Commit Graph

133 Commits

Author SHA1 Message Date
Bob
c0cb248bc1 Restructuring orders. 2009-10-28 22:06:39 +13:00
Chris Forbes
ff26bd38c7 added pathing debug 2009-10-27 08:22:54 +13:00
Chris Forbes
6d1826245f unit movement debug overlay + working blocking. still needs repath in some cases. 2009-10-26 14:06:06 +13:00
Chris Forbes
7f1e881c47 added player=N commandline option to choose local player id 2009-10-23 21:39:52 +13:00
Chris Forbes
7d6e254983 clipped voronoi regions for ground control; buildings cannot be placed outside of ground control anymore 2009-10-23 20:10:28 +13:00
Chris Forbes
4382a10568 combat actually works 2009-10-21 21:34:34 +13:00
Chris Forbes
a4c344523f pushed bibs down into the smudge layer; made Game static 2009-10-20 20:47:04 +13:00
Chris Forbes
1bc3fc22c6 pulling IEffect out of Bullet in prep for Explosion 2009-10-20 18:21:42 +13:00
Chris Forbes
5a67220f0e select cursor support, better selection 2009-10-20 18:09:44 +13:00
Bob
a59265a661 TechTree now works in lower-case, the same as the rest of the game. 2009-10-20 15:53:54 +13:00
Bob
a7ce0f97d1 changes facing (and desireFacing) on Mobile and on Turreted. range is now 0..255 2009-10-19 23:45:14 +13:00
Bob
5f2d89fd63 added AttackTurreted. 2009-10-18 23:51:00 +13:00
Chris Forbes
46d52d077c bullet test 2009-10-18 22:56:34 +13:00
Chris Forbes
9a9452c3fa what a hack, but the cursors work and the terrain doesnt break anymore 2009-10-15 19:15:40 +13:00
Chris Forbes
00cf322feb added speech packages; successful local move orders now play sound 2009-10-14 20:16:30 +13:00
Chris Forbes
1c7bf80166 slightly more usable sound support 2009-10-14 20:12:28 +13:00
Chris Forbes
74ebdc5f93 sound works 2009-10-14 10:35:24 +13:00
Chris Forbes
bebe9bee85 did palette animation the sane way (switching palettes) rather than cycling 0x60-0x66 in the shader 2009-10-13 23:02:46 +13:00
Chris Forbes
5f711e12e6 adds bib rendering. still wrong for a few buildings, but not *too* bad. 2009-10-13 22:12:00 +13:00
Bob
9ba0a632e2 Some parts of some buildings are pathable.
- not handling WEAP/FIX yet; that's special-case logic.
2009-10-13 19:11:32 +13:00
Chris Forbes
cdf56c278f fixed broken UiOverlay 2009-10-11 10:54:09 +13:00
Chris Forbes
f79d52be6a Merge branch 'master' of git://github.com/beedee/OpenRA 2009-10-11 08:54:45 +13:00
Bob
dc4c1cce1b fake buildings now work. 2009-10-10 23:21:31 +13:00
Bob
00d388c46c fixed templates. scg02ea now loads. 2009-10-10 22:29:37 +13:00
Chris Forbes
0f94af763a fix selection of phantom units, etc 2009-10-10 21:30:47 +13:00
Chris Forbes
70bc8366a5 water anim in shader 2009-10-10 20:51:17 +13:00
Bob
3181b055aa Trait-based units. Any unit/building without sequences will cause a crash when built. 2009-10-10 00:31:16 +13:00
Chris Forbes
d8c7d3288c merging bob's changes 2009-10-09 19:21:43 +13:00
Chris Forbes
2e4279664f line rendering - selection box!! 2009-10-08 21:53:59 +13:00
Chris Forbes
ea48024f3e oops - region offsetting was completely broken 2009-10-07 23:19:51 +13:00
Chris Forbes
9abb90b78a merging bob's turreted-unit hax 2009-10-07 22:44:45 +13:00
Bob
75d18cf11e added TurretedUnit
3tnk works; jeep's turret is off-center (and possibly hard-coded?)
2009-10-07 22:35:13 +13:00
Chris Forbes
108d799b29 unsnarled the input a bit 2009-10-06 22:03:24 +13:00
Bob
f2eeb11d0f added TurretedUnit
3tnk works; jeep's turret is off-center (and possibly hard-coded?)
2009-10-06 20:39:40 +13:00
Matthew Bowra-Dean
8fec0f52c0 Changed .NET projects to target x86
Compiling the .NET projects as x64 on 64bit machines was causing problems with the unmanaged code.
2009-10-05 19:35:03 +13:00
chrisf
b594f296c3 slowly teasing the view+controller out of the model classes.
actually doesn't work right now, but that will change.

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2050 993157c7-ee19-0410-b2c4-bb4e9862e678
2008-07-25 07:27:47 +00:00
chrisf
4ea033f63d git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2049 993157c7-ee19-0410-b2c4-bb4e9862e678 2008-07-20 20:06:19 +00:00
bob
0389f5dc5d suck.
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1942 993157c7-ee19-0410-b2c4-bb4e9862e678
2008-03-19 07:03:10 +00:00
chrisf
a5fcace630 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1941 993157c7-ee19-0410-b2c4-bb4e9862e678 2008-03-19 03:11:02 +00:00
chrisf
da04155fdd git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1748 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-10-04 18:40:42 +00:00
(no author)
48e5da3945 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1365 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-28 10:30:40 +00:00
(no author)
cd70038a3c less ../../../
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1355 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-26 08:20:39 +00:00
(no author)
07c0a9f40f git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1345 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 10:40:47 +00:00
(no author)
ced4d24793 refinery comes with a harvester
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1344 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-24 10:22:34 +00:00
(no author)
60e6f36042 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1343 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 10:04:54 +00:00
(no author)
3d3316a188 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1340 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 09:16:41 +00:00
(no author)
5bf38488d2 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1339 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 07:59:41 +00:00
(no author)
7e40835c5e git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1338 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 07:32:01 +00:00
(no author)
2767794a89 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1337 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 06:37:18 +00:00
(no author)
a5cc26df09 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1335 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 06:08:44 +00:00