Commit Graph

9 Commits

Author SHA1 Message Date
Paul Chote
bc5c11e44f Check ITargetable when deciding target validity. Fixes #3659. 2013-08-22 19:29:05 +12:00
Paul Chote
755fa6eaf4 Include Armament and Barrel in INotifyAttack. 2013-08-03 16:21:57 +12:00
ScottNZ
fd454d86fc Fix Tesla Coil zap and sequence timings 2013-07-02 14:15:08 +12:00
Matthias Mailänder
c41ad3d600 put attack traits into the syncreport.log 2013-03-19 19:40:14 +01:00
Kenny
f41fb32d60 Introducing per-player shrouds.
- Each player has their own shroud and their visibility does not extend outside of the shroud. 
- Units and buildings can no longer target other units outside of their visibility. Buildings can still be targetted if they have been explored.
- GPS will provide visibility in the fog-of-war.
- Spies that infiltrate radar domes will gain their victim's exploration and reset it on all clients (if the victim does not have GPS)
2012-12-13 15:16:56 -08:00
Chris Forbes
be1fdbdd56 Fix #1348 -- Tesla Coils now support Stop (S) order 2012-03-03 17:44:41 +13:00
Chris Forbes
2bc260c833 move Activity from OpenRA.Traits.Activities namespace to OpenRA.Traits 2011-10-06 23:11:58 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
78a0c3e506 move Attack traits into Attack dir 2011-08-21 21:10:49 +12:00