Paul Chote
124c0ea041
Make CanTarget modifiers a ref parameter.
2015-11-16 20:38:53 +00:00
Oliver Brakmann
d2d4767e94
Merge pull request #9951 from Phrohdoh/explain-node-merge
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Add a comment explaining some of the sequence parsing code.
2015-11-16 20:02:22 +01:00
teees
2777262cb0
Draw radar update line for mobile sensors array
2015-11-16 15:38:13 +01:00
abcdefg30
a5f15f5080
Merge pull request #10009 from penev92/grantUpgradePower
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Check if WithSpriteBody is available in GrantUpgradePower
2015-11-16 13:55:48 +01:00
Pavel Penev
4d787cbedb
Check if WithSpriteBody is available in GrantUpgradePower
2015-11-16 01:25:09 +02:00
abcdefg30
828cb5cf38
Fix a crash when using the chronoshift power
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if the "chronosphere-actor" doesn't have an "active" sequence
2015-11-15 22:21:23 +01:00
Pavel Penev
13978b08bc
Fix UpgradeActorsNear revoking upgrades after the actor dies
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Very hard bug to reproduce: if you can power down a stealth generator just as it is dieing you can hit a race condition that leads to ActorExited() being called to revoke the upgrades after they have already been revoked once.
2015-11-15 18:51:15 +02:00
Pavel Penev
636725235b
Add a null check to CachedTransform.Update()
2015-11-15 16:23:07 +02:00
Paul Chote
1dca3f1206
Split D2K shroud/fog rendering and fix shroud blending.
2015-11-15 11:35:22 +00:00
Matthias Mailänder
7d2c86d75b
Merge pull request #10000 from cjshmyr/typos
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Fix some comment typos
2015-11-15 09:26:46 +01:00
Curtis Shmyr
f0e9b85ccc
I before E except after C
2015-11-14 22:32:37 -07:00
abcdefg30
e8cb0a3d48
Add production acceleration to d2k
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except for starports
2015-11-15 01:48:07 +01:00
Curtis Shmyr
7b0c9b7bf5
Merge pull request #9992 from obrakmann/pr9959-new
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RA balance fixed up
2015-11-14 14:06:20 -07:00
Oliver Brakmann
dceb1fbd80
Increase range of flak truck against air targets
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From 6 cells to 8 cells
2015-11-14 20:51:10 +01:00
Paul Chote
a9f2fc962e
Merge pull request #9984 from cjshmyr/spypowerdrain
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Lower Spy's InfiltrateForPowerOutage time from 30->20sec
2015-11-14 19:33:03 +00:00
DArcy Rush
ee4383b75d
Rebalance Tesla Tank.
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Allow attacking of target regardless of facing.
2015-11-14 19:16:59 +01:00
Pavel Penev
4c7e6db4da
Merge pull request #9599 from ChaoticMind/lua_debug
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Add a Lua wrapper to display debug messages (shows if setting enabled)
2015-11-14 20:00:38 +02:00
Oliver Brakmann
5b73417d83
Merge pull request #9987 from pchote/transforms
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Check deploy location at the time of transform.
2015-11-14 16:41:44 +01:00
Pavel Penev
0c1283c8c0
Merge pull request #9969 from obrakmann/fix9892_dead-radar-stops-all-reinf
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Fix reinforcements appearing in soviet04a/b despite killed radar dome
2015-11-14 14:58:25 +02:00
Paul Chote
67193b43d5
Check deploy location at the time of transform.
2015-11-14 12:49:26 +00:00
Pavel Penev
8f85794a52
Allow AssetBrowserLogic's allowed extentions to be loaded from YAML
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Keep the default list of file formats as a fallback for thirdparty mods, but still add it to YAML to show off the functionality and to make it more transparent what formats are supported.
2015-11-14 14:40:52 +02:00
Oliver Brakmann
473ae7c9cb
Merge pull request #9985 from cjshmyr/husknames
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Update some husk names to match current tooltips
2015-11-14 13:15:48 +01:00
Paul Chote
62682351b6
Merge pull request #9974 from reaperrr/fix-d2k-bloom-editor
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Fix spice bloom editor visibility
2015-11-14 12:08:19 +00:00
Pavel Penev
5b185f93a1
Pass subnodes of the widget Logic node to the corresponding ChromeLogic class
2015-11-14 14:06:53 +02:00
Curtis Shmyr
2a240718db
Update some husk names to match current tooltips
2015-11-14 02:01:25 -07:00
Curtis Shmyr
bac98acce7
lower InfiltrateForPowerOutage time from 30->20sec
2015-11-14 01:42:13 -07:00
Pavel Penev
56a2f4c9a3
Merge pull request #9976 from obrakmann/fix9975_mod-loading-exceptions
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Fix exceptions while loading mods
2015-11-13 22:22:45 +02:00
Paul Chote
57cd1b2a8a
Merge pull request #9961 from GraionDilach/fix-ts-tileset
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Fix TS legacy tileset importer color regression.
2015-11-13 20:04:35 +00:00
Oliver Brakmann
d9663d8a80
Merge pull request #9972 from Biofreak1987/fix_dead_cyard_ai_construction
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Fix ai building in soviet04/06 missions despite killed construction yard
2015-11-13 20:50:00 +01:00
Pavel Penev
fed8ba666f
Merge pull request #9770 from evgeniysergeev/combined_frames
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flip sprites in combined sequences
2015-11-13 21:15:53 +02:00
Pavel Penev
fb5695b0c9
Merge pull request #9979 from RoosterDragon/fix-sln
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Allow VS2015 to format solution file
2015-11-13 17:07:19 +02:00
Philipp Schärer
830288b5a0
Fixed the minimap orders for left click control
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Use the correct actions when orders are issued
over the minimap.
2015-11-13 08:56:43 +01:00
evgeniysergeev
ea1115fe46
flip sprites in sequences and frames in combined sequences
2015-11-13 06:31:12 +03:00
RoosterDragon
8cf4502e2e
Allow VS to reorder entries in solution file.
2015-11-12 23:39:03 +00:00
RoosterDragon
e6e98d3aa2
Cache self.ToLuaValue in ScriptTriggers.
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When making an Lua function call, any LuaCustomClrObject must be introspected via reflection in order to determine what to expose in Lua code. In OpenRA, we use these for any types that implement IScriptBindable, such as Actor.
Previously, we would need to pay the cost of this reflection for every individual Lua call an Actor used in its ScriptTriggers trait where it passed `self` as a parameter. This would be repeated every time. For performance, we now cache self.ToLuaValue in the trait and use that for all calls so we only pay the reflection cost once on trait construction. This removes a significant overhead in the Lua bridging code.
2015-11-12 22:18:19 +00:00
abcdefg30
f52bbd1b0b
Merge pull request #9928 from Biofreak1987/fix_nod05_airstrike_crash
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Fix nod05 airstrike Lua crash and update map rules
2015-11-12 22:48:46 +01:00
Oliver Brakmann
f2bad4331d
Skip mod directories without a mod manifest file
2015-11-12 22:13:38 +01:00
Oliver Brakmann
5e576ddca4
Add missing RequiresMods entry to mods/all/mod.yaml
2015-11-12 22:13:06 +01:00
Oliver Brakmann
1b8cdfad02
Merge pull request #9854 from Arcitectus/resolve.Issue#6170
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prevent allied units from autoattack building which is being captured…
2015-11-12 21:42:39 +01:00
reaperrr
820b193d27
Fix spice bloom editor visibility
2015-11-12 19:52:55 +01:00
Biofreak1987
627edd4ac2
Fix ai building in soviet04/06 missions despite killed construction yard
2015-11-12 13:34:48 +01:00
Biofreak1987
84a0dc0242
Fix nod05 airstrike Lua crash and update map rules
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- Fix airstrike Lua crash when there are no targets
- Increased harvester search range
- Hide owner row from husks and walls
Changes to make it closer to the original:
- Added e3 and sandbag production
- Made airstrikes gdi only
- Limited airstrike squadsize to 1
- Allow to attack civilian buildings
2015-11-12 13:27:53 +01:00
Paul Chote
98d0844695
Merge pull request #9922 from penev92/validateColor
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Validate player color when changing slots in the lobby
2015-11-11 22:56:30 +00:00
Paul Chote
dbd23c9d46
Merge pull request #9919 from obrakmann/fix9863
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Fix bogus owner check in Lua API production code
2015-11-11 22:23:44 +00:00
Oliver Brakmann
e05098400a
Merge pull request #9968 from Phrohdoh/miniyaml-cleanups
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MiniYaml.cs cleanups
2015-11-11 22:19:37 +01:00
Oliver Brakmann
121b0a6e9c
Merge pull request #9942 from abcdefg30/descexplodes
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Fix the documentation of Explodes
2015-11-11 22:14:14 +01:00
Oliver Brakmann
c8a517713d
Fix reinforcements appearing in soviet04a/b despite killed radar dome
2015-11-11 22:11:54 +01:00
Pavel Penev
d760ee1cd5
Merge pull request #9948 from OmegaBolt/d2k-thumper-bal
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D2k thumper worm attraction balance change
2015-11-11 23:01:06 +02:00
Pavel Penev
36bf9eee0c
Merge pull request #9949 from pchote/fix-more-overlaps
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Truncate player names in more places.
2015-11-11 22:38:54 +02:00
Pavel Penev
a4b54aacbb
Merge pull request #9933 from pchote/shroud-cursor-bug
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Prevent frozen actors leaking through shroud.
2015-11-11 22:28:12 +02:00