Commit Graph

13 Commits

Author SHA1 Message Date
Oliver Brakmann
c2cf8ba599 Add an interface to prevent actors from being spawned by SpawnMapActors 2019-01-07 10:13:50 +00:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Paul Chote
183e5ae7ab Generate initial frozen renderables for all map-placed actors. 2016-04-21 17:21:29 +01:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
RoosterDragon
bfe1804bf6 Fix some spellings. 2015-11-27 16:19:59 +00:00
Paul Chote
4b1f541f34 Reorganize actor and smudge loading.
The actor and smudge definitions are now stored
as raw MiniYamlNodes in the map.  It is now the
responsibility of the consumers to parse these
into real objects.
2015-04-30 07:06:14 +12:00
Paul Chote
8a171bb452 Don’t export certain Init types. 2015-04-26 18:12:21 +12:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
reaperrr
ffca040c47 Moves traits from Common and Power namespaces to Common.Traits namespace 2014-12-11 23:21:31 +01:00
Matthias Mailänder
5361b920ca document various traits 2014-11-30 19:08:44 +01:00
reaperrr
41f3ee1080 Move ShroudPalette, ShroudRenderer and StartGameNotification to Common
Move World into Traits folder
2014-11-14 00:59:17 +01:00