reaperrr
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ec36279ecb
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changes temp shellmap allied color to same as singleplayer/desert shellmap.
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2013-05-28 17:55:59 +02:00 |
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reaperrr
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f22216aeb5
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bring temp shellmap allied color in line with desert shellmap/original RA.
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2013-05-27 22:02:34 +02:00 |
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Scott_NZ
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ca80ac2d1f
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Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code.
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2013-04-26 13:50:14 +12:00 |
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Matthias Mailänder
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821fe02fde
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polish the temperat shellmap a little
- silence the gun sound a bit
- remove the flickering mig
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2013-04-10 15:53:57 +02:00 |
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Matthias Mailänder
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5ba899088c
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fix empty camo pillboxes in shellmap
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2013-04-08 19:15:59 +02:00 |
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Paul Chote
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4f6f3eb80d
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Upgrade maps to oramap format. Save type field.
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2010-12-30 18:00:44 +13:00 |
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Chris Forbes
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44e668e804
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choose a random map with MapStub.UseAsShellmap as the shellmap, rather than hardcoding a sha1 in mod.yaml; add editor support for the new flag too.
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2010-12-28 19:13:56 +13:00 |
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Chris Forbes
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99a0bd9609
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remove legacy .uid junk
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2010-12-28 18:53:15 +13:00 |
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Paul Chote
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2c897d4454
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Fix ra shellmap low power and broken GAP position
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2010-11-30 23:16:40 +13:00 |
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Caleb Anderson
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ff7daf8727
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MoveViewport takes a float to allow for smoother panning. Added more scripting to shellmap
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2010-10-25 08:16:08 +13:00 |
|
Chris Forbes
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50066ec238
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merge CreateMapPlayers into CreateMPPlayers
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2010-08-25 21:44:54 +12:00 |
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Paul Chote
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21b0b12948
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Fix MP gamestart
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2010-08-18 22:21:08 +12:00 |
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Paul Chote
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56b0da0b13
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Singleplayer campaign support: player/world init
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2010-08-17 22:59:41 +12:00 |
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Paul Chote
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02a7b092dc
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Use map-defined stances
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2010-08-15 20:15:45 +12:00 |
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Chris Forbes
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b77bddddbc
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fix maploader to be backwards compatible. InitDict-based format is now 3. Formats 1,2 are translated on load, and will be saved back as Format 3 if saved in the editor.
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2010-08-01 21:00:17 +12:00 |
|
Bob
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f789aef892
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map format change: move mapactor Type onto header line
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2010-08-01 19:38:37 +12:00 |
|
Bob
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bceaecf031
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change map format to remove redundant crap
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2010-08-01 19:38:35 +12:00 |
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Paul Chote
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bce5f2c681
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Use custom colors ingame; requires a map format change to kill the obsoleted "palette" field
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2010-07-16 23:47:33 +12:00 |
|
Paul Chote
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59f931b2f8
|
Rip out preview.pngs
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2010-07-15 21:47:03 +12:00 |
|
Paul Chote
|
a35d6207a9
|
Scriptable chronosphere + desaturate effect
|
2010-05-26 21:07:13 +12:00 |
|
Paul Chote
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9dc8422adf
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Scriptable MSLO and shellmap win
|
2010-05-26 20:40:50 +12:00 |
|
Paul Chote
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f5b313b5e8
|
blah
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2010-05-24 21:29:16 +12:00 |
|
Paul Chote
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7ef2ed1434
|
Actors as dict
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2010-05-24 21:18:54 +12:00 |
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Paul Chote
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78455a3dce
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IsSpecial -> NonCombatant
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2010-05-24 21:18:53 +12:00 |
|
Paul Chote
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35ca5f80b2
|
Nits.
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2010-05-24 21:18:53 +12:00 |
|
Paul Chote
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a6f5b12a55
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world.NeutralPlayer has been defeated
|
2010-05-24 21:14:36 +12:00 |
|
Paul Chote
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d9931af5ae
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First attempt; works, but has regressions in several areas
|
2010-05-24 21:14:36 +12:00 |
|
Paul Chote
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803076caf9
|
Basic (zomg hacked) shellmap script [commit hacked by chrisf to remove 3MB AUD]
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2010-04-11 08:51:21 +12:00 |
|
Paul Chote
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f116455ef6
|
Shellmap unselectable for multiplayer
|
2010-04-10 17:11:33 +12:00 |
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