Commit Graph

14 Commits

Author SHA1 Message Date
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
reaperrr
2f67a88b93 Move Armament, Attack* and various other traits to Traits namespace 2014-12-26 21:38:48 +01:00
atlimit8
91b5ac5070 Move the core of OpenRA.Mods.RA.Scripting to OpenRA.Mods.Common.Scripting 2014-11-26 15:49:16 -06:00
huwpascoe
a660bb95b5 Actor properties consistency improved 2014-11-21 02:44:05 +00:00
Paul Chote
91854c52fa Catch and display an error if CallLuaFunc throws. 2014-10-26 09:17:12 +13:00
Paul Chote
8508fc5155 Support changing owner from within scripted maps. 2014-10-18 08:41:11 +13:00
Paul Chote
ca6119821f Allow lua API to bind a minimal set of properties to dead actors. 2014-09-28 14:46:37 +13:00
Thijs Waalen
a9b5e1d911 LuaDocs spelling fixes 2014-09-06 19:29:37 +02:00
Oliver Brakmann
1c8a56d197 Make ScriptContext available in Actor- and PlayerProperty classes
Needed to return non-native types to Lua
2014-08-23 16:21:40 +02:00
Curtis Shmyr
cb4bd52fc0 Added more Lua functions 2014-08-15 19:51:02 -06:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
Paul Chote
06f162ad57 Add initial standard library, and port shellmaps. 2014-05-02 22:18:34 +12:00