Commit Graph

34 Commits

Author SHA1 Message Date
Paul Chote
b7123cda7d Route screen size queries via Game.Renderer. 2013-10-05 21:01:21 +13:00
Matthias Mailänder
d278bc84d1 StyleCop clean Cnc DLL 2013-08-07 15:42:34 +02:00
Paul Chote
659e56f0fa Remove Bitrotted JoinExternalGame. Fixes #3406. Closes #2153. 2013-06-16 04:19:06 +12:00
Matthias Mailänder
7bd253d56b Don't crash when the fonts are not yet loaded
closes #3157
2013-04-27 09:52:53 +02:00
Chris Forbes
bf5be88c75 rename Ui.RootWidget to just Ui.Root 2011-12-13 23:46:58 +13:00
Chris Forbes
ed429a3b30 split Widget static bits into Ui static class 2011-12-13 23:38:59 +13:00
Christer Ulfsparre
dec8c8ba4b Added ability to join a server on startup, for gamelist apps. 2011-10-22 12:33:46 +13:00
Chris Forbes
c18dcca1bc fix spelling error in ProductionAirdrop 2011-10-06 23:23:47 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
ef71020835 style issue on CncLoadScreen 2011-09-26 08:40:38 +13:00
Chris Forbes
e7900d069d move ActiveModVersion,ActiveModTitle out of cnc-specific code 2011-09-26 08:40:38 +13:00
Paul Chote
4138c5aeb7 Display version in the load screen 2011-07-27 13:36:46 +12:00
Paul Chote
fc783ddf80 Support custom zoom levels 2011-07-25 22:23:17 +12:00
Paul Chote
ad3f378545 Add a hook for widgets being removed, and ensure widgets are removed consistently. 2011-06-01 18:50:59 +12:00
Chris Forbes
4b12a19af0 remove Renderer.Resolution duplication everywhere -- it's not free. 2011-05-22 21:38:54 +12:00
Chris Forbes
5ad2c43761 remove duplicated crap from CncLoadScreen 2011-05-22 21:34:59 +12:00
Paul Chote
cb53bcd17d Loadscreen tweaks 2011-05-22 18:41:30 +12:00
Paul Chote
bafd12b88e Loadscreen progress bar 2011-05-22 18:41:30 +12:00
Paul Chote
f2f59e3f93 Eva logo. Disable scanlines 2011-05-22 18:41:30 +12:00
Paul Chote
aef6223c6c Add logos to the loadscreen 2011-05-22 18:41:29 +12:00
Paul Chote
9822afcdb8 New loadscreen 2011-05-21 17:26:20 +12:00
Chris Forbes
310ecc34ce clean up usings everywhere 2011-05-21 17:26:18 +12:00
Paul Chote
e1c8658fdc Fonts are now defined in mod.yaml 2011-05-21 17:26:18 +12:00
Paul Chote
1526b6ff37 Make Game.LoadWidget / Widget.LoadWidget consistent. 2011-05-21 17:26:16 +12:00
Paul Chote
f4ea4c5daa Add a WidgetArgs type to work around gmcs not understanding lambda -> Action -> object. 2011-05-21 17:26:16 +12:00
Paul Chote
37577afc36 Polish 2011-05-21 17:26:13 +12:00
Paul Chote
6a1f3cfc18 Installing from CD reimplemented 2011-05-21 17:26:13 +12:00
Paul Chote
372d2f5426 Saner load code for cnc. Installing not yet implemented. 2011-05-21 17:26:10 +12:00
Paul Chote
3d347848f3 Remove another hardcoded widget reference and prepare for saner init code. 2011-05-21 17:25:45 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
f798639125 New loadscreen artwork for cnc; needs texturing. 2010-11-27 18:54:28 +13:00
Chris Forbes
d7d0d371c6 (bob) refactor input dispatch; remove public Dispatch*Input from game; (chris) fix build failures due to rebase past gecko 2010-11-01 18:39:37 +13:00
Bob
14e517cab5 Autoflush renderer. Sprite.DrawAt convenience function. 2010-09-24 18:11:03 +12:00
Paul Chote
24039f593c Copy the RA loadscreen for cnc 2010-09-09 23:43:29 +12:00