-07-13 19:18:27 +12:00
Paul Chote
06b06a5dad
Merge pull request #3375 from i80and/pathingdomains
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Pathingdomains
2013-07-12 23:01:38 -07:00
Andrew Aldridge
ba885907ba
Use MobileInfo.GetMovementClass for domain indexing, clearing path for caching and smarter behavior
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* Move DomainIndex from being a manual hard-coded hook in World to an IWorldLoaded trait.
2013-07-12 09:40:55 -04:00
ScottNZ
b639179f31
Put a hospital in the centre of the Tournament Island map
2013-07-12 20:58:49 +12:00
ScottNZ
e4e92ec900
Add RejectsOrders to disallow orders for offmap aircraft etc
2013-07-12 16:04:14 +12:00
Matthias Mailänder
6b5f40bd79
faster ants and consistent weapon naming
2013-07-11 20:53:48 +02:00
Matthias Mailänder
504dfff769
added General Stavros voice from Counterstrike
2013-07-11 20:53:48 +02:00
Matthias Mailänder
861be8f157
added ant larvae from Counterstrike
2013-07-11 20:53:48 +02:00
Matthias Mailänder
be38038782
added Ant Queen from Counterstrike
2013-07-11 20:52:55 +02:00
Matthias Mailänder
016292fca4
added the ant hill from Counterstrike
2013-07-11 20:52:10 +02:00
Matthias Mailänder
f638bf4156
added Giant Ant from Counterstrike
2013-07-11 20:52:10 +02:00
Matthias Mailänder
4d7f1462ef
added an alarm sound from EXPAND2.MIX
2013-07-11 20:52:10 +02:00
Matthias Mailänder
0cf63d9899
added a Zombie unit
2013-07-11 20:52:10 +02:00
Matthias Mailänder
4cebe6b9dc
split ammobox into 3 single SHPs because of editor limitations
2013-07-09 17:33:37 +02:00
Matthias Mailänder
93d1241a72
more descriptive and consistent name for utility poles
2013-07-09 17:33:37 +02:00
Matthias Mailänder
827352aa4e
consistently name tank traps
2013-07-09 17:33:34 +02:00
Matthias Mailänder
2d1a4404bc
added an Asian hut by @JOoGraphics
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http://content.open-ra.org/?p=detail&table=units&id=351
Conflicts:
mods/ra/rules/civilian.yaml
2013-07-09 17:32:47 +02:00
Matthias Mailänder
e0a7819c54
Added Russian city building by @JOoGraphics
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http://content.open-ra.org/?p=detail&table=units&id=308
2013-07-09 17:32:46 +02:00