Commit Graph

19738 Commits

Author SHA1 Message Date
Matthias Mailänder
d578ea4094 Implement MergedStream.Position properly 2016-01-15 18:29:25 +01:00
Matthias Mailänder
dc62dcd56d Avoid the bracket syntax everywhere 2016-01-15 18:29:25 +01:00
Matthias Mailänder
71e8e20987 Report unknown codecs when failing 2016-01-15 18:29:11 +01:00
Paul Chote
1896e707e6 Fix deployed tick tank turret. 2016-01-15 17:13:59 +00:00
Matthias Mailänder
fb39aed29f Return earlier on error in AudLoader 2016-01-15 18:11:22 +01:00
Matthias Mailänder
a01bc02390 Log sound parsing errors in sound.log 2016-01-15 18:10:52 +01:00
Paul Chote
18b3595894 Fix nod laser turret. 2016-01-15 17:08:45 +00:00
Paul Chote
d235dad754 Fix voxel barrel rendering. 2016-01-15 17:05:00 +00:00
Paul Chote
88e15d9100 Fix voxel z offsets. 2016-01-15 17:04:19 +00:00
Alexandre Oliveira
5ce454ce7b Decrease Engineer, Medic and Mechanic priority
Fixes the issue that engineers would just run straight at the target while
mixed with a group and attack moved.
2016-01-15 14:18:10 -02:00
Pavel Penev
e3f5697f7e Some more renaming from "folder" to "package" 2016-01-14 22:08:49 +02:00
Oliver Brakmann
da4f04acfb Merge pull request #10509 from pchote/cancel-pbog-on-menu
Cancel custom input modes when opening the menu.
2016-01-14 20:29:30 +01:00
abcdefg30
3128bec301 Merge pull request #10512 from pchote/disable-line-build
Use shift to disable line building.
2016-01-14 20:18:26 +01:00
Oliver Brakmann
4d3918f6de Merge pull request #10511 from pchote/disable-slot-admin-when-empty
Disable slot admin dropdown when empty.
2016-01-14 20:11:08 +01:00
reaperrr
4c737bccd5 Re-compress some D2k SHPs 2016-01-14 20:10:31 +01:00
reaperrr
902c19d394 Re-compress SHPs in RA bits with shapeset 2016-01-14 20:10:11 +01:00
reaperrr
82806d90bd Re-compress SHPs in cnc bits folder with shapeset 2016-01-14 20:09:16 +01:00
Alexander Heinz
e0c033fe99 restart button added for singleplayer in cnc, ra, d2k 2016-01-14 11:53:31 -05:00
Paul Chote
6d017b09f3 Blink install map button. 2016-01-14 00:27:30 +00:00
Paul Chote
fca759987c Use shift to disable line building. 2016-01-13 23:57:18 +00:00
Paul Chote
a639d9587d Disable slot admin dropdown when empty. 2016-01-13 23:45:25 +00:00
Paul Chote
06678ecc0d Cancel custom input modes when opening the menu. 2016-01-13 23:28:51 +00:00
Matthias Mailänder
5516291c60 Merge pull request #10441 from abcdefg30/07demolish
Let Tanya try to attack the flame turrets in soviet07
2016-01-13 22:50:41 +01:00
Paul Chote
675faa2a6d Truncate long server locations. 2016-01-12 00:03:17 +00:00
Paul Chote
260681d048 Sort missions by their order in missions.yaml. 2016-01-11 23:54:55 +00:00
Paul Chote
eebdd6d041 Fix width of server location column. 2016-01-11 23:39:06 +00:00
Oliver Brakmann
8a755e673c Merge pull request #10480 from pchote/fix-cloak-modifier
Fix Cloak modifying the palette of decoration renderables.
2016-01-11 22:12:46 +01:00
Oliver Brakmann
e2a4efec29 Merge pull request #10479 from pchote/fix-d2k-moveflash
Disable modifiers on the d2k move flash palette.
2016-01-11 21:56:28 +01:00
Oliver Brakmann
af1611fcac Merge pull request #10477 from pchote/fix-pbog-decoration-offset
Use the correct CenterPosition for PBOG overlays.
2016-01-11 21:47:03 +01:00
Oliver Brakmann
1be9cedc01 Merge pull request #10303 from r34ch/doubles-rebalance
Rebalance doubles.oramap in RA mod
2016-01-11 21:39:53 +01:00
Pavel Penev
45382d193a Rename IFolder to IPackage 2016-01-11 21:53:48 +02:00
Paul Chote
2c0f231c77 Merge pull request #10486 from penev92/modImages
Hardcode mod logo and preview image file names
2016-01-11 19:31:05 +00:00
Pavel Penev
75d983c922 Hardcode mod logo and preview image file names
(Revert "Unhardcode mod logo and preview image paths")
2016-01-11 21:16:57 +02:00
Matthias Mailänder
37c41b2a23 Merge pull request #10232 from penev92/modSupport
Implement mod loading from the support directory
2016-01-11 12:37:35 +01:00
Paul Chote
62c222ebd2 Fix Cloak modifying the palette of decoration renderables. 2016-01-11 00:40:05 +00:00
Paul Chote
a8ac3a41e7 Disable modifiers on the d2k move flash palette. 2016-01-11 00:25:00 +00:00
Paul Chote
4f07d615b7 Use the correct CenterPosition for PBOG overlays. 2016-01-10 23:41:23 +00:00
Paul Chote
8731d78594 Truncate SoundDevice label at the UI level. 2016-01-10 23:31:30 +00:00
Pavel Penev
652f38ff66 Merge pull request #10471 from Mailaender/check-d2k-legacymap-actor-import
Fixed the Dune 2000 legacy map import
2016-01-11 00:29:54 +02:00
Pavel Penev
3722b2848b Change D2k to use the new path syntax with a mod ID prefix
Allows seemless movement between the game's mods directory and the support directory.
NOTE: Rebuilding will create the mod directories in the game's project dir and put the new DLLs there, which may lead to (although swallowed) exceptions when populating the mod dictionary due to repeating keys.
2016-01-10 23:52:10 +02:00
Pavel Penev
a3299d7030 Unhardcode mod logo and preview image paths 2016-01-10 23:52:09 +02:00
Pavel Penev
71c2d6b9d7 Add GetCandidateMods() method to ModMetadata to preload all folders that may contain a mod
This allows for loading of mods from both the game's mods directory and the support directory
2016-01-10 23:52:08 +02:00
Pavel Penev
778492840f Update mod.yaml loading methods to account for potential "package paths" 2016-01-10 23:19:29 +02:00
Pavel Penev
0e53312a1d Add a package-oriented Platform.ResolvePath() method 2016-01-10 23:19:28 +02:00
Pavel Penev
b27cf8ea94 Small refactoring in Manifest.cs 2016-01-10 23:19:26 +02:00
Matthias Mailänder
4012433e10 test and correct the ActorDataByActorCode 2016-01-10 21:56:26 +01:00
Oliver Brakmann
6114fe582c Merge pull request #10453 from huwpascoe/selbox
Refactored WorldInteractionControllerWidget
2016-01-10 19:34:25 +01:00
Matthias Mailänder
13f20a4b56 cache the trait lookup 2016-01-10 07:28:28 +01:00
Matthias Mailänder
a74aaf73c5 Guard requires IMove 2016-01-10 07:28:19 +01:00
Matthias Mailänder
5b263e3cdb put GuardOrderGenerator in the correct namespace 2016-01-10 07:22:42 +01:00