Matthias Mailänder
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c8c0cc52b6
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add missing sequence references and add spaces for readability
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2015-07-19 19:24:18 +02:00 |
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Taryn Hill
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847ce0d3a7
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Add some descriptions to BulletInfo. Unhardcode a sequence and a palette in Bullet.
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2015-07-16 19:19:28 -05:00 |
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Taryn Hill
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b8973cd5e7
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Add some newlines to BulletInfo for readability.
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2015-07-16 19:10:43 -05:00 |
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Matthias Mailänder
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8d8d7ab8ea
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rename WRange to WDist in documentation
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2015-07-09 12:36:29 +02:00 |
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Matthias Mailänder
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413baf9d8b
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rename WDist.Range to WDist.Length
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2015-07-09 10:55:38 +02:00 |
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Matthias Mailänder
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7447e0bf93
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rename WRange to WDist
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2015-07-09 10:55:38 +02:00 |
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Matthias Mailänder
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7faebe874a
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check for missing sequence entries using lint
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2015-06-20 22:22:59 +02:00 |
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Paul Chote
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3994e1eec9
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Use FogObscures(WPos).
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2015-06-07 19:50:03 +01:00 |
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reaperrr
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6ab73fa982
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Made projectile effects accept empty values to disable/negate image or sequence.
In addition to accepting null.
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2015-05-24 10:02:53 +02:00 |
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reaperrr
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8bc31a4ae2
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Make smoke trail palette customisable, add player color trail support to bullets & missiles
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2015-03-27 13:59:33 +01:00 |
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reaperrr
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b5c74c63c9
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Make variable bullet angle and speed independent from each other
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2015-03-27 00:11:33 +01:00 |
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reaperrr
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d531d29791
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Add/tweak some descriptions and streamline style/organisation of
projectile and explosion effects code
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2015-03-27 00:11:32 +01:00 |
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reaperrr
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f9332c9efe
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Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable
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2015-03-27 00:04:37 +01:00 |
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reaperrr
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fb710f15bb
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Move projectile palette definition from weapon to projectile effects
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2015-03-27 00:04:36 +01:00 |
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ScottNZ
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582b6635ff
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Brace style fixes
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2015-02-13 02:32:49 +13:00 |
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abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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Matthias Mailänder
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bc3acfeee7
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StyleCop clean OpenRA.Game
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2015-01-04 15:38:54 +01:00 |
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steelphase
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3c60794e2e
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Mods.Common Effects
Moved over more effects to Mods.Common
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2014-10-06 01:57:10 -04:00 |
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